Prince of the World #1: Frederick

Berlin: Worker - Axeman X 5 - Barracks - Axeman - Settler
Paris: Warrior - The Great Wall
Rome: Warrior
Madrid: Warrior

Tech's: Bronze Working - Animal Husbandry - Agriculture - Mysticism - Masonry - The Wheel

Frederick looked out on the plains of Eurasia, there was a smell in the air and a sound of animals. PIGS!! Inhaling deeply he then decreed "We shall settle here", it is a matter of vigorous debate whether it was truly the pigs that led to Frederick's decision to settle. One thing was for certain, the man who answered to the name DMOC probably had the most weight over the final position of what would be known as Berlin. Claiming the knowledge of mathematics (the Germans were far off of this strange language of numbers) he pointed to the hill, promising great conquests by settling on it. Frederick, hungry for power. Took his advice:

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Once Berlin was up, a worker was started whilst the scout went to collect tributes from the other local settlements. Although Frederick had told the scout to collect a suitable tribute and then to move on. Smoke could be seen from the hills of Berlin, with the scout suspiciously sooty on his way back with the tribute. He was warned not to treat the other settlement so severely, but to no avail. Furious, Frederick sent the pyromaniac to scout out distant new lands, "hopefully" Frederick thought "he wouldn't be back". More pressing matters were at hand anyway, namely:

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Ahh Louis soon to be the dead "handsomest and best-dressed ruler in the entire history of the universe", once the worker was completed he was sent to hit a rock with a pickaxe, whilst at the same time our scientists who were little more than men with pickaxe's themselves learnt the secrets of creating people with even bigger axe's.

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Things continued like this for a while, the worker hit rocks until they became mines whilst axemen were trained in the art of hitting humans with them. (you kinda aim for their head and hope for the best.) Leaders from across Eurasia sent scouts Germany's way, Frederick assured them of peace, their emissary's went on their way. Ignorance is bliss.

Germany learnt the ways of Animal Husbandry, which if nothing else gave the worker which the people of Berlin had used so much resources training something else to do. The crops to the north were still untameable however so the scientific men started looking at ways to use it better. Whilst the small army of brutal axemen grew, Frederick looked at the resources his people were using.

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He decided to keep this set up at least until the Pigs had been tamed. A few years later (75 to be precise), Lord Mcauley payed complements to the glorious wealth of the German Empire:

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Whilst the axemen kept on coming:

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Frederick leaned back in his copper palace, life was good. It was about to get even better:

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Suffice to say Louis tiny force of warriors were no match for their axe wielding counterpart's. Paris fell quickly, and with it so too did Louis, but not without one last surprise.

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Frederick had never really cared for the famed Stonehenge, it just seemed like another bunch of rocks to him. It seemed to keep the people reasonably happy during their annexation though, so although he would never personally visit the rocks himself. The culture cultivated by the great stones, was welcome.

Whilst the rebellions in France were being quelled by the power of the rocks, the axemen were making progress:

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Soon enough the fierce axemen of Germania were outside the walls of Rome, a peculiar man was protecting the city ready to shoot the barbaric axemen with strange wooden sticks called arrows. At the same time Isabella was getting a bit too big for her boots:

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The fighting was fierce, apparently when these "arrows" hit you. They hurt quite a bit:

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So one of our axemen was sleeping with Rome's plentiful supply of fishes, but this was no time for rest and re cooperation. Isabella had done the unthinkable, she had planted a garbage settlement right where Frederick didn't want a Garbage city. So the cleanup team was sent in:

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And the biggest gaffe in the history of Germania began, seeing the empty city with those famous rocks Isabella's warrior took the opportunity to take Paris. Obviously Germania's now infamous thugs were not far behind him, showing his true colours. The Spaniard discarded the honourable ways of the warrior and ran for the hills, its safe to say he was not of this world for much longer.

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Whilst the weaker thugs went to Rest in Paris and to make sure the people there didn't have any "bright" ideas. The other bigger thugs went to sort out Isabella once and for all, sleeping with the fishes would of been a welcome fate for Isabella. Unfortunetly, the perfect coastal city was one off the coast. So instead she was sleeping.... well..... somewhere else.

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With Madrid under the German banner a peace settled over the land, Frederick sat back in his copper palace observing his domain, and he thought it good...

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So Europe has been tamed through a good axe rush, I've posted my unit builds for Berlin and the other cities once they were under my control plus what I researched and in what order in this round. My big question is what to do with the settler that will be ready next turn, if we make comparisons to Neal's game, France had enough time to construct a city near Denmark, should I settle there? Or should I Move and settle near Poland to block russia? Thank you for reading this far if you have, and if you haven't no thanks to you. :)

P.s. I realise how long this can take to write up Neal, big props to you for all the effort you have put into the King of the World series.

Here is the save:
 

Attachments

Funky stuff!
And what a can of whoopass - you've got it made for the rest af the game.
 
Speaking as a relative newbie, I'd love to see some European dotmaps for this map. There are so many good sites that it's hard for me to find an optimal configuration, and hard to specialize them.

A nice problem to have, to be sure, but I'm curious to see how others solve it.

Yeah this is a tricky one, but the best sites are often already settled by the AIs, so without razing, you're likely to have most of the best tiles covered by Madrid, Paris, Rome and Berlin.

Optimally, I move Isabella to the coast to the Barcelona position. This opens up Lisbon as a settleable location, or alternatively, Casablanca, if you favor that side of the Gibraltar. Rome of course is in an optimal position to make the most of Italia, and I like settling Algiers as a way to work Sardinia and the fish off the Sicilian coast.

Berlin is a bit more tricky because depending on where you settle it, it can have some major overlap. 1S is perhaps the most accommodating position, opening up a spot for Copenhagen, Riga/Warsaw, and not having to settle a city in the Baltics, but rather can settle around the Istanbul position to claim the copper there. Athens is a top-notch Maoi site, but Rome ain't bad either.

In Scandinavia, If you don't claim the pigs with Copenhagen, Oslo is a decent spot, with good cottage able/farm able land, pigs and silver. There's not a good real-world equivalent, but a city that can work the iron, deer, fur and hills in the middle of Sweden is a good spot. Also, the starting position for Niadros can claim silver and whales making it a good spot for happy faces.

In Jolly Ol' England, I like Neal's example in Spain's KotW, settling Bristol (or Bath) on the stone. Aberdeen is another power spot, especially for the Maoi, just E of the sheep in Scotland. I always settle Dublin but honestly I hate that spot. Seems like it takes forever to get that city running.
 
Yeah this is a tricky one, but the best sites are often already settled by the AIs, so without razing, you're likely to have most of the best tiles covered by Madrid, Paris, Rome and Berlin.

Optimally, I move Isabella to the coast to the Barcelona position. This opens up Lisbon as a settleable location, or alternatively, Casablanca, if you favor that side of the Gibraltar. Rome of course is in an optimal position to make the most of Italia, and I like settling Algiers as a way to work Sardinia and the fish off the Sicilian coast.

Berlin is a bit more tricky because depending on where you settle it, it can have some major overlap. 1S is perhaps the most accommodating position, opening up a spot for Copenhagen, Riga/Warsaw, and not having to settle a city in the Baltics, but rather can settle around the Istanbul position to claim the copper there. Athens is a top-notch Maoi site, but Rome ain't bad either.

In Scandinavia, If you don't claim the pigs with Copenhagen, Oslo is a decent spot, with good cottage able/farm able land, pigs and silver. There's not a good real-world equivalent, but a city that can work the iron, deer, fur and hills in the middle of Sweden is a good spot. Also, the starting position for Niadros can claim silver and whales making it a good spot for happy faces.

In Jolly Ol' England, I like Neal's example in Spain's KotW, settling Bristol (or Bath) on the stone. Aberdeen is another power spot, especially for the Maoi, just E of the sheep in Scotland. I always settle Dublin but honestly I hate that spot. Seems like it takes forever to get that city running.

That's helpful; thanks!

On this map (with Berlin moved to the copper), I like Copenhagen as a GP farm -- two pigs and a cow but almost no production. It frees up the capitals to spam soldiers and wonders. Cottage up Berlin, Paris and Scandinavia, and gear for war with Russia.

Take western Russia, and you'll control the land route into Scandinavia, while leaving Russia alive enough to give Cyrus a run for his money in the "crappy cities in Siberia" game.
 
Cottage Paris? Where? It already has 7 special squares visible, with Iron and CoalX2 to come. It'd be a long time before using those cottages. Berlin should be cottaged.

Copenhagen looks like a good GP farm, with PigsX2, cows, and it can even steal the clam if you want.

Rome makes a good Moai location, and will then become a production powerhouse.

As for the settler, Scandinavia/Baltic has a lot of good locations. I'd say send him either 1N or 2N of the horses to start blocking Russia, then rush a few more settlers to quickly fill around the Baltic. While you're at it, probably good to grab London while you're at it to get some overseas routes, and then you can fill the british isles. WIth all that, and even being adventurous and settling a city in North Africa, you should have enough to tech out to whatever you want.

Oh, and you captured a holy city in Madrid. Spread that religion ASAP to Greece and Russia to keep them a bit more friendly (although still never trust Cathy or Alex).
 
Thanks for the advice guys, I'm certainly leaning towards the 2N of horse spot. I'll decide for sure when I do my dot map of Scandinavia. If no one objects too loudly I'm probably gunna just go full out cheaty for this first game, so I will probably rush Elizabeth as well. I can use the Axe's that I already have to do this, so Settler spamming is not out of the question.
 
Cottage Paris? Where? It already has 7 special squares visible, with Iron and CoalX2 to come. It'd be a long time before using those cottages.

Point taken on the still-hidden resources. I'd forgotten about them. That leaves, I think, 4 extra grassland tiles, three of them riverside. I know they won't be used for a while, but what's a smart long-term play for tiles like that in a hybrid city with relatively high production and high commerce? Ignore them? Farm them to run specialists? Build some watermills and workshops for extra production?

I guess I was defaulting to cottages/commerce since Madrid and Rome are already great production sites that are far less amenable to commerce, and Berlin can't carry the load all by itself.
 
Lesson learned: Never leave a border city unprotected! :)

Nice job wiping out Europe. As others have said, raw victory is pretty much a given at this point, so my biggest piece of advice would be to pay attention and really wrap your head around what does and doesn't work for healing your economy, stack composition, et cetera. You've turned the world into your sandbox; have fun with it!

In the short term, your biggest goal right now should be getting to Code of Laws and Currency and build some Courthouses. On Noble, you don't have to worry too much about an economic crash, but it's a good habit to get into. Oh, and Elizabeth's culture will be a thorn in your side until you teach her what's what.
 
Lesson learned: Never leave a border city unprotected! :)

The learning must start somewhere! :)


I guess I was defaulting to cottages/commerce since Madrid and Rome are already great production sites that are far less amenable to commerce, and Berlin can't carry the load all by itself.

If the city 2 north of the horses is cottaged, and the russian city which is just east of Berlin is cottaged (I don't think you can quite see it in the screenshot). Would this be enough to support Berlin? Because that is what I'm leaning towards, leaving Paris to be wonder central.
 
It appears you still haven't adopted slavery, which is one of (perhaps the most) powerful civic in the game. With the ridiculous amount of food that Europe has, I would recommend you make liberal use of the whip (try not to stack the unhappiness, but feel free to whip every 10 turns if you are playing normal, 15 if epic). With a granary, the conversion of food to hammers is by far the best way to get hammers in the early game.
 
This axe rush is like cheating. i gave it a try and before i knew it, i'd got 17 cities barely after 100 turns on Prince/Normal with 359 beakers/turn at 60% with a +34 positive cash flow... all european powers except russia had fallen to the axes. yes, including liz, i chopped a galley and sent 2 axes to finish her off. will post details from auto saves if somebody is interested and if Verto1 doesn't mind.
 
It appears you still haven't adopted slavery, which is one of (perhaps the most) powerful civic in the game. With the ridiculous amount of food that Europe has, I would recommend you make liberal use of the whip (try not to stack the unhappiness, but feel free to whip every 10 turns if you are playing normal, 15 if epic). With a granary, the conversion of food to hammers is by far the best way to get hammers in the early game.

While slavery is great in a normal game, with your European cities, it's actually a bit less important, since they're all production powerhouses. Assuming you can get the heathiness and happiness caps up, you're better to let them grow as big as you can instead of whipping. Really doesn't help you too much to whip away squares like pigs, cows, or iron mines and such.
 
This axe rush is like cheating. i gave it a try and before i knew it, i'd got 17 cities barely after 100 turns on Prince/Normal with 359 beakers/turn at 60% with a +34 positive cash flow... all european powers except russia had fallen to the axes. yes, including liz, i chopped a galley and sent 2 axes to finish her off. will post details from auto saves if somebody is interested and if Verto1 doesn't mind.

Go for it, yeah I agree it is very cheaty. I'm very new to the game though and I wanted to do a game like this at some point, it made sense to do this sort of game first. I was going to do the next round tonight, however of all times for my computer to break it has chosen this exact moment. Nothing too serious but I may need to reinstall windows, which is always fun! :)
 
While slavery is great in a normal game, with your European cities, it's actually a bit less important, since they're all production powerhouses. Assuming you can get the heathiness and happiness caps up, you're better to let them grow as big as you can instead of whipping. Really doesn't help you too much to whip away squares like pigs, cows, or iron mines and such.

Looking at Berlin in the early game, before that iron is hooked up, whipping out that axe army would have been much more efficient than working a mined grassland hill.
 
Nice axe rush. Looking forward to your swarms eating Europe to the Urals.
 
Go for it, yeah I agree it is very cheaty. I'm very new to the game though and I wanted to do a game like this at some point, it made sense to do this sort of game first. I was going to do the next round tonight, however of all times for my computer to break it has chosen this exact moment. Nothing too serious but I may need to reinstall windows, which is always fun! :)

Thanks. I've updated my game in by starting another thread. And I agree, it is fun! Except the writing part. :crazyeye:

http://forums.civfanatics.com/showthread.php?t=336472
 
Oslo is usually an amazing commerce site, with enough food to get it up to 20 easy, and pretty much completely grassland and coast, which is great if you have the Collosus. In the Spain game I played a while back, while everything was crashing and going to hell, Paris (with its two religions and buttload of wonders) Oslo (Made, essentially, all of the beakers that didn't come from...) and Warsaw (Managed to work 3 tiles and 7 scientists. Under Representation, this was huge) kept myself from falling behind the tech race or having to disband units.
 
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