Sword_Of_Geddon
Arbiter of the Sword
I just completed a game, playing as France. I have a couple observations I'd like to share:
Ethnicity enables the Council of Elders but I had the council before researching Ethnicity. Are there two things that enable the council?
Knights of the Round Table still have a graphics problem. They have pink swords.
Is there a reason Early Tanks are available to be built after light tanks are available?
Jumped from Industrial to Digital age (before computers which doesn't make sense, does it?) and then to the Synthetic age. What is the progression of ages now? I can't seem to find that listed anywhere.
Man-o-War hanging around a long time before being able to upgrade.
I was never able to upgrade Battle Tanks.
Personally, I think NOT being able to upgrade ships and vehicles, and instead just have them superseded in the build list by their more advanced equivalent unit, would make things more interesting and realistic. It forces you to keep an open supply line for moving new units to the front lines. You can no longer just load all your units in a city, throw some cash at them and, bang, all your triremes are now battleships. Obsolete units could then be scrapped or gifted. The AI is generally not good at upgrading units and this levels the playing field somewhat.
-Council of Elders: Only Ethnicity enables the Council. When were you able to build one?
-Knights of the Round Table: Ok I found the problem, was missing afew dds files related to the weapon textures. Now Fixed.
-Early Tank: Fixed that. They shouldn't appear on the build list as long as you can build both Light and Medium(Vanilla Tank) Tanks.
-Age progression from that point is now Industrial, then Information, and finally Synthetic. Industrial Age runs from 1850-1950 in real world terms in this mod. The Computers tech does not represent Computers in general, but rather personal computers as made available in the 1980s. I do have an Information Age revamp planned. I would like to add Techs like "Mobile Devices" and elaborate more on Drones. I also want to add a lot more techs to this era that seem like Science Fiction but are in fact reality today, like Railguns.
Man-o-War: This unit upgrades to the Ironclad Battleship, so it will be around until you have the technology to build Ironclad type ships. If you lack coal however, you will still be able to build Man O War.
Battle Tanks: This unit should now upgrade to Heavy Tanks instead of just Medium(Vanilla Tank) Tanks. This way it should have a longer lifespan.
The problem with doing units like that Kingpin is that if a unit can't upgrade, it will remain in the build list. Other than by some crafty python coding I can't see any way around it..
But the supply line idea makes me think of some ideas on implementing something similar.....stay tuned..