I am presently having a great game as Zulu. I've been playing Civ for a few months now, and I've had a good look round the forum, but could do with some precise and quick answers for my present game:
1) I have finally successfully planted a spy, but I'm not sure what happens now... How do I conduct other espionage missions, like Steal Plans etc?
2) Are armies worth anything other than enabling the Heroic Epic (very useful, I can see, for a militaristic race)? They seem totally useless, taking up loads of transport space and only being able to attack once; am I missing something?
3) When you mobilise, what buildings count as "military" and "peacetime". For example, will I still be able to build police stations? Hospitals is another that is a little ambiguous.
On a more general level, can anyone point me in the right direction for advice about playing the "harder" races, especially England (Elizabeth is my hero!). I can generally win at regency level with the Iriquois, Eygyptians, Zulus etc, but get nowhere with Americans, English, Germans etc. Maybe I just give up too early?
Cheers
Lizzy
1) I have finally successfully planted a spy, but I'm not sure what happens now... How do I conduct other espionage missions, like Steal Plans etc?
2) Are armies worth anything other than enabling the Heroic Epic (very useful, I can see, for a militaristic race)? They seem totally useless, taking up loads of transport space and only being able to attack once; am I missing something?
3) When you mobilise, what buildings count as "military" and "peacetime". For example, will I still be able to build police stations? Hospitals is another that is a little ambiguous.
On a more general level, can anyone point me in the right direction for advice about playing the "harder" races, especially England (Elizabeth is my hero!). I can generally win at regency level with the Iriquois, Eygyptians, Zulus etc, but get nowhere with Americans, English, Germans etc. Maybe I just give up too early?
Cheers
Lizzy
