Wait, how do you get 9from CS? Maritime CS food directly applies to the city tile, so that counts as terrain.
Does it have to be destroyed for the spawn to happen? It seems the spawn only happens when it is newly constructed, not when the generic building is converted to the UB. Is there a way to make the spawn happen also on conversion of the generic building to the IB upon conquest?I don't think there's a way to force a building to be destroyed as certain civs.
It's a bug, likely triggered through some deals and will last till the end of the game...Is there anything that I can do to make luxury and strategic items in diplomacy screen always shows up, not minimized? I play a game, I make an edit of some civ trait, and then clearing cache. After this, the default menu of my current game got minimized even though I did nothing related to display or anything. Just editing some civ trait.
But times as many barbarians are harder.If there are 8 times as many barbarians, the reward should be 1/8 as much.
The way I understand it. All cities calculate the normal pressure that get from surrounding cities. Then we add one more check, if a fealty players religion is present, but is not the top religion in that city, then 50% more pressure is added theretrying to understand why fealty is supposed to be The religion tree. How does organized religion work exactly? "+50% Pressure in all nearby Cities without your majority Religion". "nearby" means only cities adjacent to your own borders, right? I couldn't confirm based on observed pressure.