This mod is really really good. I have been playing for about three hours now as the United States, on the North America Europe scenario from 1936.
Some questions...
1. I was able to build the B-17 project, but I cannot build smaller aircraft, such as fighters, even though I have the small and medium air factories built. Why is this?
2. I am getting plenty of gold from convoys, but my gold per turn is running low. What are some ways to build up my gold per turn in this mod? I have turned several cities into producing wealth.
3. Do projects come up automatically? I would love to have some fighters and attack aircraft.
4. If you go to war can you capture enemy convoys to get gold that way? Obviously sinking them makes it so the home country does not benefit.
Another note the battles seem very interesting and drawn out, which I love. You have paid excellent attention to detail here.
I was messing around and gifted 5 infantry, an M3 Stuart, and a Fletcher class destroyer to Republican Spain. Because of this they have held out six months so far. One thing I noticed is that in Cartagena there is this squadron of what looks to be Russian fighter planes. To be more specific Polikarpov I-16s. Now those pilots are very tired intercepting all kinds of stukas and He-111s, bf 109s. It is really intense.
to you Gedemon, for creating an excellent mod. You would make a great WWI mod. WWI mods are hard to come by. If I have any more questions I'll let you know. This certainly will keep me busy until GnK comes out.
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1/ Seems that early fighter is not defined for USA in this scenario, I'll fix it in next version, you can open DefinesAmericaEuro1936.lua in the "My Documents\My Games\Sid Meier's Civilization 5\MODS\R.E.D. WWII Edition (v 25)\Lua\AmericaEuro1936" folder and replace this line:
Code:
US_P40, US_P51, US_P38,
Code:
US_P36, US_P40, US_P51, US_P38,
2/ Banks and wealth (wealth process give more gold than vanilla civ). And don't build all buildings in all cities, some have a very high gpt cost.
3/ Yes, based on the real timeline with a few randomness from game to game for base models (say T-34), then based on XP gained by that model during combat for variants (say T34/76)
4/ You can't capture enemy convoy, there just meat for your subs (who, in turns, are meat for destroyers)
5/ thanks

If your have Civ updated to latest version, post your lua.log please.I select the mod, install it, deselect any other mod. I go to start the mod and click the 'START' button and nothing happens? I also followed the trouble shooting steps. Please help. Thanks in advance!