wolverine2112
Warlord
- Joined
- Jun 25, 2011
- Messages
- 236
Seems to fix it...thank you so much for making Civ V better!
- [BNW] Colonialist Legacies - Mexican Republic (v 1)
- City-State Diplomacy Mod (CSD) for Brave New World (v 18)
- Civ 5 Extended City Radius (v 1)
- Civ IV Diplomatic Features (v 10)
- Diplomacy - City States (v 2)
- Diplomacy - CivIV Features (v 1)
- DLL - Various Mod Components (v 37) (I think it maybe here !!! Need your advise Gedemon)
- Emigration (v 5)
- Great Prophet Historical Names (BNW or GK) (v 26)
- Historical Religions (BNW or GK) (v 35)
- More City-Sates Luxuries (v 3)
- More Great Musicians
- More Luxuries and Optimized Resource Distribution (v 141)
- More War (v 3)
- R.E.D. DLL (v 7)
- UI for Unit Stacking (v 1)
Here my mod list:
Code:- DLL - Various Mod Components (v 37) - R.E.D. DLL (v 7)
Is it possible that this feature or any of the other features can work without DLL or be made into as a standalone mod?
- GAMEOPTION_BEST_DEFENDER_BY_HEALTH: force the combat engine to pick the unit that will have the most Health left after the attack to defend a plot. If unchecked, the unit with the best fighting strength is used (even if it has only 1 HP left...)
Thanks for a quick reply. I have no clue about programming so do you have any suggestion to where I should start to make this possible? A quicker and better solution is ofc to ask if you can do it for me, anything I can do to convince you to take on such a task? I can make a donation ofcAll the actual features of the mod can't be done without the DLL, that's why I've made it.
You can't use 2 modded DLL at the same time, but you can merge their code and compile a new DLL with the features of both
If I had done things the correct way and taken the time to better organize the GitHub repository, you'll just had to merge the Best Defender branch and the Various Mod Components branch using Git.
But as the patches code where applied on different branches (I think we should have made it only on the master), I'm afraid that Git will be confused by the history when merging.
Still, it won't be hard to do it with an external program, but it requires at least some understanding of the codes you're merging (note: maybe it's not the easiest way, but I've learned a lot while merging code when I've started modding, and the "best defender" diff is not complex)
An absolute prerequisite is to know how to compile the game DLL
or an even better solution is that you and whoward69 merge your awesome work together and make a new uber DLL package. I vote for this solution![]()
Small teaser...
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