Griselda
Realms Beyond
IT- 650 AD - Well, Sirian mentioned a bunch of IT changes, and I'm afraid I disagree here (but his game will probably end up in better
shape, hehe). I decide to let the workers around the core finish up on their current tiles before halting them and moving them.
Maximizing shields is important, but IMO not so urgent that we should waste worker turns. It will be interesting to see what happens,
though. I did forget to have Nottingham give up that forest (for several turns even), which was a bit of
.
BT- Joan asks for peace for peace, and I can only say yes, no, or goodbye. I'm assuming all but no will lead to war, which I'm not
interested in, even if Joan is weaker than we are. I decide that I'm not even willing to have a war for the few turns until she'll talk. So, I
cave and take it. I don't really lose anything but the chance to extort more gold from her.
(1) 660 AD
- Clear jungle Newcastle, Nineveh. Oxford irrigators finish, and move to the worker on the jungle to make a stack. Road by Leeds, and
on iron. Start irrigation by Richmond; might as well have some food ready when the aqueduct comes in (still a while though).
- Send knight towards Brighton.
- Avast ye scurvy dogs! We need to row west! Row! Row!
- Sell TM to Joan for all of her gold (3).
BT-
- Printing Press discovered, go for democracy.
- Disease in Liverpool! :rant:
- Oops! Reading riots. Create a tax collector.
- Russians start Leo's.
(2) 670 AD
- Mine hill S of London, and continue irrigation at Warwick.
- Science to 70%; +16 per turn.
BT-
- Disease at Liverpool.
- Richmond completes courthouse and starts aqueduct. I realize I should have put a road through the forest before I started the
irrigation. I'll do that next.
- Cambridge completes worker and starts granary.
(3) 680 AD
- Mine mountain at Coventry (this turns out to be
, because they'll need food, but more on that later).
- Three workers to York mountain.
- Russia, Babs, and China have music theory. China must have discovered it fist, because they also have 204 gold. China will sell for
328, which seems a bit high, especially considering I can't get anything from the other AI's that I sell to. Maybe I'll wait for the gems to
expire.
(4) 690 AD
- Wine deal with France expires. I try to make a good trade here, but, after playing through to 750, I think I gave up too much cash.
First, I traded the Babs 341 gold for music theory. I figured it made more sense to trade to Hammer because I didn't want Mao to get
any more gold than he already had. Then, I traded Joan music theory, 34 gold, and dyes for her wines. I didn't realize music theory
would could for so little (well, I did buy @4th and sell @5th) in this trade, or I probably wouldn't have done it. Finally, I renegotiated
peace with Babylon for 60 gold. I could have combined that with the tech trade, but I didn't think to.
- Mao is now broke. I wonder where he spent his money?
- Send Brighton pike to stand on workers by China's swordsman.
- Some York workers to Norwich mountain.
- I still want my gold back. I look up ROP prices with Babylon, but he will only pay 33 gold. No thanks.
BT-
- Oxford completes marketplace, and starts harbor.
- Norwich completes University, and starts bank.
- Chinese swordsman moves right by Brighton's guarded workers, but stays in their territory. Is it aggression, or are they just guarding
themselves from my units?
(5) 700 AD
- Leo's, Sun Tzu's, and democracy in 1. I think science comes before shields, but I guess we'll see!
BT-
- Democracy learned. I start economics, and do NOT revolt.
- London completes Sun Tzu's and starts university.
- Nottingham completes Leo's, and starts cathedral.
- Brighton completes library and starts university.
- Reading completes courthouse and starts cathedral.
- The cascade begins! Russians start Bach's. The French start Sistine and Bach's. The Germans start Sistine. The Babs start
Hanging gardens and Bach's. Chinese start hanging gardens and Bach's, completing hanging gardens.
(6) 710 AD
- Switch Reading tax collector to entertainer.
- I say I want a revolution. You know it's gonna be all right. We should have things back under control in 5 turns.
- Land ho! Galley sees land, but no signs of civilization.
- MM everything to emphasize food and gold. This will net me +19 gpt. Unfortunately, Coventry has major food shortage problems,
and there's not much I can do about it.
BT-
- WLTTD ends in Coventry. They'll love me a lot less before this revolution is over.
- I get messages about Babs and French starting wonders that are identical to last turn's. Did they change this city?
- German worker moves into our borders.
(7) 720 AD
- Galley explores deserted landmass.
(8) 730 AD
- Nineveh workers go to irrigate at Coventry. Unfortunately, it's too little, too late.
BT-
- China wants TM for TM. I accept.
(9) 740 AD
- Galley sees unpopped goody hut.
This island must be deserted. I wonder if I can get a settler over in time? Galley heads west
and sees the edge of the Americans' border.
(10) 750 AD
- Contact! I see St. Louis. By now, I can only trade them currency. I could trade Lincoln 197 + currency or 202 gold without currency
for their world map. They must be really close to currency, but I'm not going to just give it away, so I trade the 202 gold. WM reveals
that they know about the deserted island but haven't settled it yet. I also notice that Rome doesn't seem to have grown very big.
-Griselda
http://www.civfanatics.net/uploads2/prod-shadow-griselda-750ad.zip
shape, hehe). I decide to let the workers around the core finish up on their current tiles before halting them and moving them.
Maximizing shields is important, but IMO not so urgent that we should waste worker turns. It will be interesting to see what happens,
though. I did forget to have Nottingham give up that forest (for several turns even), which was a bit of

BT- Joan asks for peace for peace, and I can only say yes, no, or goodbye. I'm assuming all but no will lead to war, which I'm not
interested in, even if Joan is weaker than we are. I decide that I'm not even willing to have a war for the few turns until she'll talk. So, I
cave and take it. I don't really lose anything but the chance to extort more gold from her.
(1) 660 AD
- Clear jungle Newcastle, Nineveh. Oxford irrigators finish, and move to the worker on the jungle to make a stack. Road by Leeds, and
on iron. Start irrigation by Richmond; might as well have some food ready when the aqueduct comes in (still a while though).
- Send knight towards Brighton.
- Avast ye scurvy dogs! We need to row west! Row! Row!
- Sell TM to Joan for all of her gold (3).
BT-
- Printing Press discovered, go for democracy.
- Disease in Liverpool! :rant:
- Oops! Reading riots. Create a tax collector.
- Russians start Leo's.
(2) 670 AD
- Mine hill S of London, and continue irrigation at Warwick.
- Science to 70%; +16 per turn.
BT-
- Disease at Liverpool.
- Richmond completes courthouse and starts aqueduct. I realize I should have put a road through the forest before I started the
irrigation. I'll do that next.
- Cambridge completes worker and starts granary.
(3) 680 AD
- Mine mountain at Coventry (this turns out to be

- Three workers to York mountain.
- Russia, Babs, and China have music theory. China must have discovered it fist, because they also have 204 gold. China will sell for
328, which seems a bit high, especially considering I can't get anything from the other AI's that I sell to. Maybe I'll wait for the gems to
expire.
(4) 690 AD
- Wine deal with France expires. I try to make a good trade here, but, after playing through to 750, I think I gave up too much cash.
First, I traded the Babs 341 gold for music theory. I figured it made more sense to trade to Hammer because I didn't want Mao to get
any more gold than he already had. Then, I traded Joan music theory, 34 gold, and dyes for her wines. I didn't realize music theory
would could for so little (well, I did buy @4th and sell @5th) in this trade, or I probably wouldn't have done it. Finally, I renegotiated
peace with Babylon for 60 gold. I could have combined that with the tech trade, but I didn't think to.
- Mao is now broke. I wonder where he spent his money?
- Send Brighton pike to stand on workers by China's swordsman.
- Some York workers to Norwich mountain.
- I still want my gold back. I look up ROP prices with Babylon, but he will only pay 33 gold. No thanks.
BT-
- Oxford completes marketplace, and starts harbor.
- Norwich completes University, and starts bank.
- Chinese swordsman moves right by Brighton's guarded workers, but stays in their territory. Is it aggression, or are they just guarding
themselves from my units?
(5) 700 AD
- Leo's, Sun Tzu's, and democracy in 1. I think science comes before shields, but I guess we'll see!
BT-
- Democracy learned. I start economics, and do NOT revolt.
- London completes Sun Tzu's and starts university.
- Nottingham completes Leo's, and starts cathedral.
- Brighton completes library and starts university.
- Reading completes courthouse and starts cathedral.
- The cascade begins! Russians start Bach's. The French start Sistine and Bach's. The Germans start Sistine. The Babs start
Hanging gardens and Bach's. Chinese start hanging gardens and Bach's, completing hanging gardens.
(6) 710 AD
- Switch Reading tax collector to entertainer.
- I say I want a revolution. You know it's gonna be all right. We should have things back under control in 5 turns.
- Land ho! Galley sees land, but no signs of civilization.
- MM everything to emphasize food and gold. This will net me +19 gpt. Unfortunately, Coventry has major food shortage problems,
and there's not much I can do about it.
BT-
- WLTTD ends in Coventry. They'll love me a lot less before this revolution is over.
- I get messages about Babs and French starting wonders that are identical to last turn's. Did they change this city?
- German worker moves into our borders.
(7) 720 AD
- Galley explores deserted landmass.
(8) 730 AD
- Nineveh workers go to irrigate at Coventry. Unfortunately, it's too little, too late.
BT-
- China wants TM for TM. I accept.
(9) 740 AD
- Galley sees unpopped goody hut.

and sees the edge of the Americans' border.
(10) 750 AD
- Contact! I see St. Louis. By now, I can only trade them currency. I could trade Lincoln 197 + currency or 202 gold without currency
for their world map. They must be really close to currency, but I'm not going to just give it away, so I trade the 202 gold. WM reveals
that they know about the deserted island but haven't settled it yet. I also notice that Rome doesn't seem to have grown very big.

-Griselda
http://www.civfanatics.net/uploads2/prod-shadow-griselda-750ad.zip