Quick Answers / 'Newbie' Questions

Thank you very much, i'm thinking about going up a difficulty level, last game on Chieftain was too easy, i won with a simple combination of Maceman and Praetorian, so i'm going to see how i fare on Warlord :)
 
Just managed too beat Warlord for the first time, was the first game i played on Warlord difficulty so i'm quite happy.
game wasn't too hard, although the french did gave me some trouble.
I won a domination victory in 1940 or so, although i had england and France cornered (both had 1 city left).
I might be moving up too Noble ater a few more games on Warlord.

I was wondering, I never get too the Modern techs, is that just because i'm too much of a warmonger or am I doing something wrong?
Last game i just invented Electricity at the end of the game...
 
Hello,

How much longer is marathon from the epic game speed? I've played marathan for the longest time now because it's pretty much the only way I can win on the higher difficulty levels.. I'm a pretty good warmonger and nothing else.

But lately I've found less and less time to play Civ so I was wondering shifting down to Epic. But I don't know if the experience would be as.. fulfilling, hehe. I don't want to start an Epic game now and find out later that it's not to my liking as that would be a great waste of time.

Also, in custom games there are 2 options re: city flipping. I think there's 'No city filiping from culture' which I beleive works in much the same way is Civ 3, and there's another one - I think it's 'no fliping after conquest'? I'm not quite sure how this differs from the other option?

Thanks.
 
FuRRie said:
Just managed too beat Warlord for the first time, was the first game i played on Warlord difficulty so i'm quite happy.
game wasn't too hard, although the french did gave me some trouble.
I won a domination victory in 1940 or so, although i had england and France cornered (both had 1 city left).
I might be moving up too Noble ater a few more games on Warlord.

I was wondering, I never get too the Modern techs, is that just because i'm too much of a warmonger or am I doing something wrong?
Last game i just invented Electricity at the end of the game...

If you play at small maps with only one landmass (instead of multiple continents/islands) at a slow game speed (marathon, epic), then games will typically finish at very early ages of development. This is true because all of these factors allow you to conquer the world fast. Games played at huge maps with multiple continents/islands at a high game speed (quick, normal) will typically last into the later ages of development (industrial and modern age).

A higher difficulty level will naturally also increase the difficulty in conquering the enemy nations.

ShowMeTheMoney said:
How much longer is marathon from the epic game speed? I've played marathan for the longest time now because it's pretty much the only way I can win on the higher difficulty levels.. I'm a pretty good warmonger and nothing else.

But lately I've found less and less time to play Civ so I was wondering shifting down to Epic. But I don't know if the experience would be as.. fulfilling, hehe. I don't want to start an Epic game now and find out later that it's not to my liking as that would be a great waste of time.

Epic speed is twice as fast as marathon speed. It will make conquest more difficult because your armies will be outdated faster during a war and because the enemy can reinforce his/her cities with newly build units during a war (building times are shorter). Marathon speed makes games a bit easier for a warmonger. So I don't know if you will like the slower settings. The only thing that you can do is try it.

ShowMeTheMoney said:
Also, in custom games there are 2 options re: city flipping. I think there's 'No city filiping from culture' which I beleive works in much the same way is Civ 3, and there's another one - I think it's 'no fliping after conquest'? I'm not quite sure how this differs from the other option?

Thanks.

The standard setting is 'no flipping after conquest'. This means that cities that are conquered can't flip back to the nation who owned them first. All other instances of flipping can occur.

With both options untagged, cities can flip all the time. Even in a war, they can flip back to the nation that owned them first.

When 'no city flipping from culture' is tagged, then no culture flipping will occur.

Culture flipping can be prevented by placing a sufficient number of units in the city that is being pressured by foreign culture. You can see the chance of flipping in the city when you hover the mouse over the culture bar. If you add enough units to the city, then the chance will dissapear.
 
Thank you, Roland for the answer.
Now I'm playing my last Warlord game before i was going to step up to Noble.
And for the first time i'm in "trouble".
The game started pretty bad as my initial war with the English didn't go very well, as i couldn't destroy them fast. Then Montezuma decided to declare war, but I survived and got him to sign peace. Now i'm at war with Cyrus and i'm mainly having the wordt of luck, I lost so many attacks with 85+% so that is frustrtating.
I'm thinking of making peace asap and build up a new army try again to attack him.
The problem is my Citizins are unhappy so i need to fix that first, hopefully i'll pull true so I can move up to Noble with a clean record.
 
If you're only researching Electricity by the time the game ends, that's a little slow... but as other have said, it depends largely on the game settings. And if you're warmongering a lot, then that will of course slow you down a bit, especially if you're not razing cities as your empire becomes at more of a deficit. :)

The largest single factor though, is Cottages - if you don't emphasise them enough in the early game, then by the late game you're going to have a pretty slow tech rate. ;)
 
Well I've learned that Cottages are important
I put Cottages almost everywhere, but i was wondering what is the best to pu on hills, I tend to build a lot of mindwills when I can, but is it better to build more mines (knowing i'm a warmonger and need a good production)?
 
Actually it entirely depends on the city location. ;)

For something more specific and coherent though: Generally speaking, a city with lots of excess food is generally much better off with mines on its surrounding hills. A city struggling to grow will probably do better with windmills. That's just a quick rule of thumb to go by, anyway. :)
 
is there an official hitler debate thread
 
FuRRie said:
Thank you, Roland for the answer.
Now I'm playing my last Warlord game before i was going to step up to Noble.
And for the first time i'm in "trouble".
The game started pretty bad as my initial war with the English didn't go very well, as i couldn't destroy them fast. Then Montezuma decided to declare war, but I survived and got him to sign peace. Now i'm at war with Cyrus and i'm mainly having the wordt of luck, I lost so many attacks with 85+% so that is frustrtating.
I'm thinking of making peace asap and build up a new army try again to attack him.
The problem is my Citizins are unhappy so i need to fix that first, hopefully i'll pull true so I can move up to Noble with a clean record.

It's obviously your call but if you're having trouble on Warlord I'd suggest you play it once more before jumping up to Noble. It's a much bigger leap than moving up in the earlier levels, and some additional experience and confidence wouldn't hurt, although there's always the learn to swim by jumping in the deep end strategy too.

It's very frustrating when you repeatedly lose fights that should be cakewalks, but in general you should be invading with a strong enough army to take the city you're attacking even with terrible luck, even if you have to sit there awhile to recuperate before moving on. And your Citizens are probably unhappy because you're at war, that'll go away when you make peace.

My question: When can I no longer build macemen? When I get grenadiers? Tech doesn't usually get this far because I finish conquerign the world with rifles, but I'm playing on a huge world with 18 civs. Well, 16 now.
 
Well I did try my first Noble game today, and i'm still alive :).
I managed to defeat one opponent and i'm just second in score after Ghandi. The problem is I've just come under attack by Caesar who is ahead of me in tech, i was able to get my ally into fighting ceaser. But things aren't looking to good.
I will probably step back down to warlord to improve my skills further and then try again on Noble.

a4phantom: As far I recall you can still build Maceman when you get Chemistry, so you can build both Grenadiers and Maceman.
 
The obvious question is "why build macemen when you can build Grenadiers?" Of course, all those riflemen with City Raider promotions are wonderful to have later down the road (upgraded macemen).
 
Thank you Furrie for answering my question, and frankcor for answering your own :). I just wiped out England with a combination of City Raider 2 macemen and City Raider 3 Riflemen (when they get to 3 I upgrade). Eventually my enemies (15 to go) are going to start producing City Garrison Riflemen, at which point I'll need City Raider Grenadiers. As you pointed out, the Grenadier makes the Maceman an unnessecary unit, so I thought perhaps Chemistry took Maceman off the build options list, in which case I was going to stockpile City Raider 2-3 macemen.
 
-mjolnir- said:
grrr... oh well, thanks for answering.

I hear you buddy. Conquering the world seems hollow if my people don't love me enough to show it by tidying up my cave or planting trees or building sphinxes.
 
I think units become unavailable to build once you have the techs (and resources) to build ALL the units that your unit could upgrade to. So, for instance, once you get both Rifling and Chemistry, I'd expect that Maces would become obsolete. ;)
 
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