kaspergm
Deity
- Joined
- Aug 19, 2012
- Messages
- 5,794
Thank you to those who voted in the the previous threads about Pantheon beliefs and Founder beliefs. Only two more to go - in this thread, please rate the Follower beliefs.
I'd ask you to put your vote before the name of each belief, like this:
3 - Fertility Rites: 10% faster Growth Rate
Give votes between 0 and 5, where 1 is worst and 5 is best, like this:
5 = Excellent
4 = Very good
3 = Good
2 = Decent
1 = Poor
0 = Bad or Very Bad
When voting, take into account both the strength of the belief and how universal it is in its aplicability. To give an example of this, a belief like Desert Folklore is very strong but also very specific (and therefore not universal), in that if you don't have any Desert near your starting location, it's going to be quite worthless. Also of course, how well it suites your playing style or personal likes or dislikes also should influence your vote. How you weight the different things is subjective obviously. I'll try to make some statistics when people have put in some votes to see how things distribute.
The list of Follower beliefs is here:
Follower Beliefs:
_ - Asceticism: Shrines provide +1 Happiness in Cities with 3 followers
_ - Cathedrals: Use Faith to purchase Cathedrals (+1 Faith, +3 Culture, +1 Happiness, Artist Specialist slot)
_ - Choral Music: Temples provide +2 Culture in Cities with 5 followers
_ - Divine Inspiration: Each World Wonder provides +2 Faith in city
_ - Feed the World: Shrines and Temples provide +1 Food each in city
_ - Guruship: +2 Production if city has a Specialist
_ - Holy Warriors: Use Faith to purchase pre-Industrial land units
_ - Liturgical Drama: Amphitheaters provide +1 Faith in cities with 3 followers
_ - Monasteries: Use Faith to purchase Monasteries (+2 Faith, +2 Culture, more with Wine or Incense)
_ - Mosques: Use Faith to purchase Mosques (+3 Faith, +2 Culture, +1 Happiness)
_ - Pagodas: Use Faith to purchase Pagodas (+2 Faith, +2 Culture, +2 Happiness)
_ - Peace Gardens: Gardens provide +2 Happiness in city
_ - Religious Art: Hermitage provides +8 Culture in city
_ - Religious Center: Temples provide +2 Happiness in cities with 5 followers
_ - Religious Community: +1% Production for each follower (max +15%)
_ - Swords into Plowshares: 15% faster Growth rate for city if not at war
Please place your votes by copying above and putting in votes in place of _
I'd ask you to put your vote before the name of each belief, like this:
3 - Fertility Rites: 10% faster Growth Rate
Give votes between 0 and 5, where 1 is worst and 5 is best, like this:
5 = Excellent
4 = Very good
3 = Good
2 = Decent
1 = Poor
0 = Bad or Very Bad
When voting, take into account both the strength of the belief and how universal it is in its aplicability. To give an example of this, a belief like Desert Folklore is very strong but also very specific (and therefore not universal), in that if you don't have any Desert near your starting location, it's going to be quite worthless. Also of course, how well it suites your playing style or personal likes or dislikes also should influence your vote. How you weight the different things is subjective obviously. I'll try to make some statistics when people have put in some votes to see how things distribute.
The list of Follower beliefs is here:
Follower Beliefs:
_ - Asceticism: Shrines provide +1 Happiness in Cities with 3 followers
_ - Cathedrals: Use Faith to purchase Cathedrals (+1 Faith, +3 Culture, +1 Happiness, Artist Specialist slot)
_ - Choral Music: Temples provide +2 Culture in Cities with 5 followers
_ - Divine Inspiration: Each World Wonder provides +2 Faith in city
_ - Feed the World: Shrines and Temples provide +1 Food each in city
_ - Guruship: +2 Production if city has a Specialist
_ - Holy Warriors: Use Faith to purchase pre-Industrial land units
_ - Liturgical Drama: Amphitheaters provide +1 Faith in cities with 3 followers
_ - Monasteries: Use Faith to purchase Monasteries (+2 Faith, +2 Culture, more with Wine or Incense)
_ - Mosques: Use Faith to purchase Mosques (+3 Faith, +2 Culture, +1 Happiness)
_ - Pagodas: Use Faith to purchase Pagodas (+2 Faith, +2 Culture, +2 Happiness)
_ - Peace Gardens: Gardens provide +2 Happiness in city
_ - Religious Art: Hermitage provides +8 Culture in city
_ - Religious Center: Temples provide +2 Happiness in cities with 5 followers
_ - Religious Community: +1% Production for each follower (max +15%)
_ - Swords into Plowshares: 15% faster Growth rate for city if not at war
Please place your votes by copying above and putting in votes in place of _