you use the artstyle xml file.
it allows you to make artstyle entries for different units. So in the civilizationinfo xml you will find an artstyle tag, with something like ARTSTYLE_EUROPE
And in the artstyle xml file you can set specific units to use a different set of art files under each artstyle entry, so you can set a specific warrior for each artstyle, or chariot or elephant or whatever.
both files are in the xml/civilizations folder.
Then you add in your alternate art into the unit art defines xml. (and ofcourse the actual art into the art folder as well.)
so you have an art define entry for AMERICA_WARRIOR, CHINA_WARRIOR, etc. but no entry for them in the unitinfo file.
it allows you to make artstyle entries for different units. So in the civilizationinfo xml you will find an artstyle tag, with something like ARTSTYLE_EUROPE
And in the artstyle xml file you can set specific units to use a different set of art files under each artstyle entry, so you can set a specific warrior for each artstyle, or chariot or elephant or whatever.
both files are in the xml/civilizations folder.
Then you add in your alternate art into the unit art defines xml. (and ofcourse the actual art into the art folder as well.)
so you have an art define entry for AMERICA_WARRIOR, CHINA_WARRIOR, etc. but no entry for them in the unitinfo file.