Ok, the report:
T0- Ok, moving units back into our cultural borders (this is costing us 1 gold per turn), hooking up cows in SW and building routes to resources. I see we lost our position to the south east (5th city), but that will soon get changed
I think I am going to keep math, and have queued up construction, which also requires masonry.
T1-Praetorian done in Rome, building library. Library you ask? yea, Library in Rome will add almost as many beakers as produced in the other 3 cities combined!
T2-Attacking barb city...victory! 89$
IBT-Axeman kills barb archer that was waiting by city.
T3-Prat in Antium, getting obelisk in 3.
T4- Pasture for cows. Whip Rome Libary and Queue Archer.
T5-Nothing. Research goes faster now
IBT-Warrior in Napoli kills barb warrior.
T6-Antium, Obelisk done, building Prat. Napoli builds Barracks, Prat in 4. No need for granary or library, lol. BTW, Montezuma and Khan like each other (pleased).
T7-Chopping the Silk forest near cumae.
T8-Nada
T9-ARcher finishes in Rome, building Prat., Stopped forest chopping so we get 10 more shields from Math
Whip Prat in Antium
T10-Rome Grows. Prats>Archers universally. Cumae grows, chopping forest on Silk and building a cottage. Make sure we build a plantation over this spot when we get calendar. I know, it might seem like a waste, but with a cottage its at least a 2 food, 2 gold square. Khan asks for open borders. Screw you Khan, I say no!
Also, we are getting hit with 2 gold per turn tax on units. Time to attack soon. Power wise, all three civs are equal. We should attack soon, before montezuma and khan have babies and decide to feed us to them.
Gold wise Khan has been pretty level (no growth), so he's farther behind in tech. Also, his culture recentl spiked, so he's been building libraries or obelisks.
We need to get some Happy Faces. Calendar or Monarchy would be really good. Better than catapults, since more population= more production and gold.
And our approval rate is 47%. *Crack!* now get back to work.
My recommendation is to get monarchy, the smileys from hereditary rule will be good. wineries (build a city to the west and we can get 2, build right on the westerly Wine square and we get fish too!!
) will give gold and smilies. 10 turns. Any recommendations?
Unit count:
Cumae: 4 prats, 2 warriors, axeman
Antium: 3 prats, axeman.
There is a barb axeman and warrior in the NW!