I was mainly mentioning it because in that game you also have to split and merge armies pretty often and while you can manually do it, most of the time you press the split in half button once or several times to the sizes you need. Large stacks in Civ are actually somewhat similar so I think a similar feature would help. EU4 is a good game btw. I can recommend it to someone who likes C2C.No... maybe I'm not understanding the need for this. I was thinking it had to do with when you set units to build.
The request for the feature was formulated somewhat rude (or rather it had a passive agressive tone). I don't care as I don't play C2C at the moment but it does sound useful for large army handling and I really would not like to manually split a stack of a hundred units. And when you said you would like the feature as well but do not know how to, I just wrote some pointers on how to.Yep - still beyond me at the moment. I'm still not comfortable enough in python.
I have a few hrs a week right now for modding and it's being used to try to finish the unit planning whenever I get time but lately that's been soaked up by a little debugging as well. I will probably have more time soon but other projects and work have grown a lot more demanding.
I'm probably better off just ignoring requests at the moment than trying to explain why I can't/won't fulfill them. I think it's coming across a little rude and I don't mean it to.
One thing: You should not feel pushed into doing requests or explaining yourself. That is not healthy modding and leads to burnout.