Good? Things Come To Those Who Wait
Preturn
The new leader of the Randomites is King Procrasinator the Third!
I am known throughout the land as a wise leader who is often late to board meetings.
I surverys the kingdom and like what I sees.
Reading through the history books I learn of past leaders who ruled Randomania.
Such as Helio-Pharoah Whosit, who holds the record for most servants killed during the course of a reign.
And of Sweetachson, transposer of letters and founder of many cities, who had a theatre installed in the castle to watch his favorite movies.
Also, Mighty Dwaarf, who requested that his tombstone read, "A fine leader who had the most boring turnset of all time...but at least I found truffles!"
Sengir the Mighty built a new castle far away, perhaps he will return to his native home one day in the future.
Then comes the chapter on the rule of King Sturick. Most of it is scribbled out but what remains is mostly commentary about his questionable lineage and poor grooming habits. Turns out the author of this history book lived in Lambeau Field...perhaps his judgment was affected in some way???
The first order of business as leader is to determine what to do with the smart guy, Louis Pasteur.
I call him into my throne room.
He asks if we have any cows.
I respond "What are cows?"
He raises an eyebrow "You know. The large animal that produces milk."
"Still no idea what you are talking about."
He storms off very angry. Apparently he had this big idea about how to make milk safer to drink. Milk seems plenty safe to me.
I tell him to study Philosophy in the hopes creating a religion based upon it.
(1) 245 BC
Thanks to the newly built Lighthouse in Randomania I choose to work the lake tile rather than the desert corn tile for the extra commerce. Production starts on an axeman.
We learn the secrets of Aesthetics...I don't really care for the new picture of the creepy lady that has been put in my throne room!
Scholars are now binarily researching Drama in order for Louis to learn Philosophy.
(2) 230 BC
Choas expands its borders and I order the workboat to be whipped out immediately.
Stochascity expands its borders revealing fish and cow.
OHHHHH! Thats what Louis was talking about.
(3) 215 BC
Choas uses the extra hammers from the whip to begin a granary.
Gogo double speed granary!
(4) 200 BC
Clams are now hooked up for Choas.
(5) 185 BC
The Oracle has been built far away by Lincoln of Korea.
Lets see what tech they choose.
Looks like they took Metal Casting.
Lincoln is developing quite the tech lead.
(6) 170 BC
Heliohille builds an axe...I send him to the south to scout out our next potential city sites. Decent resources to our south.
(7) 155 BC
Randomania does what Heliohille should have last turn.
That is whip out an axe!
(8) 140 BC
Stochascity grows to size two this turn so they feel the whip as well.
Confusion gets spread to Heliohille.
Judiasm (CoL) is founded by Augustus Caesar.
(9) 125 BC
Cashslow is a serious problem for our empire.
We need to think about the best ways for us to cut costs to keep our economy afloat!
I think I will start by producing less axes...for now at least.
(10) 110 BC
The best trade we can get for Aesthetics right now is Archery and Poly.
Thats like a 2:1 beaker ratio.
Not good!
(11) 95 BC
In order to keep costs down I choose to start a dreadfully slow 42 turn Moai statues in Heliohille. It is probably going to be our Heroic Epic city so I hope you all like the move.
In further efforts to keep costs down I delete several obsolete warriors.
RIP Arnath, Tarzan and Bored Defenders.
We save about 5 gpt with these deletions.
(12) 80 BC
Choas whips the rest of its granary with 43 overflow.
(13) 65 BC
Randomania begins the Pyramids to try and gain some failure cash.
I don't have any good city builds at the moment.
(14) 50 BC
I am finding some barb cities to the south. I think I will round up some troops to try and capture them for some quick monies.
(15) 35 BC
Drama is coming along very slowly...almost there though.
(16) 20 BC
Report losing steam...must...research...Drama.
(17) 5 BC
Very excited for the change to AD coming next turn!
(18) 10 AD
Augustus Caesar starts a Golden Age.
And I am pretty sure that Drama arrives in 2 turns.
(19) 25 AD
Woot! Drama will arrive next turn! Hooray!
(20) 40 AD
Good news and bad news.
Good news...Drama arrives.
Bad news...I forgot that Meditation is a prereq for Philo.
Badder news...no one is willing to trade Meditation since it has a wonder attached to it.
Guess we will just need to research it ourselves...what a waste!
Gonna take a small risk attacking a barb settlement with two archer defenders.
We have 71% odds for both of our attacking axes which means that we have a 51.19% chance of winning both battles.
Here goes nothing!
Of course...it figures that both of them die.
8.09% odds of that happening!
Sheeesh!
(21) 55 AD
Catherine converts to Confusion...guessing we should do the same next turnset.
(22) 70 AD
Christianity spreads to mmmm...toast
(23) 85 AD
Christianity spreads to Stochascity.
(24) 100 AD
So finally the plan...such as it is comes to fruition!
We tech Meditation...of course now everyone will trade it!
We bulb Philo...Louis and I celebrate over a glass of milk and cookies!
We have a Taoist Holy City in Choas. Kinda ironic...chaos and yin-yang together.
We finally have real trading chips to play with!
I will mercifully end things here.
Sorry for the extra turns but I wanted to finish off the plan.
I honestly thought it would take 15-20 turns to do it all.
Well it turns out that it took 24 turns...
I guess things always take longer to finish when you procrastinate!
