Which promotions lower damage from city bombardments?
cover
Which promotions lower damage from city bombardments?
cover
So, I understand that you can only get one tech per turn. If you use several scientists in one turn to bulb, do the 'potential' beakers you get carry over every turn until they're used up, or is it better to use one scientist a turn?
What happens when you conquer a city with CN tower? Do you get broadcast tower to all of your cities? Does opponent lose them from all of his cities? With other wonders free buildings are destroyed upon conquering a city but is this also case with CN tower?
Tested this and free building from CN tower is different than free buildings from other wonders. Broadcast Tower isn't destroyed from city when it's captured
Which UU has the 20 bonus in foreign territory other than FLegion?
If I complete the research of Construction one turn before an archer should be built in one of my cities. Will I get an archer the next turn or the city production will be switched automatically to CB?
I need this info in order to arrange timely CB rush in my MP game.
Anyone know where I can find the police station in the files? For some strange reason it doesn't appear to be with the rest of the buildings.
Will the Polynesian UA allow Turtle Ships that you receive from a Militaristic CS move on oceans? Or rather, does the Polynesian UA work on all ships too?
Cheers!Build will change to a CB. Same with any other techs (trebs to cannons, etc.).
Oh okay, thanks.I've never seen this explicitly with Turtle Ships, but I suspect so. Polynesia's triremes, galleases, etc. can move in ocean from the start so it seems they should as well.