You can go right here (click the "Upload" link on the bar above your post). Upload it, and it'll give you a link you can post on the forums.
Welcome to CFC!![]()
Thank you! It helps a lot!

You can go right here (click the "Upload" link on the bar above your post). Upload it, and it'll give you a link you can post on the forums.
Welcome to CFC!![]()
Incidentally, what do you think about the State Property civic as a whole, compared to the others in its category? I hadn't actually used it until my most recent game (preferring Free Market), but having so many colonies in the new world, the distance maintenance was actually costing me more than the extra trade routes from Free Market, so I switched. The extra food for Forges and Watermills seems to be a huge addition of icing to the cake, though. I think I might try out State Property in more of my future games, now. (Those that manage to reach that era, anyway.)
Oh, and are you sure the Watermill is "better than any other improvement", as you said? Were you not the one advocating that towns are far more valuable than anything else, since gold rushing is more powerful than hammer building? Still, I guess that the extra food might just push Watermills over the top.
Actually, most PBEM players I know would not do such things without submitting a log of units moved in their line of sight. (It would be a rare occurrence anyway, since there's very few situations in which you would not simply send your military directly towards their cities.)
Anyway, in the case of the teams game I was playing in, it would have been impossible for us to do such a thing - we would have required a minimum of 6 movement points to do so (3 in to view the cities, then 3 out again into the fog), and all of our ships had only 5 (Galleons and Frigates with the circumnavigation bonus).
Hi! Currently I'm in the process of learning how to play Civ4(and it is true, gone are the nights where one is supposed te be sleeping!!). Started out 3 wks ago, never touched earlier versions. Have been reading more on this forum than actually playing the game yet.
Fyi-my first game ever I've won space victory chieftain level (vanilla161). Have been playing HoMM for years so I know the concept of tbs well. I also own the Warlords exp.
My question now is, what do you experienced players recommend me to do; continue to learn the game with vanilla or warlords?
Shall I continue with vanilla and when "mastering" the game switch to warlords so I'm able to notice and appreciate the changes more?
Maybe vanilla has a more forgiving AI for newbies?
Or start with warlords so i don't have to unlearn or relearn certain aspects?
And enjoy the improved AI right from the start (and smoother gameplay overall)? Or is warlords 208 AI not to be recommended for a beginner?
(the main reason I've ditched HommV is it's broken AI so I am looking for something (A LOT) better but being constantly beaten by "it" is not my idea of fun either)
Also from now on, I'll insist on playing warlord diff. or beyond.
Please share your thoughts..
Thanks for your reply Roland. I have the expansion installed already. My question was would it be wiser to learn the game from vanilla or go straight to warlords but never mind, warlords it is! Should it be too heavy I know what to do..
Btw I wish ubi/nival in case of heroesV would listen and open up to their paying costumers as much as firaxis, what an incredible difference!
awesome, I'm staying here![]()
Another question, why is there no blue marble for warlords, or is there?
Great! Thanks again for your help and for the welcome, glad to be here.
Another question, i have the feeling i'm missing smth very obvious right in my face but anyway, what tech do i need to totally zoom out and get the globe view spinning around?
The Stonehenge world wonder or the calendar technology. It can be found in their Civilopedia description ('Centers World Map'), but if you don't know where to look, you might not find it. The biggest advantage is that you know your position on the world map and thus where to go looking for other nations.
Thanks for your reply Roland. I have the expansion installed already. My question was would it be wiser to learn the game from vanilla or go straight to warlords but never mind, warlords it is! Should it be too heavy I know what to do..
Another question, why is there no blue marble for warlords, or is there?
There must be a bug in my game then! In every game (4 or 5) I've build stonehenge and only have been able to fully zoom out in just 1 of those games, that's why i asked. Even in the one I'm playing right now, stonehenge build! but no zooming out to globeview. I do see the clouds from above but under it a flat square map. I have no other graphical problems whatsoever with this game, all runs very smoothly, except this? hmm..annoying..
why indeed. thanks, just what i needed to hear. I'll stick with Warlords if only to hear that great intro music.Start with Warlords I say. It's not like skipping arithmatic and going straight to Calculus, or even skipping the Hobbit and diving right into the Lord of the Rings. If you can play Civ4 you can play Warlords, so why 'practice' on the incomplete game?
I mean the blue marble mod, new graphics based on satellite images. Roland Johansen gave me the link a few posts above.I don't know what you mean by "blue" marble, but the marble resource that speeds up construction of some wonders is alive and well, just not on every continent. Some continents have marble and some have stone, if you've got both you're lucky.
No need. There's a mod that will put it (and the spinning globe) back. Or you could just replace the sound file.why indeed. thanks, just what i needed to hear. I'll stick with Warlords if only to hear that great intro music.
why indeed. thanks, just what i needed to hear. I'll stick with Warlords if only to hear that great intro music.
Researching a tech that obsoletes a resource makes it obsolete for you. This means that if you have ivory, fur, or whales within your cultural borders, you can still work the tile for its improved benefits, but you no longer receive the civ-wide bonuses for having that resource. However, if another civ has not yet researched the same tech which obsoletes the resource, you could receive the resource (and thereby its civ-wide benefits) via resource trading.[AR]Nestor;4961556 said:I am confused by what exactly happens when a tech obsoletes a luxury resource.
In a recent game I had 2 Ivory, was trading 1 for whale. I researched combustion, which obsoletes whale and forgot to stop trading. Later in the game I was checking what resources I had, and I could not find my Ivory, but I still had whale in my towns (and was giving happiness).
So, what exactly does " Obsoletes whale" mean? The whale does not improve the tile? The Whale resource no longer gives happiness? Should it still show up as listed after becoming obsolete?
Was there a bug in the game that obsoletes my Ivory since I was trading Ivory for whale? I have vanilla 1.61 no warlords. Oh, Industrialism took away my Ivory, OK. So why could I still get the happiness bonus from whale after combustion? Does this mean that you should trade off the soon to be obsolete resource before finishing research? Does this mean that you should trade for soon to be obsolete resources before teching them out? I guess I am not certain I was still trading the Ivory for whale, was not paying very close attention. I just know I had whale giving happiness after combustion, and I had been trading for whale before combustion.
Thanks but no need. I meant to say i really do prefer the warlords tune. Not only that but the baba yetu gets on my nerves real soonNo need. There's a mod that will put it (and the spinning globe) back. Or you could just replace the sound file.
Researching a tech that obsoletes a resource makes it obsolete for you. This means that if you have ivory, fur, or whales within your cultural borders, you can still work the tile for its improved benefits, but you no longer receive the civ-wide bonuses for having that resource. However, if another civ has not yet researched the same tech which obsoletes the resource, you could receive the resource (and thereby its civ-wide benefits) via resource trading.
Now in your specific example, if this other civ had researched neither of the techs that obsolete whales or ivory, that trade may remain in place until they do finish researching one tech or the other.
Yes, most of us love it, but those few who hate it do so with a passion.Thanks but no need. I meant to say i really do prefer the warlords tune. Not only that but the baba yetu gets on my nerves real soon, unlike most civfanatics, I've noticed...;-)