Kaegan1950
Chieftain
- Joined
- Jan 23, 2010
- Messages
- 1
I have CIV4 complete. When I try to play FFH2 it keeps asking to insert the BTS disk. How do I get around this. The CIV4 disk is in the drive. I am a complete beginner so talk slow
What "rules" do you wanna change?any way to change the game rules after start? I want to kill them all!
I don't use Worker automation myself, but its conceivable that the Forts go up on resources outside of your cities' reach. Because, technically, a Fort is better and you still get the resource just the same (in BTS at least).I have a question about workers- I have "automated workers leave old improvements" checked, but still automated workers are obsessed with building forts on every mine, pastor and plantation I have. Why won't they leave them alone? And after some time they stay in the cities without doing anything even though there are still tiles to improve. Why don't they continue working?
How the AI does it is beyond me (as are most things mathematicalAlso I'm really struggling with military and espionage.. I'm good at the tech race (well, at Noble) and good at culture but I can't manage to have a decent military force.. usually my cities have a warrior or a swordsman. Then the AI come crushing in and I lose practically every city. How do the AI manage to balance it all?
You don't have to run any "active" spy missions or spend anyAnd since I don't really find espionage that important I end up getting my mines blasted or my water supplies poisoned every round. Should I train one military unit and a spy every 5 turns or something?
If you know your way around the City Screen you probably should start looking at specialization. Press F1 to open Domestic Advisor and look at the columns forThanks a lot for the quick repliesBut another aspect of the game I don't get is specialized cities. I don't understand how to choose them, and in the end all my cities end up pretty much the same with all the same buildings
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What "rules" do you wanna change?
If you mean custom settings you could open the World Builder and save your game as a scenario. Then open up the scenario file in Notepad and edit the custom game options. You could simply delete options you've chosen or add new ones (you can find them in CIV4GameOptionInfos.xml).
Then reload the game using World Builder, quit and continue playing.
The victory condition for Domination? I believe so...Yes, I want to turn of the % of area and population. Does this work for the Play now! game type as well?
You may need to install the 3.19 patch to BtS, which removed the need to have a disk in the drive. But I thought Complete already had that.I have CIV4 complete. When I try to play FFH2 it keeps asking to insert the BTS disk. How do I get around this. The CIV4 disk is in the drive. I am a complete beginner so talk slow
Yeah, a very good and valid point...^ Beware though, that method (making a scenario and starting it) resets a lot of stuff as not everything is saved in the scenario file. Stuff like tile culture, diplo bonuses/penalties, GP thresholds, hammers invested in builds and beakers invested in techs are gone.
^ Beware though, that method (making a scenario and starting it) resets a lot of stuff as not everything is saved in the scenario file. Stuff like tile culture, diplo bonuses/penalties, GP thresholds, hammers invested in builds and beakers invested in techs are gone.
Yeah, a very good and valid point...
edit: The best way to do it would probably be to make a scenario out of the initial autosave, and then replay the entire game with different options.
Or you could be just lazy, let yourself win, then click "one more turn" and keep annihilating what's left of the enemy.
I think that taking the capital certainly does a lot to help to convince them to vassalize (or capitulate) to you. Probably also taking larger and/or older cities helps as well, if the capital isn't easily accessible or if they're still not willing to vassalize.When you've got an opponent that you are trying to take, and they think they are "ding just fine on our own"... How do you convince them otherwise?
Given a choice of cities to attack... would taking their capital do better than taking another city?
When you've got an opponent that you are trying to take, and they think they are "ding just fine on our own"... How do you convince them otherwise?
Given a choice of cities to attack... would taking their capital do better than taking another city?
Ah yes, that sounds familiar. It's been forever since I've taken a vassal... probably not since the early days when I first got BTS and was trying it out for the sake of it.Have double their land, double their population, over 1.5 times their power, and bash them enough so their power is below average among all Civs (or eliminate the weakest other Civs). Also if they have a vassal of their own that beefs their ego up a lot. Not having those things in order gives that response.
Taking the capital doesn't help by itself, except it usually has high population and culture (= potentially reducing their land area by a lot).
How are great person probabilities calculated?
Right now I have a city with no national or world wonder, just a library, granary, forge and an obelisk.
All my GP points are coming from the 3 artists specialists I have there. Yet it reports 77% chances to make a scientist, 15% for artist, and 8% for prophet.![]()
How are great person probabilities calculated?
Right now I have a city with no national or world wonder, just a library, granary, forge and an obelisk.
All my GP points are coming from the 3 artists specialists I have there. Yet it reports 77% chances to make a scientist, 15% for artist, and 8% for prophet.![]()