Yes this is true. I built the Statue of Zeus in a city that already had a barracks and was reimbursed 620 hammers, which is twice the production cost.Also I think the building's reimbursement scale with game speed, in addition to its base cost scaling with game speed.
Meaning a building that cost 200 in standard (and being reimbursed 200) cost 300 in epic,and is being reimbursed 450.
Anyone else noticing something like that ?
This is InfoAddict. I have used it forever and never had an issue with previous community patch versions. the other mods that I use are 4 unique components and unique city-states.It might be a mod conflict too, I don't recognize those colorful waves two icons to the right
Is it just deleting the cache folder under the documents directory? Unfortunately it did not workWell that UI looks very broken. Maybe try clearing your cache?
I'm just a casual player and very illiterate on these log things. I deleted and reloaded the mod.exe however it did not change. I attached the whole log folder. I highly appreciate and pray for an ancient ruin on your next game if you spare some to check and let me know if there is a way to fix the save or at least for the next saves. Thank you very much.Yeah you have some issue with the installation of mods or otherwise.
Check database log first and go from there.
Ok good so just to confirm, you downloaded the installer exe and ran that.I deleted and reloaded the mod.exe however it did not change.
Deal.I highly appreciate and pray for an ancient ruin on your next game
So is Aztec's UA meant to proc on CS conquest ? That would definitely be a buff to an already strong Civ.I think you are confusing Rome and Aztec. I intend to make Rome’s ability eliminations only. All eliminations are wins, but not all wins are eliminations.