It seems to be coming up over and over in the various Amurite threads that the Amurite mages aren't very good compared to the other uber-mages in the game, and Keelyn's are the most commonly cited example of why.
It seems to me the Summoner/Puppet combo is the real problem. It's basically a 3x multiplier for all spells with a potential 9x buildup of summoned units. The "Keelyn v Erebus All Stars" (can't recall the exact name, so that's probably off) thread where someone worldbuildered the Channeling III Balseraphs against all the Avatars in the game and killed several just by the puppet/wraith summoning chain should be a pretty good sign that something is wrong. 8 or 9 units, even tier 4, should not be able to single-handedly stand up to the toughest units in the game massed together, let alone actually win.
Am I the only one thinking that one of the major problems here is that puppets + summoner is just way out of balance?
It seems to me the Summoner/Puppet combo is the real problem. It's basically a 3x multiplier for all spells with a potential 9x buildup of summoned units. The "Keelyn v Erebus All Stars" (can't recall the exact name, so that's probably off) thread where someone worldbuildered the Channeling III Balseraphs against all the Avatars in the game and killed several just by the puppet/wraith summoning chain should be a pretty good sign that something is wrong. 8 or 9 units, even tier 4, should not be able to single-handedly stand up to the toughest units in the game massed together, let alone actually win.
Am I the only one thinking that one of the major problems here is that puppets + summoner is just way out of balance?