First off - huge thanks to the modding team and community! I feel like I owe someone hundreds of dollars for the hours I’ve sunk playing VP. Nowadays I only get a few gaming hours every other week due to life factors. However time with the phone is easier so Im going to try to be more active here.
Now my question/issue - Playing freedom I took the policy that’s supposed to give +4 food to GP Improvements (civil society maybe?). However it only makes them give up to 4 food which was a huge bummer for my OCC game as Arabia with 20 odd GP improvements to work and most of then already on 4 food or more. Also as a side note on food - the percentage modifier for food doesn’t make sense to me. Some modifiers are in the format where +100% means double the food while for some + 200 % means double. And it is hard to calculate in which order food is created, eaten and modifiers take effect.
I’m not on the latest patch but around 2.7 I think - is this a bug specific to me or a known issue? Does anyony know if it is fixed in latest version?
Once again thanks for all the hard work with this great mod!!
Now my question/issue - Playing freedom I took the policy that’s supposed to give +4 food to GP Improvements (civil society maybe?). However it only makes them give up to 4 food which was a huge bummer for my OCC game as Arabia with 20 odd GP improvements to work and most of then already on 4 food or more. Also as a side note on food - the percentage modifier for food doesn’t make sense to me. Some modifiers are in the format where +100% means double the food while for some + 200 % means double. And it is hard to calculate in which order food is created, eaten and modifiers take effect.
I’m not on the latest patch but around 2.7 I think - is this a bug specific to me or a known issue? Does anyony know if it is fixed in latest version?
Once again thanks for all the hard work with this great mod!!