pawelo
Emperor
I think I played one turn too much... 
I was so much into the stuff going around that I didn't realize it before it was too late.
I hope you won't ban me
Well, I can't ban myself out of the game... 
Moving along.
On the inherited turn, I just took a look at what was going on in this nice world.
What clearly is the greatest advantage in this game is the fact that the AI is still the AI after Toku has been unzombielized (new word, my copyright).
This way it is managable on Prince, IMHO.
IBT
Two cats are suicided on our stack next to Alex, heavily wounding two jumbos.
1420
Litterature - Drama (3 turns
)
I have tried to part-research it and ask it from our russian friend, I got myself slapped over the face every single turn...
I suicided one cat to damage the LBows, and got the city with one jumbo loss:

1430
I lurked with a scout at Thebes discovering a very nice target (why attack those lousy cities to the south when the capital looks soooo nice and sooo managable
)
IBT
Our brave scout got killed for having peeped on Hatty's city
Hatty, who got a GE in Thebes earlier this turn, has even made it more interesting to capture the city by rushing Spiral in it. You got to love this AI
1450
Drama - Liberalism
1480
Stacking next to Thebes and bombing it. It will take three turns to get defenses at a managable level.
1490
Cathy asks for Education
She's still friendly. I assume she realized how
her demand was.
1500
Thebes will be attackable on the next turn, but has 2 LBows and 3 Pikes inside.
Gonna be a bloodbath.
1505
Thebes falls:

I lost three cats on softening the defenses, and almost half of our SoD.
But it was worth it IMHO (pic taken on the next turn) :

IBT Boudica deals fur for rice. I see no need to refuse, as long as it keeps her pleased with the backstabber who will cause her fall
HE finished in Kyoto in 1510 AD, just it time to hand the game over.
Theatres are rising, and we will reach the Globe cap in a turn or 2.
Lib is ours in 4 turns.
Regarding the war, we can scr*w Hatty to peace for some techs.
Losing a capital softens a civ quite a bit, and we can get Machinery easily from her.
Our army is still nice, but with Hatty having pikes and LBows, it starts to smell old-timy

Handing the game over to r_rolo1.

I was so much into the stuff going around that I didn't realize it before it was too late.
I hope you won't ban me


Moving along.
On the inherited turn, I just took a look at what was going on in this nice world.
What clearly is the greatest advantage in this game is the fact that the AI is still the AI after Toku has been unzombielized (new word, my copyright).
This way it is managable on Prince, IMHO.
IBT
Two cats are suicided on our stack next to Alex, heavily wounding two jumbos.
1420
Litterature - Drama (3 turns

I have tried to part-research it and ask it from our russian friend, I got myself slapped over the face every single turn...
I suicided one cat to damage the LBows, and got the city with one jumbo loss:

1430
I lurked with a scout at Thebes discovering a very nice target (why attack those lousy cities to the south when the capital looks soooo nice and sooo managable

IBT
Our brave scout got killed for having peeped on Hatty's city
Hatty, who got a GE in Thebes earlier this turn, has even made it more interesting to capture the city by rushing Spiral in it. You got to love this AI

1450
Drama - Liberalism
1480
Stacking next to Thebes and bombing it. It will take three turns to get defenses at a managable level.
1490
Cathy asks for Education

She's still friendly. I assume she realized how

1500
Thebes will be attackable on the next turn, but has 2 LBows and 3 Pikes inside.
Gonna be a bloodbath.
1505
Thebes falls:

I lost three cats on softening the defenses, and almost half of our SoD.
But it was worth it IMHO (pic taken on the next turn) :

IBT Boudica deals fur for rice. I see no need to refuse, as long as it keeps her pleased with the backstabber who will cause her fall

HE finished in Kyoto in 1510 AD, just it time to hand the game over.
Theatres are rising, and we will reach the Globe cap in a turn or 2.
Lib is ours in 4 turns.
Regarding the war, we can scr*w Hatty to peace for some techs.
Losing a capital softens a civ quite a bit, and we can get Machinery easily from her.
Our army is still nice, but with Hatty having pikes and LBows, it starts to smell old-timy


Handing the game over to r_rolo1.