Chose said:Can you abandon a city after you capture it (i wanted to raise the city but i pressed the wrong one and now that city is giving me -8 gold)
Nope. Try giving it away to a friend you have open borders with.
Chose said:Can you abandon a city after you capture it (i wanted to raise the city but i pressed the wrong one and now that city is giving me -8 gold)
a4phantom said:Nope. Try giving it away to a friend you have open borders with.
denyd said:I have a stack of units invading Greece. The stack consisted of 5 Riflemen, 2 Machine Guns, 10 cannons & 12 Cavalry. After I took the first Greek city I left behind a pair of rifles & 3 wounded cavalry. On the way to the next Greek city my stack was attacked by 2 macemen & 3 knights. My cavalry did all of the defending instead of the MG or Rifles.
Why? What's the point of having defensive units in the stack if it's the offensive ones that end up defending first?
denyd said:One more quick question, has anyone managed to get a cultural victory. It seems to be the hardest one to complete.
Quote:
Originally Posted by denyd
I have a stack of units invading Greece. The stack consisted of 5 Riflemen, 2 Machine Guns, 10 cannons & 12 Cavalry. After I took the first Greek city I left behind a pair of rifles & 3 wounded cavalry. On the way to the next Greek city my stack was attacked by 2 macemen & 3 knights. My cavalry did all of the defending instead of the MG or Rifles.
Why? What's the point of having defensive units in the stack if it's the offensive ones that end up defending first?
The unit that has the best chance to win will defend. With a very specific set of promotions, the cavalry could be the best defenders. But that will be pretty rare. Did the cavalry have a lot of promotions?
Sparta said:Were the cavalry by chance Cossacks? If so, they'd get a bonus against mounted units, which could explain why they were picked for defending against the knights as well.
a4phantom said:Q2 I read constantly on these forums about how powerful whipping is. I pretty much never use it. Am I putting myself at a huge disadvantage? Is using Slavery's pop-for-production ability an essential part of most high level games?
I'm assuming you mean rally points?
If so then Shift + right-click any city bars = Set rally point for multiple cities
I'm not too sure how to set an individual city's rally point, but I would assume you just right click on the city bar.
See this thread for more info : http://forums.civfanatics.com/showthread.php?t=138984
a4phantom said:Do Riflemen and Grenadiers upgraded from Berserkers retain their free Amphibious promo? I like the idea of an army of City Raider 3 rifles/infantry/mech infantry with Amphibious. . . .
Sidfan said:This has probably been answered earlier but I can't seem to find the post so I'll ask.
I have not yet bought Civ IV, but really want to get it. I have seen some versions of the game saying they are DVD Rom and others saying they are CD ROM what are the differences in the games (if any)