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My friend recently got tourism victory on turn265 with 20 AIs. Historic events are really powerfull now
I just finished my venice culture victory at turn 210 on standard pangaea immortal.
I basically already influence all other 7 civ by turn 110. I am just waiting for ideology by rushing my social policy/culture.
By the time ideology begin, i immediately win the game, with my influence almost 3 to 5 times of AI culture.

Venice has very strong GP generate, which make HE is very common. UA 50% merchant, and another UB 33% all GP. I go full tradition, half aesthetic,half piety, and half industrialism.

I think tourism now has gone too far from stacking great work in vanilla, to just triggering HE in VP. Basically, you just need to make sure to generate high great person point, grab any world wonder when you can by spamming great engineer.
Great work is just the small part of tourism game.
 
I just finished my venice culture victory at turn 210 on standard pangaea immortal.
I basically already influence all other 7 civ by turn 110. I am just waiting for ideology by rushing my social policy/culture.
By the time ideology begin, i immediately win the game, with my influence almost 3 to 5 times of AI culture.

Venice has very strong GP generate, which make HE is very common. UA 50% merchant, and another UB 33% all GP. I go full tradition, half aesthetic,half piety, and half industrialism.

I think tourism now has gone too far from stacking great work in vanilla, to just triggering HE in VP. Basically, you just need to make sure to generate high great person point, grab any world wonder when you can by spamming great engineer.
Great work is just the small part of tourism game.

Pangaea can do this. Would anyone complain about a T150 domination victory on Pangaea is being broken?
 
How big of a boost to tech, faith, culture etc does the AI get on each difficulty level? It's really annoying to meet a civ on turn 8 and they have 2 policies already.
 
How big of a boost to tech, faith, culture etc does the AI get on each difficulty level? It's really annoying to meet a civ on turn 8 and they have 2 policies already.
In my experience that's always due to ancient ruins. Depends if they have a strong unit early on too. Authority Aztecs can quickly grab that culture.

Actually, turn 8. Are you exaggerating?
 
In my experience that's always due to ancient ruins. Depends if they have a strong unit early on too. Authority Aztecs can quickly grab that culture.

Actually, turn 8. Are you exaggerating?

Yeah, this is not normal. Unlike in vanilla, the AI does not get a huge starting bonus at the start for you to catch up and surpass later. In VP the AIs get small bonuses spread nicely throughout the game bit by bit upon certain events such as founding a new city, advancing an era, etc.
 
In my experience that's always due to ancient ruins. Depends if they have a strong unit early on too. Authority Aztecs can quickly grab that culture.

Actually, turn 8. Are you exaggerating?

Not exaggerating, I just met first AI civ on turn 8 and they had 2 policies. But if they dont get early bonuses then it must've been some combination of ruins + starting with furs or whatever.
 
Not exaggerating, I just met first AI civ on turn 8 and they had 2 policies. But if they dont get early bonuses then it must've been some combination of ruins + starting with furs or whatever.
Was it China or India? They can start with extra culture income as well
 
Is there a way to make enough money to maintain and upgrade a proper-sized army before researching Currency or is that tech basically a pre-req to having an army? Not really sure what I can do besides building and staffing markets in every city and using all my trade routes.
 
Is there a way to make enough money to maintain and upgrade a proper-sized army before researching Currency or is that tech basically a pre-req to having an army? Not really sure what I can do besides building and staffing markets in every city and using all my trade routes.
"Banking establishments are more dangerous than standing armies."

That's part of the downfall of not researching Currency, you don't get to upgrade and maintain all of your armies.
 
"Banking establishments are more dangerous than standing armies."

That's part of the downfall of not researching Currency, you don't get to upgrade and maintain all of your armies.

I'm talking about early game before you even get to currency. Are classical armies not supposed to be a thing?
 
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