civplayer33
King
- Joined
- Sep 11, 2017
- Messages
- 965
Some mountain-like Natural Wonder.Does anyone know where the "sacred steps" promotion on missionaries (the one that grant +2 movement) comes from?
Some mountain-like Natural Wonder.Does anyone know where the "sacred steps" promotion on missionaries (the one that grant +2 movement) comes from?
Does anyone know where the "sacred steps" promotion on missionaries (the one that grant +2 movement) comes from?
Aye 11-11-2, so if I am correct i should simply install 11-2 and ignore 11b?
Any consistency with the crashes? If you reload the autosave 1 turn before the crash, does it crash again? Using any other mods?My game keeps crashing. How do I know if that is due to a bug, or to too limited specs on my computer?
Any consistency with the crashes? If you reload the autosave 1 turn before the crash, does it crash again? Using any other mods?
I know that back in Brave New World it used to be that for example, a Great Scientist gives you the last 8 turns of science.
I think a mod conflict or a bad install seem more likely then. 3/4 UC consumes extra memory, but I think it would let you play a couple of more turns after reloading.Yes, reloading the autosave keeps giving the same crash. I use the full mod pack + 3rd/4th component.
1. Is there a cap on the number of great works that can be created? I can't make a great work of music and I have available slots. I'm playing a Huge game with 22 civ. (I'm thinking, Yes. There is only a set number each era right?)
Pretty sure you're on the right track with this. Its "based" on the last X number of turns. Then a formula happens. THAT I dont know lol. For Writers it would be how much culture you've produced. And for Artists it should be how much Golden Age points you've been producing. Musicians should be based on tourism. I do not believe population or era make a difference
I am confused about the above as well, could someone please comment?
Yeah City attacks are waaay too strong at the moment (imo and others opinion as well), hopefully will be tuned be down for next version.City with walls + comp bow in it can one shot (city strike + comp bow) anything? See below, I've got comp bows + spearmen + Songhai UU and losing one unit per turn seems unavoidable? Any/all advice welcome.
This is right before I declare and what I've save scummed back to. I took the below left city from Ethiopia recently so I guess I'll wait for my happiness to rebound and go bother Germany...
View attachment 545061
Yeah City attacks are waaay too strong at the moment (imo and others opinion as well), hopefully will be tuned be down for next version.
Also you're in unhappiness which means your units suffer -10% combat strength, so keep that in mind as well.
PS: what is this resolution? 10 million X 5 million?![]()
Oh this is just the beginning. Wait until you are seeing City strength of over a hundred. The things that are easily 1-Shot are things that have low strength against ranged attacks. Even now my tanks and light tanks are easy cannon fodder for cities. Eventually most gunpowder units will gain automatic ranged modifiers to boost them defensively. But these Lancer type units are doomed. Keep them safe, hit and run. Eventually things change as units become more plentiful for everyone. These units become more valuable because you can cycle them to pound a single spot. I know we're all pretty anal with our units in the beginning. But eventually you have to start sacrificing some of them in war LOLCity with walls + comp bow in it can one shot (city strike + comp bow) anything? See below, I've got comp bows + spearmen + Songhai UU and losing one unit per turn seems unavoidable? Any/all advice welcome.
This is right before I declare and what I've save scummed back to. I took the below left city from Ethiopia recently so I guess I'll wait for my happiness to rebound and go bother Germany...
View attachment 545061
This is definitely the case. There is only a set number of great works in the game. If you play with more civs they will be used up faster. It isn't necessarily A Bad Thing. It forces you to use the great persons other skills. The AI sn't getting an advantage. They can't create any more great works either. I'd have to say it's the first time I ever used the musician on tour. But it does have its use. And if you want more great works... Steal them or invade LOLI am confused about the above as well, could someone please comment?
This is definitely the case. There is only a set number of great works in the game.
I'm still playing the stable version myself. I'll probably try a beta next game. As to your comment, are you sure you haven't been progressively stepping up your difficulty and therefore the competition is getting better at creating great works??While this is true, something has happened to that limit in recent games. I have played many tradition games for as long as I can remember, yet the first time I can remember hitting the cap was a few months ago.