Ranking the AI leaders

civvver

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Apr 24, 2007
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I thought it would be interesting to get everyone's opinion on the leaders controlled by the AI. Now obviously map has more to do with how strong an AI ends up, just as it's the biggest factor in your game. Also some AIs depend strongly on their neighbors, like an isolationist techer gets smacked down by a fanatic next door. But in general some AI leaders just seem to consistently rise to the top in every game and some are always a pain in the butt to deal with. So here is my ranking of all 52 leaders, starting with who I feel is the strongest in the hands of the AI, down to the weakest. Note that there really isn't a lot of difference between the #5 through #20 spots. All the middle civs are decent in different ways, but to me there are certainly a few standouts as best civs and worst. Obviously my opinions could be way off, so please comment away and set me straight!


1. Mehmed II. This guy is the epitome of balance. He builds gigantic empires, lots of units, and doesn't skimp on tech. He's also not fanatical so he can be harder to control, but he doesn't seem to backstab either. In general he just ends up being really big and powerful on most maps I've played him.

2. Suryavarman II. Ugh this guy is annoying. A huge rexxer, he's similar to Mehmed in that he builds big empires, but not quite as much military. However he's hyper aggressive and seems to backstab a lot. I hate starting next to him and he can seriously cramp your style. Late game he's not quite as bad, as he seems to fall behind in tech.

3. Willem van Orajne. For some reason I can't ever get this guy to like me, and he takes annoying tech paths. While I can usually go top tree like aesthetics and trade it around, this guy always seems to get there first. Supposedly he doesn't build units too often, but he's no slouch and somewhat of a backstabber. Creative also means I hate starting by him. Best to take him out early before financial cottages kick in.

4. DeGaulle. Pretty balanced leader here. Not hyper aggressive or huge rexxer, just builds good stuff and he will take you out if you're weak. He keeps me on my toes.

5. Julius Caesar. Maybe it's his UU, or the organized trait, I don't know, but he always seems to amass huge empires. He's not the greatest techer so I can usually pass him in the Renaissance with his praets are obsolete. But he definitely seems to use his UU well and get a large lead in land.

6. Augustus Caesar. Similar to Julius but doesn't seem to expand/conquer quite as much, builds a little more of his own stuff. He's hard to push over though.

7. Justinian I. This guy depends a lot on his neighbors it seems because he's not a very good techer. He loves his religions though so if he founds one and gets it to spread he usually gets pretty powerful. Expands pretty well, is strong militarily and just usually ends up being strong on my maps.

8. Gilgamesh. Man oh man. Sometimes this guy can be a monster! I've had some games where he's a total scrub, but others where he is easily the top dog. I guess it just depends on his start, but he's one of the most balanced civs out there, and the protective trait helps him a lot vs the human. Don't let this guy get big.

9. Hannibal. Builds a great economy if you let him. He's kind of like the techer version of Mehmed imo. He builds a few less units but is no pushover and will exert his strength and economic advantages once he gets ahead. Has really good traits and a strong UU.

10. Napoleon. Rated perhaps a little low because he doesn't seem to build a good economy if a good start isn't given to him. But if he gets that good start? Watch out, he builds the most units in game and knows how to use them. Fortunately he's not insane like some guys *cough* Alex *cough*, but he can build big empires if you let him.

11. Catherine. I debated rating her higher. She's pretty wily, you want to be her friend. She expands well and builds plenty of units. In general a balanced leader (noticing a trend here? Balanced leaders on top!)

12. Saladin. This guy is hard to rank. On some maps he's a total beast but he's really not that hard to take out yourself, other than his protective trait. If he gets an early religion and spreads it he usually has a lot of friends and gets pretty big and can be a pain to take on later, but he's not hyper aggressive so he can be avoided when necessary. He is one of the more balanced super spiritual leaders though.

13. Isabella. Completely depends on her start. Good rexxer, decent military, but she completely hinges on that early religion and spreading it. Will her religious economy take off or will she be the heathen and found and adopt a late Christianity, become the enemy of the world? Not much middle ground with her, but sometimes she's huge.

14. Suleiman. Similar to Mehmed, just not as strong. Doesn't build enough military imo, but he keeps up well with the other civs and doesn't get pushed around too much.

15. Stalin. Big builder, strong military. Let him get enough wonders and he can jump ahead. Plus I think he's hard to read.

16. Pericles. Strong techer and decent at growth. If a warmonger doesn't smack him down early he will take off and challenge you for a tech lead. The thing is he doesn't do much militarily and is quite peaceful so you can submit him by the sword when necessary.

17. Churchill. This guy always does well in my games and I don't know why. He doesn't do any one particular thing, he just gets big. He has late UU and UB, so that can't be it, he's not a huge warmonger, I don't know what it is, but often he challenges me for most pop because he seems to get his cities really big. Plus he's a pain to fight against, being protective and charismatic. Ugghh ultra promoted defenders.

18. Charlemagne. Strong early game but he seems to fade fast. Just doesn't keep up in tech most games. But he will often build huge empires and his UU and UB and both amazing. Watch out for him. He's also the hardest guy to rush, he always builds on hills and is protective. I really dislike starting next to him, but he's not bad to have on another island, especially if he's next to a warmonger because he will hold his own and basically force a stalemate. I've seen Genghis try to push this guy around and basically lose his whole army to protective archers in hills cities lol. Sometimes he founds an early religion but is bad at spreading it.

19. Victoria. To be honest I haven't played many games against her, but she always seems middle of the pack. She doesn't really exploit her financial trait, but sometimes will found a lot of cities.

20. Alexander. With Alex it isn't a question of will he declare war but a question of when. This guy is so dang annoying, you are never safe from him. I think he plans a war every turn, so unless your super best buds he's going to come for you at some point, and even if you are super best buds he still might come for you if there's no one he dislikes closer. The thing is, he usually falls woefully behind in tech so if you survive his early phalanx rushes he is chopped liver in most games. If you start on a different land mass he's a pretty good opponent to have because he'll make life miserable for your other enemies and won't be much of a challenge later once you build a tech lead.

21. Peter. His only flaw is he's ultra peaceful and kind of cowardly. Other than that, he builds well and techs well. Not someone you want to face late game. You either need to keep him in check or need to get another warmonger to do it.

22. Cyrus. Rates higher than other Persian royalty because he flexes his muscle a lot better. Dynamite UU but it goes obsolete fast. He builds big empires through the sword though, but probably won't challenge you for tech later and is unusually aggressive.

23. Darius I. One of the best techers, he will challenge you in the liberalism race. That is, if you let him. He doesn't build nearly enough military and is too peaceful. Any warmonger usually keeps him in line, but there's a few games where he will take off and be a total beast.

24. Hatshepsut. Probably should have her ranked higher, but there's nothing that stands out about her. Just some games she gets really, really big and I don't know why or how. Good civ, AI plays her well. Nice traits for a player too.

25. Joao II. Does one thing- expand like crazy! His traits are perfect for getting cities up fast. He's not very good other than that though, just builds a ton of cities. He's annoying to start next to though. One of the most annoying leaders to me, maybe it's the beard.

26. Shaka. He's probably the best of the super warmongers but warmongers in general aren't the greatest AI civs. They're awful to start next to, but this guy will never challenge you for a tech lead. Just don't let him rush you early, and he is a pain to go to war against if you have equal tech because I guarantee you he will have twice your units.

27. Ragnar. Shaka with a little more sense and better economy. Seems like he should be a great civ with the financial trait, but he doesn't seem to excel like ever. I know he's also super aggressive and builds a ton of units but I've never had a problem with him rushing me. Hard guy to judge.

28. Elizabeth. Ok she would be higher except she's probably the 2nd most peaceful civ in the game and gets pushed around nearly every game. I feel kind of bad for her because she has the potential to challenge for the win every game. Awesome economy, builds few cities but big ones and will challenge you for liberalism, that is if monty or shaka doesn't vassalize her first.

29. Zara Yaqob. Too peaceful to be very good but he is an awesome rexxer and has dynamite traits for doing so. Builds a good economy, but in general some warmonger is going to smack him down at some point. Much better in the hands of a human. His culture can big a HUGE problem though with that UB of his. If you start close, rush him.

30. Genghis Khan. He's a little more sensible than shaka, monty and alex, like he won't just all out dow you out of the blue. He builds a big army then comes, but if you keep favor with him he's likely to attack someone else. Hard to fight early though and his UU is amazing so make sure to get to pikes fast. I once had a game where he vassaled monty and they tried to tag team me... man that was fun lol. Thankfully I had just gotten crossbows and pikes.

31. Huayna Capac. Weird leader. Builds like crazy. But for some reason, doesn't seem to use his advantages to win. Often gets pushed around. If he's on an island, watch out, but in most games he's cannon fodder.

32. Wang Kon. None of the remaining leaders stand out so I put this guy here because he builds a good economy every game. Doesn't expand enough though and is usually weak military wise.

33. Asoka. Interesting dude. Sometimes he founds a religion and takes off, but more often than not he just capitulates to some warmonger and helps them tech. Blah what are you gonna do? Not a real threat on any map.

34. Boudica. She's different from the usual war monger. Seems to have more sense and doesn't actually seem as aggressive although the xml says she is. I usually keep her off my back easily with religion and she doesn't do much past the middle ages.

35. Brennus. He's kind of like a watered down Boudica. Builds a little better economy and a little worse army, but in general is never a threat.

36. Fredrick. Really depends on the game. He becomes a monster late game but often doesn't make it that far. Very similar to Elizabeth. Don't let him get to his UU and UB though or he'll be troublesome to conquer.

37. Bismark. Middle of the road, haven't played him enough to really know what he does.

38. Hammurabi. This guy I do not understand at all. He has perfect warmonger traits, a great UU so he's hard to rush, but he isn't a warmonger. He builds few cities and pumps them up, really poor use of both his traits. I think firaxis coded him wrong lol. He's usually a non factor in my games, easy to start by because he won't box you in.

39. Washington. Haven't played against him much but he seems to do alright. More military than the other americans.

40. Roosevelt. This guy usually gets walked all over.

41. Mansa Musa. Everyone's favorite little techer. Awesome trade partner, easy to get along with and exploit. Doesn't build much. Only problem is he gets pushed around, don't let him capitulate to other civs and provide them with tech the whole game.

42. Ghandi. Speaking of walkovers... man Ghandi really lives up to his real life namesake. You can do anything to this dude and he still likes you. If he founds a religion and techs away he's dangerous, but not because he'll challenge you but because he'll provide all those other AI with tech and eventually capitulate to them making them even more powerful. I love rushing him, hate when he's far away to double up one of my opponents.

43. Kublai Khan. Isn't that bad, but isn't good either. Doesn't seem aggressive enough for his traits. I haven't played him too much.

44. Louis XIV. He's just annoying because he'll beat you to every wonder. But he doesn't build big so you can take those wonders back whenever. He's not that good.

45. Montezuma. Monty would be a lot higher except he's frickin nuts. He'll love you if you adopt his religion and he's quite easy to manipulate. If he had a little more independence he'd easily make top 10 but as it is you have him do your bidding in the bronze age and he rarely techs past that without help.

46. Tokugawa. Toku suffers from his independence. He could be a monster, he's a very good warmonger, but his refusal to trade means his economy sucks. Awful guy to start by because he's impossible to rush with his ultra promotions and won't trade with you ever.

47. Pacal II. Ok I messed up, this guy should probably be in the top 30, but he always vassalizes to someone every game. He is basically just a techer for a warlord. He's a darn good little techer though, take him out so he can't provide for your enemies.

48. Sitting Bull. We're nearing the bottom of the barrel. It seems a little unfair to rate Bull this low, but he really does just, well, he sucks. He builds a ton of units but is super peaceful. He doesn't have much direction and usually gets pushed around. Only advantage for him is his protective trait and propensity to build a lot of units makes him a difficult early target.

49. Lincoln. He's a lot like Bull without the army. Gets mauled every game. The worst part is he looks like he knows he's going to get mauled, looks so distressed during negotiations.

50. Ramesses II. Maybe he should be higher because he's a decent builder, but he hasn't stood out in any game I've played.

51. Mao Zedong. Really passive, doesn't really do anything. Cannon fodder most games.

And now, the worst AI leader...

52. Qin Shi Huang. Complete coward, doesn't do ANYTHING. Just sits in his little walled cities crying for his mommy. The only map he is good on (and it amazes me he's good on any map) is earth 18 because he has the 2nd best land with by far the most room to expand. You can write this guy off early.
 
I'll referain from raking the ones in the middle... this is difficult anyway (some are consistently above average, some can fail utterly but become monsters in other games). Hence I'll only list the best and the worst.



1. Willem. Peaceful enough not to wage costly wars, opportunistic enough to wage gainful wars and one of the few to go for victory in a semi-consistent manner.

2. Zara Yaqob. Similar to Willem, slightly less striking but can be bribed into wars quite easily. Definitely someone to watch.

3. Catherine. Manages all aspects of her empire well... doesn't focus much on military, but if her peaceful building makes her powerful she certainly doesn't hesitate to flex her muscles.

4. Suryavarman II. Expands well, techs well for the first half of a game, is a credible warmonger without being lapdogged easily. Usually he fades away a little by the end though.

5. Shaka. The only non-CRE AI ony my top list. Some early warmongers reach their peak quickly, others later, but they will fade away. As an aside, I have no idea why Ragnar isn't more successful in the long run... he often looks promising after half of the game.
Shaka is the only nutjob who seems to actually become a major power from extreme warmongering; the others mostly set the opportunists up to take the lead.

48. Lincoln. Of the extremely peaceful shark baits, he's the one who never seems to get anywhere even if nobody wants to eat him. I've seen Musa get cocky and stir up wars once advanced enough, and I've seen Gandhi come close to winning the game. Lincoln... seems to never do anything worth noting.

49. Tokugawa. Doesn't trade nearly enough, and this hurts him. I've seen him do well on occasion - if he gets a leg up by eating someone else he's actually quite good. He doesn
t seem so bad if everyone starts isolated or with one neighbour on a small continent. Still, too often he'll be dead last in score and tech.

50. Sitting Bull. Claims a fair bit of land, but lacks a plan.
1. build an army you never use
2. waste your economy on poisoning everyone else's water
3. ?
4. Profit!
Unless starting right next to him, he makes one's games a lot easier - the warmonges hate him but they won't get very far against the defensive overkill.

51. Elizabeth. Completely inadequate expansion, to the extent she tends to fall behind eventually. Prime candidate forthe first victim.

52. Frederick. Similar to Elizabeth, he tends to remain small without surging ahead in tech. What's worse: In the rare case he isn't crippled or someone's vassal by then, he tends to go overboard with industrialisation until Germany is a disease-ridden, depopulated wasteland.
If he did well, he did extremely well... but that's rarer even than for the likes of Tokugawa.
 
1. Zara/Sury - They're the same thing. Similar unit probs, zealots, rapid expansion with the best trait (for the AI) to support it, aggressive enough to be problematic. I'm ignoring the human element in this list - these guys are quite stout as AIs.

3. Gilgamesh - He has too much hair, and frequently too much land, too. AIs that like HR do well for a reason, but he gets a lot of perks on top of it. Pretty dangerous.

4. Shaka - He's not as successful as the others above him, but he's easily the last person I want to see in a game. Aggressive with a lot of units, his troops are a pain early and will slow you down a lot if near. He has runaway AI potential if not fighting a human. He doesn't tech super well but tends to sit on military tech beelines, and waits to declare until he's got more troops than does say, monty. Standard AIs have a serious problem dealing with him.

5. Cathy - if boxed in she's nothing. Otherwise, her opportunism and tendency to acquire vast tracts of land and tech decently lets her overcome AIs despite a mediocre unit prob. Only MM is a bigger tech whore.

Mao, Toku, Qin, and Wang make for some pretty weak AIs.
 
Usually strong leaders in my experience:

- Zara. Expansion, tech, good army, huge culture pressure. Very balanced. Zealot, so a potential easy friend.

- Sury. Insane expansion if left unchecked. Overall, very similar to Zara, but I find him a bit more unpredictable. I've seen him do some crazy stuff, like boarding his huge army to attack half-way around the globe when he had an enemy next-door.

- Cathy. Ugh. Another rex monster. Backstabbing tendencies allow her to easily exploit unsuspecting AIs.

- Gilga. Another balanced leader and a dangerous warmonger.A good early fav civic makes him one of my favorite allies.

- Mehmed. See above. Expansion, tech, highest unit-prob. Not a backstabber, so religion is enough to be safe.


I've seen the following leaders become some real powerhouses, but sometimes they fail miserably.

- Willem. Great techer and usually becomes very strong in the later stages. But when he's blocked he's totally hopeless. Doesn't build enough units to conquer more land if he's small.

- Augustus. I've seen him pursue culture, space, diplo, conquest via vassalization spree. Great potential if he has room to expand. But his high peaceweight often causes him troubles with the warmongers, so he's picked on a lot.

- Bismarck. Another potential monster, but in some games he's totally immaterial. I don't really know why.

Worst:

- Sitting Bull. Ok, you build a lof of units but never use them. One of the highest peaceweight on the board, so he's always in trouble with the warmongers, insta-annoyed with him. He defends well with all his Pro units on steroids, so his wars last forever and he keep falling behind.

- Mao. Really. Never seen him do anything at all. Very coward, so he often offers his vassalization to the big dogs, making them even stronger.

- Qin. See Mao.

- Toku. No need to explain. Doesn't trade and everyone hates him.


EDIT: side-note about the US leaders. Total push-overs, all of them. Roosevelt seems a little better, but they are terrible overall.
 
Justinian is hit-or-miss, but when he hits, he hits dead-center: a quite adequately-run Religious Economy with a world-dominating shrine at its center, and plenty of religious allies as meatshields if attacked.
 
THose civs are on top in every game I play :

Zara : Always a top 3
Churchull : Always a top 3
Caty : Same, for some reason she's always my best pal !
Willem,Gilgamesh are also usually pretty good once tech the other land.

Worse :
Julius is always last with Toku and any US leader.
 
I guess I totally misjudged Zara. The last game I played against him I was rome and sent 5 praets over to sack his capital before he got a 3rd city out. Eliminated him early. Other than that I don't remember the last time I've played him.

I probably find Shaka easy because I play at prince or sometimes monarch. The AI are still kinda weak at that level I suppose. I do see how he is a better warmonger than the others, but I just don't have much trouble with warmongers at my difficulty.

Interesting comments, seems like Cathy, Sury, Willem and Gilgamesh do well in everyone's games.
 
Deity AIs.

1. Justinian I. In majority of games he founds religion which is later shared by half the world. This somehow improves his diplomacy and economy. He builds quite a lot of units and tends to wage wars with smaller civilization, which guarantees his victory. Moreover his imp trait helps him secure huge chunk of land in the beginning. This combined with strong culture and solid tech rate makes him mother of all AIs.

2. Asoka. Similarly founds early religion, which later helps him with diplomacy and economy. Tech and culture monster. He doesn't build enough units and rarely goes to wars, which puts him under Justinian. He appears to be the best techer civilization has to offer. Although for deity standards he might sometimes be short of units being backstabbed by any warmonger is usually not a serious problem for him as Knight vs Rifleman does not stand much of a chance. For the record Gandhi seems to be his mirror image, however he builds even less units, which usually results in his short existence. However if left alone he poses a serious cultural and technological threat.

3. Zara Yaqob/Suryavarman II/Gilgamesh. Although cultural is not so strong a trait for deity AIs it appears this trait enables them to claim decent size land without any war. All of them put effort into pumping a lot of units and each of them is eager to wage a war, which usually turns out to be successful. It has to mentioned Zara appears to be the best techer out of the three, but all their tech rate is solid. By putting a lot of hammers into culture buildings they can secure a lot of land without necessity of war even in later stages of the game.


Worth mentioning:
Mansa Musa - great tech rate. He usually has problems with securing decent size empire in expansion stage of the game. Combined with his unwillingness to go to war makes him a culture threat in later stages of the game.

Failures:
Shaka/Ragnar/Montezuma. Each of them usually declares, without and serious technological or power advantage, very early. These wars are usually uneffective. This is where they fall behind technologically. They try to spam more and more units, while being pressed culturally, and declare on anyone, but since horse archer vs is not going to work they fall behind further and start losing their cities to more advanced civilizations.
 
in all of my games zara yaquab is always dead last and behind by at least 500 points.
so i think your rating system isnt necessarily accurate.
 
in all of my games zara yaquab is always dead last and behind by at least 500 points.
so i think your rating system isnt necessarily accurate.

Zara is always quite strong in my games as well; nearly every conversation I've ever seen about tough AIs always puts him near the top. I think this is just a case of your personal experience varying from the norm for whatever reason.
 
Zara, Gilgamesh, Willem, Darius. Boudica is a beast too if she can grab a vassal or two.
 
Sitting Bull has the highest peaceweight? Wow I must suck. He declares on me at least once every game he's in, and about half the time seriously cripples my empire.

But even worse is Boudica. I swear she's my neighbor in just about all my games and destroys me in everytime. In my most recent game I had the highest power rating, and at least a garrison of 4 crossbows per city before 1000 AD. She's DOWs while my troops are concentrated on Toku and takes a few cities and pillages the country-side.
 
1. Zara - always top power in my games when he's playing
2. Sury - very big and also quite aggressive
3. Gilgamesh - Not as powerful, but big and Protective makes him difficult to take down

Tech problems
1. Willem - always weak with few units, but frequently in the tech lead
2. Hatty - same as Willem

Worth mentioning
- Sitting Bull - if this guy spawns beside you and you're boxed in...good luck, he is NOT rushable.
 
Catherine, Mehmed II and Hannibal show the best prudence IMO. They not only build large and successful empires, but they have a knack for making the best decisions for their civ. There are a handful of other civs that are also good at building large successful empires (Zara, Suryavarman II in particular), but those three really seem to know how to wheel and deal their way to the top in all my games.

I think the worst are Sitting Bull, Tokugawa and Frederick. Sitting Bull is just all around weak. Tokugawa is already a little put back by the lack of economic traits, but his isolationism is absolutely ridiculous and I have never seen him do anything ever. Frederick is also really weak. Even though he shares Org which most AIs use to expand greatly, he just kinda holes up and goes nowhere.
 
A lot of the games I have played these leaders keep popping up:

Justinian
Suryavarman
Bismark
Napoleon

sometimes Wang Kon or Stalin
 
Hannibal haunts a lot of my games and is usually big and teching fast, Mehmed is an absolute beast, ZY is very good when he is left alone, for some reason if I share a continent with him he doesn't do so hot. I have no problems with warmongers as I beat them at their own game, Napoleon I rarely have trouble with, but if left alone he can be a nuisance, Hatty, Mansa, Willem are all great techers in my experience, but leave nice juicy empires, Ramses is always a favorite to conquer. I hate the Khmer and Cathy with a passion, however I usually keep them at friendly until I decide to liberate them from their earthly bonds.
 
1. Zara - always top power in my games when he's playing
2. Sury - very big and also quite aggressive
3. Gilgamesh - Not as powerful, but big and Protective makes him difficult to take down

Tech problems
1. Willem - always weak with few units, but frequently in the tech lead
2. Hatty - same as Willem

Worth mentioning
- Sitting Bull - if this guy spawns beside you and you're boxed in...good luck, he is NOT rushable.

actually ... Sitting Bull is quite rushable if you jump him with a platoon of Chariots :P ... killed him off pre1000bc a couple of times that way (on monarch even)
 
I must have a defective game or something, because whenever I play Qin turns out to be some kind of moderately-advanced, military powerhouse, Asoka and Hatty are runaway teach leaders and Napolean is just plain annoying with his insanely massive stacks of horse archers/knights/cavalry/etc. Oh, and Catherine is my favorite AI. She absolutely never declares war on me. Otherwise, she always seems to go to war with whomever I'm at war with, and I don't even have to bribe her.

People like Gilga, Sury and Zara never seem to bother me.
 
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