Skallagrimson
Deity
- Joined
- Sep 12, 2006
- Messages
- 2,043
Good points. One of my key war aims in an early war--when your economy is most vulnerable--is to gain some sort of economic advantage to compensate for the outlay I'll be going through. Capturing a holy city is great (especially if it already has a shrine), but capturing high commerce luxury resources are good too--they ensure the captured city will pay for itself, and theboost means you can run more specialists or work more cottages. A little later, with Alphabet and Currency, you have the option of getting techs and/or gold (respectively) in exchange for peace. Heck, even just snagging city and pillage booty can keep you going a long time!
Well I did an early war in a new game I started last night and the economic impact wasn't near as bad as I'd feared. I captured 2 holy cities while wiping out Ashoka's empire, one of which already had a shrine. It also brought in gold and gems as goodies, so slider only dropped to 50% and I was within trading distance of only being third from last in techs. Best of all, taking Ashoka's cities opened up a relatively large Fractal peninsula that I can settle in later at my leisure. I can now turtle up on my eastern flank, take my economy from surviving to thriving, do some peaceful expansion into the opened up land (while using some wild lands as a training zone killing barbarians, nice to trim up several units to 10 XP before facing AI units again), and then when my English Redcoats open up, total war, total war, and more total war to its ultimate conclusion (saving up some gold to turn CR3 swords to CR3 redcoats will help enormously). I'm liking being Churchill more than I thought I would.