SesnOfWthr
True Believer
IIRC, the server only updates the capability once per hour.
Many times you can skip ahead by logging out and then in again.
Many times you can skip ahead by logging out and then in again.
It used to be 300 posts for a custom avatar, but I'm glad they changed thatPadma said:If you check the You will also be able to put up a custom avatar at that time.
It is 'cos the computer knows where your units are, and it wants the AI to win so it tells itkokoras said:Can anyone tell me how come AI ( without having stollen my Military Plans ) knows exactly where my units are ( let's say ships ).When it uses it's bombers it goes every time right on target!
You can destroy it by pillaging the tile. It's either the first or last to go, don't recall which.Lord Chambers said:Ahh, after spending hours forum searching and getting side-tracked reading interesting threads, I have finally found the easy solution to my problem. The quick answers thread!
1. Can you destroy a fortress somehow? If so, how?
Yes, that's right. Plus any combat bonus' the Army may have, in C3C.Lord Chambers said:2. I read a lot about armies, but I'd like an explicit answer on one aspect. Supposing you have a tank and two infantry in an army, and you attack with this army, the tank will be the first unit in combat. Supposing it loses and the combat contines to the infantry, is combat now calculated with the infantry's attack rating of 6?
Well, I think the defending unit gets down to one HP, then it switches to another defender. As each unit 'dies', the army doesn't actually die until the last HP is lost. I'm thinking, at least. Been a while since I had an army lose. But the units that go to 0 HPs don't die out and leave the army, they get healed if/when the army can get back to a barracks and heal itself.Lord Chambers said:And while I don't have a specific question about it, if someone could explain what happens when a wounded army engages in combat, with regards to the units that compose the army, I'd appreciate it. Like, in a 9/15 HP army, would the first unit switch to the second after losing 3 HP, since that's a third of the total? If so, how's the rounding work? Suppose it was a 7/15 army. The first unit dies after a loss of 2 HP, the second after 3 HP, and the last after the remaining 2 HP, or what?
Fine, thanks!Lord Chambers said:3. How is everyone doing today? <I forgot what other questions had accumulated since I started playing again>
I believe that it is last to go, making pillaging it not very effective, unless you bomb the other improovements first.You can destroy it by pillaging the tile. It's either the first or last to go, don't recall which.
The Army is treated like ONE unit for survival purposes......viz. ONLY when the hit points get down to zero.....then the Army and all the units inside it perish!Lord Chambers said:The first unit dies after a loss of 2 HP, the second after 3 HP, and the last after the remaining 2 HP, or what?
Can anyone suggest a more practical approach?