SouthernKing
crickety cricket
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A Renault Sport IOT™ Production
Welcome to Project Lemuria!
I unironically adore flowery introductions to things, but I'm going to forgo one here, since this is rather unorthodox as far as games in this subforum traditionally go (but something that I, in running this, hope to make more familiar).
Project Lemuria is what some familiar with the term would consider a “fresh start” game. It is set on a world that is quite similar to Earth, almost identical in all aspects. The exception, then, is where we are playing: a landmass that I will refer to out-of-character as Lemuria. Lemuria is a lush, tropical land, located in the heart of what we would call the central Indian Ocean. The map will be limited to our sole little continent; it is like a "cradle" game in that respect, only that the map is unlikely to expand.
This game - this project, really, there is a reason I call it that - is about trying to create the story of Lemuria from near the dawn. We will start at - or perhaps slightly before - the beginning of recorded history, and hopefully progress through eras as states rise and fall and as culture flourishes and as technology builds into the sky. (My ultimate goal is to reach some equivalent to the twentieth century.) Since this is in a world much like ours, and since the history of the world outside Lemuria will unfold identically to real life (unless, of course, you change that), we may find ourselves facing the entrance of familiar peoples and things - or, possibly, not so familiar peoples and things. The setting will drastically change with the passage of time, as will the gameplay itself.
This is inspired by some old NESes, especially this experiment run by Daftpanzer many years ago - although on a much smaller scale, and hopefully with far more detail. Closer to the new, a few people helped set this up, but most of all, a huge reptilian curry thanks to Double A for invaluable help with the geography/climate.
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This game is rather more serious than some games on this subforum, as well as previous games I've run. If you have played some of my previous games, I'm going to be a bit harsher with quality control, etc., for this one.
All that being said, I am not an anthropologist. I am also not a historian. The extent of my post-high school history education consists of one class on the medieval Islamic world, plus two art history classes, all of which I took to fulfil obnoxious course requirements. The reason I am saying this is I am aware others here know more than I do, so if you are one of them, I welcome feedback from from you.
If you are new, don't let this scare you away. I'm honoured you're looking at this game, and I'm always happy to answer any questions you may have! I encourage you to hop over to the IOT Discord, where we have our own channel - #lemuria. Disclaimer that I'm not a very serious person on Discord, even in regards to this game; don't let that reflect on this thread itself.
My incredibly erratic real life schedule means that I can't really promise any particular update schedule. I will say, however, that especially in the early stages, I don't expect this to be too high-maintenance.
Please keep SRSBSNS drama, forum politics, or actual politics well out of the game or the Discord channel. I have very little patience for any of these (especially the last of the three) and continuing to bring them up to the point where it annoys me will result in me trying to have you kicked from the game. Also, please don't be a [fun word] to other players. This will also result in me trying to have you kicked from the game. My goal above all else is for everyone to have fun with this game, I'm simply trying to help with that as much as I can.
A Renault Sport IOT™ Production

I unironically adore flowery introductions to things, but I'm going to forgo one here, since this is rather unorthodox as far as games in this subforum traditionally go (but something that I, in running this, hope to make more familiar).
Project Lemuria is what some familiar with the term would consider a “fresh start” game. It is set on a world that is quite similar to Earth, almost identical in all aspects. The exception, then, is where we are playing: a landmass that I will refer to out-of-character as Lemuria. Lemuria is a lush, tropical land, located in the heart of what we would call the central Indian Ocean. The map will be limited to our sole little continent; it is like a "cradle" game in that respect, only that the map is unlikely to expand.
This game - this project, really, there is a reason I call it that - is about trying to create the story of Lemuria from near the dawn. We will start at - or perhaps slightly before - the beginning of recorded history, and hopefully progress through eras as states rise and fall and as culture flourishes and as technology builds into the sky. (My ultimate goal is to reach some equivalent to the twentieth century.) Since this is in a world much like ours, and since the history of the world outside Lemuria will unfold identically to real life (unless, of course, you change that), we may find ourselves facing the entrance of familiar peoples and things - or, possibly, not so familiar peoples and things. The setting will drastically change with the passage of time, as will the gameplay itself.
This is inspired by some old NESes, especially this experiment run by Daftpanzer many years ago - although on a much smaller scale, and hopefully with far more detail. Closer to the new, a few people helped set this up, but most of all, a huge reptilian curry thanks to Double A for invaluable help with the geography/climate.
---
This game is rather more serious than some games on this subforum, as well as previous games I've run. If you have played some of my previous games, I'm going to be a bit harsher with quality control, etc., for this one.
All that being said, I am not an anthropologist. I am also not a historian. The extent of my post-high school history education consists of one class on the medieval Islamic world, plus two art history classes, all of which I took to fulfil obnoxious course requirements. The reason I am saying this is I am aware others here know more than I do, so if you are one of them, I welcome feedback from from you.
If you are new, don't let this scare you away. I'm honoured you're looking at this game, and I'm always happy to answer any questions you may have! I encourage you to hop over to the IOT Discord, where we have our own channel - #lemuria. Disclaimer that I'm not a very serious person on Discord, even in regards to this game; don't let that reflect on this thread itself.
My incredibly erratic real life schedule means that I can't really promise any particular update schedule. I will say, however, that especially in the early stages, I don't expect this to be too high-maintenance.
Please keep SRSBSNS drama, forum politics, or actual politics well out of the game or the Discord channel. I have very little patience for any of these (especially the last of the three) and continuing to bring them up to the point where it annoys me will result in me trying to have you kicked from the game. Also, please don't be a [fun word] to other players. This will also result in me trying to have you kicked from the game. My goal above all else is for everyone to have fun with this game, I'm simply trying to help with that as much as I can.
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