Ansive
Prince
- Joined
- Aug 22, 2010
- Messages
- 390
When you assign a colonist (in the city) to a tile, you have to choose what he harvests.
A forest grassland tile will provide 6 wood, 3 furs, 1 food, 1 tobacco (or something like that). Double click on colonists and reassign them to food.
Improvements (like a farm) add 1 to the tile's yield. Farmers and fishermen add a fixed 3 food to any tile already generating 1 food. Plus 2-3 more from food resources.
Tiles next to rivers have one extra yield to everything.
A forest grassland tile will provide 6 wood, 3 furs, 1 food, 1 tobacco (or something like that). Double click on colonists and reassign them to food.
Improvements (like a farm) add 1 to the tile's yield. Farmers and fishermen add a fixed 3 food to any tile already generating 1 food. Plus 2-3 more from food resources.
Tiles next to rivers have one extra yield to everything.