Shiroifushicho
Chieftain
- Joined
- Mar 3, 2013
- Messages
- 72
Hello Lozenged, already said it in your mod notation but big thank you again.
I got the same issue as Thecrazyscot.
I also run these mods with yours :
-yuri's panel (seems somehow fine even if yuri's panel share the same Lua file, im sure you are on it)
-units report screen (nothing to report, doesn't touch same variables)
-better trade screen (should be ok too)
-next city plot by ace (I though first it was this mod interrfering with yours, but now im 90%+ sure they both works fine)
There is how goes the bug :
-If i create a new game then play it => absolutly no problem. Your mod run fine with these others.
-I noticed though there was some weird mistakes, some city could build a watermill but there werent close to a river... if i selected it, the production was bugged and kinda suggested me to remove it from the queue. so that's what i did, i avoided to build mills in city that didn't have a river. I really don't know where this bug is coming from, if it's my other mods, or one mistake in yours.
-The bug that thecrazyscot talked about was occuring each time i was closing the game (totally) and loading back my save. 100% of the 8 time i tried it occured
-The bug is : can't see the select highlighting after building new district or wonder when you select it from the tile view provided (you can notice that in his screenshot), therefore you can't build anything new on tiles : /, can't press enter, anything won't work.
Anyways, cheers & don't despair (as a skyrim mod creator i know what it is) ! your mod is very important for the community : D
I got the same issue as Thecrazyscot.
I also run these mods with yours :
-yuri's panel (seems somehow fine even if yuri's panel share the same Lua file, im sure you are on it)
-units report screen (nothing to report, doesn't touch same variables)
-better trade screen (should be ok too)
-next city plot by ace (I though first it was this mod interrfering with yours, but now im 90%+ sure they both works fine)
There is how goes the bug :
-If i create a new game then play it => absolutly no problem. Your mod run fine with these others.
-I noticed though there was some weird mistakes, some city could build a watermill but there werent close to a river... if i selected it, the production was bugged and kinda suggested me to remove it from the queue. so that's what i did, i avoided to build mills in city that didn't have a river. I really don't know where this bug is coming from, if it's my other mods, or one mistake in yours.
-The bug that thecrazyscot talked about was occuring each time i was closing the game (totally) and loading back my save. 100% of the 8 time i tried it occured
-The bug is : can't see the select highlighting after building new district or wonder when you select it from the tile view provided (you can notice that in his screenshot), therefore you can't build anything new on tiles : /, can't press enter, anything won't work.
Anyways, cheers & don't despair (as a skyrim mod creator i know what it is) ! your mod is very important for the community : D