DrPepper836
Warlord
- Joined
- Oct 29, 2007
- Messages
- 134
Since apparently now, priests can only perform 1 or 2 specific spells, are they worth building and researching?
Well, right now the Grigori basically have the best priests of all. True, they aren't technically priests, and they only randomly get a religion and the associated spells, but Grigori Medics can cast any spell that a High Priests can. (They still won't get free promotions like water walking or spirit guide though.)
Yes, but having to wait until you research Medicine is just too long for them to arrive on the scene. I would like to see them sooner (maybe with Sanitation?) as you can normally get a Medic unit for other civs much earlier. Even the Thanes, Disciples, Acolytes, etc. give you Medic I and the priests with Medic II are not that far down the road when you can have a religion. One really good change, I think, was to give the Grigori Medics Cure Disease, but again, it is a long time to wait if you are at war with a civ with a load of Diseased Corpses.
Well, the Grigori balance out the massive spammin of religion spread which always happens. It ain't bad it happens and I like it. But someone has to be agnostic and the Grigori are. As a result, they have to pay a slight price. Plus, consider how overpowered they'd be (mainly with a Human player, not the AI tho) if they had a 'priest' unit earlier. You'd have Grigori Heroes and Medics all over the damn place; beatin you up and healin way too fast. (Ten Heroes always healin in 1 or 2 turns is a bit much til after most civs have iron at least.) Forcin the Medics to Medicine makes it so everyone else can keep up. It's a balance issue, man.