Quick Questions and Answers

Hello guys!

If the player is a friend of the city state (relations are between 30 and 60 points), is the borders of this CS visible to the player?

I know that in case of CS ally the answer is positive.
 
If the player is a friend of the city state (relations are between 30 and 60 points), is the borders of this CS visible to the player?

I know that in case of CS ally the answer is positive.
No. You need to be ally.
 
As you say, the answer is yes, but a better answer is "why would you want to?"

Another capital is a good manufacturing city, and as it is, the owner never is happy that you liberated them. (Unless that has changed. I know it was going to.)

Well, if you're going for a Diplo victory and are really hurting for votes for some reason, liberated civs will always vote for their liberators (unless eliminated again and re-liberated by someone else, I suppose). There are easier ways to get votes though.
 
Well, if you're going for a Diplo victory and are really hurting for votes for some reason, liberated civs will always vote for their liberators (unless eliminated again and re-liberated by someone else, I suppose). There are easier ways to get votes though.

Unless you do advanced settings and change the standard city-state/civilization ratio.

I agree though, much easier to just ally city-states
 
Press "prt sc" normally near the delete key on the keyboard to take a screenshot of your screen, then past in "Paint" or your favorite image editing program and save it wherever you like :b

I don't know any other way
 
Hello all, had an interesting occurance in my latest civ game that left me with a few questions:

My city got nuked, thus leaving fallout in the surrounding area, in particular on an oasis tile. When I had my worker scrub the fallout, the oasis disappeared with it, leaving barren desert. Is this intentional or a glitch? I also noticed the same thing happened to a jungle tile.

Also, it was my understanding that deserts needed a water source to be farmed, yet the desert surrounding the tile were this oasis once was can be farmed as though there is still an oasis providing fresh water for farming. Is this related or is there just some late game tech I do not know about that allows farmign without fresh water?
 
If I download a mod (either from here or from the steam workshop) I will still be able to earn the steam achievements?
Thanks. :D
 
If I download a mod (either from here or from the steam workshop) I will still be able to earn the steam achievements?
Thanks. :D

Downloading is OK (I probably have 75 downloaded mods), but you get no Steam achievements while playing a game with one or more enabled mods.

The only exceptions I'm aware of are the scenarios included in the various DLCs and expansion packs, which are "official" and earn acheivements (in fact, some acheivements can only be earned in those scenarios).
 
Hello all, had an interesting occurance in my latest civ game that left me with a few questions:

My city got nuked, thus leaving fallout in the surrounding area, in particular on an oasis tile. When I had my worker scrub the fallout, the oasis disappeared with it, leaving barren desert. Is this intentional or a glitch? I also noticed the same thing happened to a jungle tile.

Also, it was my understanding that deserts needed a water source to be farmed, yet the desert surrounding the tile were this oasis once was can be farmed as though there is still an oasis providing fresh water for farming. Is this related or is there just some late game tech I do not know about that allows farmign without fresh water?

Haven't experieinced this, but it sounds like a display bug. (Have you encountered invisible units? Not helpful.)

Several ways to check: Try mouse hovering over the former oasis tile; what does the the mouse-over box say? Also, try hovering over a neighbor desert tile; does it still say "fresh water"?
 
Haven't experieinced this, but it sounds like a display bug. (Have you encountered invisible units? Not helpful.)

Several ways to check: Try mouse hovering over the former oasis tile; what does the the mouse-over box say? Also, try hovering over a neighbor desert tile; does it still say "fresh water"?

Yeah I've had plenty of invisible units, just turns before I was commanding an infantry division which apparently stole some German active-camo. But that's not the case here. Hovering over says only "Desert", in both strategic and normal view. It does not say it has fresh water, yet it and the surrounding tiles (including desert hill) could still be farmed. Its output was also the desert output, no food or gold from the once oasis. So it was truly gone.

edit: I hanv't messed around with any save files, and I've since beaten that game so I have no real reason to reload it. Though I suppose I could reload an old autosave tomorrow just to check that it was an oasis to begin with. However I'm 99% sure it was, and the other tile I didn't talk much about was definately jungle. I almost never use trading posts except from jungle tiles, which that hill had. No when in hell would I not mine a grassland hill =p
 
I've been peaceful and survived three unprovoked DoW's from Montezuma. On the 4th time I wipe him out; now I'm denounced as a warmonger. (Prince level).

My question is "Am I stuck as a warmonger forever and might as well go for Domination, or will the AI eventually calm down, stop denouncing me, and I could try for a different victory condition?"
 
two quick questions

1) in civ 4 you could toggle it so you could see food/production/etc that each tile would give before founding cities, how can i enable this in civ 5?

2) usually my settings aren't saved for when i go a new game-- i have to reset difficulty, select leader, etc. how do i make sure my preferences are saved for the next time?
 
two quick questions

1) in civ 4 you could toggle it so you could see food/production/etc that each tile would give before founding cities, how can i enable this in civ 5?

2) usually my settings aren't saved for when i go a new game-- i have to reset difficulty, select leader, etc. how do i make sure my preferences are saved for the next time?

For #1 I believe clicking the hotkey "Y" for yield will show what you want. I didn't play 4 so not sure if that's exactly what you want. It will only show the tiles current yield, not possible yields for each improvement type.

I don't know abot 2 sorry
 
Right now, you can save the settings that appear on the New Game screen (leader, map type, map size, etc.) by making sure you launch your game from that screen. So, if you go to advanced settings to make other customizations for your game (e.g., raging barbarians, OCC, etc.), make sure you back out to the main screen before launching.

The Fall patch is supposed to have a fix to save your advanced settings, by the way.
 
I've been peaceful and survived three unprovoked DoW's from Montezuma. On the 4th time I wipe him out; now I'm denounced as a warmonger. (Prince level).

My question is "Am I stuck as a warmonger forever and might as well go for Domination, or will the AI eventually calm down, stop denouncing me, and I could try for a different victory condition?"

The AI have marked me as a warmonger before when I have never DOWed in the game (a single game, not like since I have owned CiV)

Really, the only way NOT to be a warmonger is to be friends with civs. At a certain positive disposition AIs don't mark you as a warmonger, even if you have already conquered 6 civilizations :b
 
I just restored Catherine to life. How long will the auto open border from her last?

She is guarded towards me.
 
It should last as long as a regular open-borders treaty lasts.

Yea the diplomatic boost from restoring someone is SOO small it is basically non-existent. It sucks
 
What would be the highest amount of hammers a single tile can have? Like, what, a Manufactory on an Iron hill as Russia with a Forge? What's that, 9?

Just curious^^
 
Back
Top Bottom