Agree with Fippy about AH. The capital is rather weak without cows, it can hardly help to build the GLH earlier. You will have to sacrifice a great deal to build it.
@PsychopathicWarmonger you have been downright careless about barbs, I'm surprised you haven't got slaughtered.
The island cities give +2 traderouts because they are deemed intercontinental. Such cities are very useful, particularly with the GLH. The one on the island south of the capital can borrow 1 clam from the latter.
Don't expect much from this game. Semi isolation with such a nasty git for a neighbour is difficult and a poor start doesn't make it easier.
I made a quick run and noticed something very interesting
@PsychopathicWarmonger you have been downright careless about barbs, I'm surprised you haven't got slaughtered.
The island cities give +2 traderouts because they are deemed intercontinental. Such cities are very useful, particularly with the GLH. The one on the island south of the capital can borrow 1 clam from the latter.
Don't expect much from this game. Semi isolation with such a nasty git for a neighbour is difficult and a poor start doesn't make it easier.
I made a quick run and noticed something very interesting
Spoiler :
Looks like we have connection with another continent