Turn 1 (3950 BC) Continued
Start WC at max, due in 30t @ 0gpt.
Start warrior.
Turn 2 (3900 BC)
zzz
Turn 3 (3850 BC)
zzz
Turn 4 (3800 BC)
Mine done, start road.
Turn 5 (3750 BC)
Persepolis: Warrior=>Warrior
Move warrior North to explore wheat area but he won’t go far.
Turn 6 (3700 BC)
Road done, worker moves to Wheat.
Warrior north and – wow, ANOTHER wheat? Also see more mountains. Definitely not good chariot landscape. Good call on WC.
Turn 7 (3650 BC)
Mine Wheat. Move Warrior NE. Okay, not water this way – solid mountain range.
Turn 8 (3600 BC)
Persepolis grows to size 2: Warrior=>Warrior.
This warrior stays in the town to keep the people happy.
Scouting warrior stays off the mountains to avoid being seen.
Turn 9 (3550 BC)
zzz
Turn 10 (3500 BC)
Hmmm. We seem to be ringed by hills and mountains. We might be a small dell.
Turn 11 (3450 BC)
Persepolis: Warrior=>Barracks
Borders expands and we see grapes! But we also see we are ringed by mountains/hills and I don’t see any fresh water. It is unlikely that coast to the SE is anything but coast considering the position on the map.
Move warrior and confirm it is coast.
Worker: Mine=>Road
IBT – American Scout comes walking across our wheat field.
Turn 12 (3400 BC)
Guess we’re not alone. I call up America and Lincoln is annoyed with us. We’ll he’ll love this! I tell his emissary that it is, in the words of tR1cKy, Time to Die!
Warrior finally sees fresh water but there is no way to get it to us through the thick mountain range and hills.
Turn 13 (3350 BC)
I push the luxury slider up to 20%. With no rivers we have no commerce tiles except the roads we make. We’ll soon be paralyzed with unhappiness.
Swap barracks to settler.
Worker finishes road, moves to next wheat.
South looks bare – tundra but there is game.
IBT – American Scout tries to come back.
Turn 12 (3300 BC)
Move warrior to threaten scout.
Turn 13 (3250 BC)
Chase scout away.
Turn 14 (3200 BC)
Hmm. See desert beyond the mountains.
Turn 15 (3150 BC)
Grow to size 4. Lux to 40%. Settler next turn.
Turn 16 (3100 BC)
Persepolis: Settler=Barracks
Move settler towards wheat lands so they can share the improved wheats.
See some type of coast to our west.
Worker: Mine=>Road
Lux to 0%, Science up to 100%, WC in 6t.
Turn 17 (3050 BC)
Move Settler into place.
Move warrior back towards our core.
Turn 18 (3000 BC)
Found 2nd city – Pasargadae: Warrior
Turn 19 (2950 BC)
zzz
Roster
Raliuven (just played)
CKS (Playing)
Elephantium (on deck)
creamcheese
TheOverseer714
Aabraxan