Moi Magnus
Emperor
- Joined
- Mar 1, 2015
- Messages
- 1,868
Defensive pact remain in VP until the end of the dealI still did not quite get it. Does the defensive pact get cancelled when someone declares war on any of the pacting players? Or does it stay?
Defensive pact remain in VP until the end of the dealI still did not quite get it. Does the defensive pact get cancelled when someone declares war on any of the pacting players? Or does it stay?
Defensive pact remain in VP until the end of the deal
Defensive pact do not chains (whatever the way).Lets say I have a defensive pact with Russia. Germany and Austria have a defensive pact as well. If I declare war on Germany, will Russia declare war on Austria? (after Austria declares war on me)
You have to capture a holy city of another religion, then you will be head of 2 religions.How do you ditch your founded religion and become head of another religion? I tried using and inquisitor on my holy city but I am still its head even though all my cities are of my new religion. No ability to construct wonder or have religious authority either.
I think I asked this question in the past but forgot how it works.
dislike me for spreading my religion to them
I made it so that if the AI likes it's pantheon, it'll be angry about conversion, but I'm not happy with the outcome, so I'm reverting that change later.
G
Some threads have talked about giving gifts to the AI, so I've been wondering:
How does one give gifts? Is it just a trade deal with no compensation from the AI? If so, is a single Horse or Iron resource already enough to count as gift? Does the diplomatic bonus scale with the value of a gift? Does it count as a gift if I take some compensation but the trade value is still positive (i.e. not balanced)? Thanks.
1)Two questions regarding beliefs:
God of the Open Sky: What does "featureless" plains or grassland mean? Only forests and marshes? Or are ressources "features" too? If they are, it seems kind of weak for me...
Ritual: I once saw the Celts taking it. But Celt cities dont have pressure, so it wont help their own cities, does it? Is it active in non Celt cities?
God of the Open Sky: What does "featureless" plains or grassland mean? Only forests and marshes? Or are ressources "features" too? If they are, it seems kind of weak for me...
Can someone explain to me the numbers behind the concert tours of Great Musicians? They don't add up for me. Example from my most recent game:
This guy has 15570 'strength', which I understand to be my last (12 + 1 for each great work of music) turns of tourism output. I got 352 Tourism per turn in addition to some instant yields, so this seems a little high at first glance, but is well within the realm of possibility.
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When I actually send him out on a tour, his strength more than triples for whatever reason. I'm pretty certain that I shouldn't have a 300% modifier, but okay.
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The thing is, it only tripled according to the tooltip. In reality, I got more than 300.000 in net tourism gains.
Tourism with Carthage before tour: 467.741
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Tourism with Carthage after tour: 743.797
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He seems to be quite the rockstar, because it took me the better part of a week to get to the first number, and he got me a flat 60% of that instantly.
In short, why are the numbers what they are? As a user, I'd expect my tourism to increase by the initial 15.000, and not 20 times as much.
Github. That's most probably a bug. My gess is that the value is multiplied too multiple time by one of the scaling factor (ex: game speed)
Here you go@CiVex If nobody explains it, then post the save file to GitHub.
It means that city will soon fall.Here you go
Another quick question:
I just noticed that when I completely surround an enemy city, the city get's 'blockaded'. But what does it do, exactly? Is it a good idea to blockade a city while sieging? Or is it not worth it?
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I'm pretty sure a blockaded city does regenerate HP. I don't know if it reduces damage of the city by 20%, but for sure it receives 20% more damage.It means that city will soon fall.
No HP regen, -20% strength of City damage(or another value, don't remember) + broken city connection.