2 things:
-Timber resource: as AbsintheRed has noted, the worker is consumed in the process.
I suggest -instead of fixing it- to maintain that option but give accumulative bonuses with this resource. Up to 3~4 lumberyard could provide you the bonus; the more you have, the more it gives you.
Up to 30% or 40% for ship construction. 10% per lumberyard.
By this you include a new decision to the game: maintain your worker or use it for supplying the construction of your navy.
-Naval mod: could this mod work within yours -by user implementation or by a future implementation by yourself in Quot Capita-?
http://forums.civfanatics.com/showthread.php?t=388148
PD: Can someone tell me what painting this image have been taken from?
or
@avain could you direct me to your source if you still remember it?
-Timber resource: as AbsintheRed has noted, the worker is consumed in the process.
I suggest -instead of fixing it- to maintain that option but give accumulative bonuses with this resource. Up to 3~4 lumberyard could provide you the bonus; the more you have, the more it gives you.
Up to 30% or 40% for ship construction. 10% per lumberyard.
By this you include a new decision to the game: maintain your worker or use it for supplying the construction of your navy.
-Naval mod: could this mod work within yours -by user implementation or by a future implementation by yourself in Quot Capita-?
http://forums.civfanatics.com/showthread.php?t=388148
PD: Can someone tell me what painting this image have been taken from?
or
@avain could you direct me to your source if you still remember it?
