Aussie_Lurker
Deity
As great as I feel Civilisation 6 is, I definitely feel that a future expansion should look to bring back some of the better features of the previous 2 iterations. These are the ones that would be at the top of my list:
State vs Non-State Religions: I think this would be a great feature to have back, as both an impetus for Diplomacy (both with AI Civs & City-States) & internal stability within an empire. You could also have a range of Social Policies that alter how your Civilisation deals with population of State & Non-State religions.
Civilisation 4 Culture System: I really loved how border tiles could belong to multiple civilisations in CIV, & how you'd vie for control over certain parts of a shared border.I also loved how some cities could contain citizens of differing nationalities I believe these concepts could be expanded into a more fully-realised Migration system (certain governments & social policies, as well as economic/cultural factors could factor into net migration rates) & tile-based culture could play a role in acquiring border tiles diplomatically or monetarily.
Golden Ages & We Love the "_______": It's an obvious one, but stuff I loved from the previous iterations of the game. It would be great to see these make a return. Golden Ages could trigger due to some "global" factor-like in Civ5-or be triggered by certain types of Great People-as in Civ4.....or even a mixture of the two systems.
More uses for Spies: As good as I feel spies are in Civ 6, they are missing some functionality from their Civ 5 days. Like them picking up on attack plans that you could relay to a 3rd party Civilisation, or using them to alter the allegiances of City States. It'd be nice to also have the ability the sabotage more parts of a city.
More Diplomatic Options: There were some diplomatic options in Civ 5 that should make a come-back in an expansion. Even though it was dropped in early Civ 5, a Pact of Secrecy option could really work in a game with a fully functioning Espionage System. The ability to bully or offer protection to City-States would be excellent too. Existing Diplomacy mechanics could also be further expanded upon-like Friendship, Alliances & Open Borders having an impact on trade route yields, tourism & the like.
Anyway, those are the most obvious things I'd like to see making a comeback. Does anyone have anything else they'd like to make it back into the game?
State vs Non-State Religions: I think this would be a great feature to have back, as both an impetus for Diplomacy (both with AI Civs & City-States) & internal stability within an empire. You could also have a range of Social Policies that alter how your Civilisation deals with population of State & Non-State religions.
Civilisation 4 Culture System: I really loved how border tiles could belong to multiple civilisations in CIV, & how you'd vie for control over certain parts of a shared border.I also loved how some cities could contain citizens of differing nationalities I believe these concepts could be expanded into a more fully-realised Migration system (certain governments & social policies, as well as economic/cultural factors could factor into net migration rates) & tile-based culture could play a role in acquiring border tiles diplomatically or monetarily.
Golden Ages & We Love the "_______": It's an obvious one, but stuff I loved from the previous iterations of the game. It would be great to see these make a return. Golden Ages could trigger due to some "global" factor-like in Civ5-or be triggered by certain types of Great People-as in Civ4.....or even a mixture of the two systems.
More uses for Spies: As good as I feel spies are in Civ 6, they are missing some functionality from their Civ 5 days. Like them picking up on attack plans that you could relay to a 3rd party Civilisation, or using them to alter the allegiances of City States. It'd be nice to also have the ability the sabotage more parts of a city.
More Diplomatic Options: There were some diplomatic options in Civ 5 that should make a come-back in an expansion. Even though it was dropped in early Civ 5, a Pact of Secrecy option could really work in a game with a fully functioning Espionage System. The ability to bully or offer protection to City-States would be excellent too. Existing Diplomacy mechanics could also be further expanded upon-like Friendship, Alliances & Open Borders having an impact on trade route yields, tourism & the like.
Anyway, those are the most obvious things I'd like to see making a comeback. Does anyone have anything else they'd like to make it back into the game?