Oy... terrible land around us
Preturnset:

The worker has wasted a lot of turns roading and chopping that forest square. Why is he chopping that? No shields for anyone. Stop him.
Progress on writing is slow... but inevitable. However, we have wasted tons of gold! We can run a 10% science for the same turns. We could have well over 200 gold by now.
We have one worker and a warrior. What have we been doing the whole 20 turns?
Enter...
IT- Settler>Curragh(scout)
1. Settler to city spot. Worker to BG on river.
2. Worker starts mining. Found the city Veii.
Veii>Curragh. Switch Rome to warrior
3. Nada
4. Pop a warrior. Looks like a lot of mountain to our south. Conscript heads to scout it out
5. Nada
IT- Rome: Warrior>Warrior
6. New warrior heads north to scout
IT- Veii: Curragh>Curragh
7. Still scouting...
8. Worker to BG
9. Worker begins road.
IT- Rome: Warrior>Settler
10. Nada
I left the warrior's turn left. You can probably scout north with it, or take a chance and pop that hut near rome. If it pops barbs, though, we're screwed.
The north warrior is three turns from popping a hut visible near the curragh.
Looks like terrible land to the south, so we better hurry up and fill our land.
All builds are subject to change. Maybe a little early for a settler in Rome.
Forgot to take screens...
