Amanitore/Nubia [24]
Frederick/Germany [7]
Genghis Khan/Mongolia [20]
John Curtin/Australia [29]
Montezuma/Aztec [4]
Mvemba a Nzinga/Kongo [34] Pericles/Greece [2] (5-3) Gorgo gets the same theatre square adjacencies, yet we eliminated her ages ago. And at least she builds an army - unlike Pericles, who can’t defend himself or his precious little city states. Poundmaker/Cree [25] (24+1) in my current game, he has just broken into the modern era while the rest of the world (me included) is entering renaissance. It all goes back to how strong his early game is for setting up basic infrastructure & income – the best of any AI by far.
Saladin/Arabia [6]
Seondeok/Korea [23]
Teddy Roosevelt/America [24]
Trajan/Rome [14]
Amanitore/Nubia [24]
Frederick/Germany [7] Genghis Khan/Mongolia [17] (20-3) - For whatever reason, Genghis is always super friendly with me in my games, probably because I normally don't build a lot of Cavalry, and while I have occasionally had him be a culture-and-wonder run-away (!?), he generally seem to perform poorly in my games.
John Curtin/Australia [29]
Montezuma/Aztec [4]
Mvemba a Nzinga/Kongo [34] Pericles/Greece [3] (2+1) - I'll try to extend Pericles' lifetime here a bit. His focus on early culture often makes him put less emphasis on religion. The less energy the AI wastes on religion, the better it generally seems to fair. More often than not. I have Pericles an extreme culture runaway who will be able to carry that over into a solid tech advancement which gives him an upper hand over the other AIs. Can he win a cultural victory? No, but then, the AI seems generally inept at winning the game.
Poundmaker/Cree [25]
Saladin/Arabia [6]
Seondeok/Korea [23]
Teddy Roosevelt/America [24]
Trajan/Rome [14]
Amanitore/Nubia [24]
Frederick/Germany [7]
Genghis Khan/Mongolia [17]
John Curtin/Australia [29] Montezuma/Aztec [1] (4-3) I agree with previous poster about Genghis being easy to befriend. I've found that Monty is much the same: if he decides not to attack you early game, he'll soon become one of your best buddies and so neuter his chances of warmongering. The difference is that Genghis has the raw strength to smash the other AI, but Monty generally does not. Also, is there any evidence that he uses his builder charges on districts? I've never seen him do so.
Mvemba a Nzinga/Kongo [34]
Pericles/Greece [3]
Poundmaker/Cree [25]
Saladin/Arabia [6] Seondeok/Korea [24] (23+1) Overrated, yes, but still more consistent than Teddy or Amanitore – hence the upvote.
Teddy Roosevelt/America [24]
Trajan/Rome [14]
Amanitore/Nubia [25] [24+1] Can't help but take advantage of her bonuses. A strong candidate to finish second on the scoreboard.
Frederick/Germany [7]
Genghis Khan/Mongolia [17]
John Curtin/Australia [29]
Montezuma/Aztec [1]
Mvemba a Nzinga/Kongo [34]
Pericles/Greece [3]
Poundmaker/Cree [25] Saladin/Arabia [3] [6-3] I've seen him build Stonehenge and beeline prophets, negating his Last Prophet ability. The AI isn't good with district adjacency, diminishing the Madrassa. He takes advantage of his religious building granting him the % modifiers, but will likely choose a poor one because AI.
Seondeok/Korea [24]
Teddy Roosevelt/America [24]
Trajan/Rome [14]
Amanitore/Nubia [26] (25+1) Pitati archers can ruin your early game.
Frederick/Germany [7]
Genghis Khan/Mongolia [17] John Curtin/Australia [26] (29-3) Still somewhat surprised that Curtin under the AI is in 2nd. Sure he's a top tier player civ but I've never seen the AI Australia be as big a threat as many of the others already eliminated.
Montezuma/Aztec [1]
Mvemba a Nzinga/Kongo [34]
Pericles/Greece [3]
Poundmaker/Cree [25]
Saladin/Arabia [3]
Seondeok/Korea [24]
Teddy Roosevelt/America [24]
Trajan/Rome [14]
Amanitore/Nubia [26] Frederick/Germany [4] (7-3) Yeah, I'm going back to this well again (a fourth time in 14 pages, oh no!). The AI doesn't need the city state bonus, doesn't typically take advantage of the hansa or extra district, and there's no UU or anything you need to be afraid of here.
Genghis Khan/Mongolia [17]
John Curtin/Australia [26]
Montezuma/Aztec [1]
Mvemba a Nzinga/Kongo [34] I guess we're going to pretend that Mvemba is some type of military powerhouse able to defend himself? Pericles/Greece [4] (3+1) Yes, why would Pericles still be around when Gorgo also has the Acropolis... it's almost like Pericles has a much better and easier to take advantage of leader ability that makes him a cultural powerhouse or something. Such a mystery. Love the "he can't always build acropoli" downvote while upvoting Korea (who has the exact same issue), too.
Poundmaker/Cree [25]
Saladin/Arabia [3]
Seondeok/Korea [24]
Teddy Roosevelt/America [24]
Trajan/Rome [14]
Amanitore/Nubia [26]
Frederick/Germany [4]
Genghis Khan/Mongolia [17]
John Curtin/Australia [26]
Montezuma/Aztec [0] Eliminated: He killed me in Ancient era in the last game. He's a horrible neighbor to spawn next to if you can't bribe him into peace, but a defeat for me isn't the same as a win for him.
Mvemba a Nzinga/Kongo [34]
Pericles/Greece [4]
Poundmaker/Cree [26] (25+1) He's such a great neighbor, awesome peacemonger, but it's so terrifying meeting him on another continent, because he just snowballs so well if you don't block his settlers.
Saladin/Arabia [3]
Seondeok/Korea [24]
Teddy Roosevelt/America [24]
Trajan/Rome [14]
Amanitore/Nubia [26]
Frederick/Germany [4]
Genghis Khan/Mongolia [17]
John Curtin/Australia [26]
Mvemba a Nzinga/Kongo [34]
Pericles/Greece [4]
Poundmaker/Cree [26] Saladin/Arabia [0] Sort of like a better Tamar, his bonuses tend to be more of an AI bandage than something that will actually lead to an AI victory. He gets bonuses and can sometimes use them, which is depressingly a lot for the AI, but this is about as polite as I can be towards him; he almost always ends up as a mediocre third-wheel civ and not as an opponent who actually matters.
Seondeok/Korea [24] Teddy Roosevelt/America [25] At this point I'm really only upping him because I fear him more than Amanitore after the Ancient era.
Trajan/Rome [14]
Amanitore/Nubia [26]
Frederick/Germany [4]
Genghis Khan/Mongolia [18]- 17+1 - Yes, he is not likely to win domination but his warmongering gives him a large empire and a base to go for one of the other victory types.
John Curtin/Australia [26]
Mvemba a Nzinga/Kongo [31] - 34-3 - Think it is time to give him a down vote now. Yes, he generally builds a solid Empire but like Brazil he doesn't seem to build many troops (I've never seen a Ngao Mbeba) and is vulnerable in the mid game. I remember one game where he got badly beaten up by Hojo
Pericles/Greece [4]
Poundmaker/Cree [26]
Seondeok/Korea [24]
Teddy Roosevelt/America [25]
Trajan/Rome [14]
Amanitore/Nubia [26]
Frederick/Germany [4]
Genghis Khan/Mongolia [18]
John Curtin/Australia [26]
Mvemba a Nzinga/Kongo [31]
Pericles/Greece [4] Poundmaker/Cree [27] (26+1) Another upvote for my boy. He usually is my best bud and then I win, so isn't he a winner too? Yes.
Seondeok/Korea [24]
Teddy Roosevelt/America [25] Trajan/Rome [11] (14-3) A great starter civ for humans. Not terrible for AIs either but that's where we are in the pecking order, as all but a few others are pretty good.
Amanitore/Nubia [26]
Frederick/Germany [4]
Genghis Khan/Mongolia [18] John Curtin/Australia [27] (26+1) Production = king. Australia = production.
Mvemba a Nzinga/Kongo [31] Pericles/Greece [1] (4-3) I consider him extremely lucky to have made top 10. What's the use in having good adjacency for his Acropoleis or gaining +5% culture per suzerainty if he has no military to defend himself and his city states? At least Gorgo tries to build military, which is more than can be said for this crinkly old γέρων... In fact, let's continue the comparison to the much-maligned Gorgo. She gains culture whenever she defeats a unit, which is frequent in light of how often the AI attack one another. Pericles gains culture only if he correctly distributes envoys into various city states and manages to keep those city states alive. But neither happens: he inevitably throws all his envoys into one state (usually a useless religious one), or other AI / the human player go around destroying his suzerainties. So which is really the "easier to take advantage of" bonus, eyy? All in all, Pericles is a soft conquer, with a bonus that is outside of his control, and who will never threaten a cultural victory.
Poundmaker/Cree [27]
Seondeok/Korea [24]
Teddy Roosevelt/America [25]
Trajan/Rome [11]
Amanitore/Nubia [26]
Frederick/Germany [4]
Genghis Khan/Mongolia [18]
John Curtin/Australia [27]
Mvemba a Nzinga/Kongo [31] Pericles/Greece [0] ELIMINATED. Was in the middle of writing a post when drivngrevilo beat me to it. He sums it up well.
Poundmaker/Cree [27]
Seondeok/Korea [24] Teddy Roosevelt/America [26] (25+1) Not sure who to up-vote at this stage. Teddy or Australia are the strongest defensively, so I'll throw one his way.
Trajan/Rome [11]
Amanitore/Nubia [26]
Frederick/Germany [5]. +1. Based on most my recent game. His production was insane, almost took a science victory
Genghis Khan/Mongolia [18]
John Curtin/Australia [27]
Mvemba a Nzinga/Kongo [31]
Poundmaker/Cree [27]
Seondeok/Korea [21]. -3. Again most recent game. AI misplayed her enough to let 2 other civs beat her at her own game, science.
Amanitore/Nubia [26]
Frederick/Germany [5]
Genghis Khan/Mongolia [18]
John Curtin/Australia [27] Mvemba a Nzinga/Kongo [32] (31+10) - like I said before, from my experience this is by far the best AI civ, and I refuse to vote for another one just for the sake of voting diversity. Is he easy to invade? Well, possibly, but which AI civ is not?
Poundmaker/Cree [24] (27-3) - in many of my games all he does is fall into the typical AI trap of founding a religion and spamming apostles to the exclusion of all other activity, even though the civ is in no way geared toward a religious victory.
Seondeok/Korea [21]
Teddy Roosevelt [26]
Trajan/Rome [11]
Amanitore/Nubia [26] Frederick/Germany [2] (5-3) Eliminating city states is annoying but not really a threat...
Genghis Khan/Mongolia [18]
John Curtin/Australia [27]
Mvemba a Nzinga/Kongo [32]
Poundmaker/Cree [24] Seondeok/Korea [22] (21+1) She's usually ahead enough on science to make early wars a pain. Feels like we had a 'Korea is less powerful than people think' theme in the last few elimination threads. I find them a bit bland to play as but I'm not gonna deny that they're strong, and I find Seondeok does ok as an AI...
Teddy Roosevelt [26]
Trajan/Rome [11]
Amanitore/Nubia [26] Frederick/Germany [ELIMINATED] [2-3] Just another AI in my games.
Genghis Khan/Mongolia [18]
John Curtin/Australia [27]
Mvemba a Nzinga/Kongo [32]
Poundmaker/Cree [24] Seondeok/Korea [23] [22+1] The only AI civ to ever bomb me gets a vote. None of them are going to win a science victory, so this is about as far as it goes.
Teddy Roosevelt [26]
Trajan/Rome [11]
Amanitore/Nubia [26]
Genghis Khan/Mongolia [18] John Curtin/Australia [28] (27+1) The only AI that scares me. Bonuses to production when the war-happy AI declares on him, good adjacency opportunities for all the important districts, bonus housing on coastal cities mitigates the AI's puzzling settlement decisions. Curtin is basically idiot-proof which is the best thing to be in the hands of the computer.
Mvemba a Nzinga/Kongo [32]
Poundmaker/Cree [24] Seondeok/Korea [20] (23-3) Seondeok is great at getting out to an early science lead and then plateauing. She often will build districts next to her Seowons, negating their science yield. She is usually not aggressive, negating her advantage in science. And in the mid-game, her +4 campuses are not that impressive when the player can use adjacencies and policy cards to get much better yields. Korea is great at turtling and staying alive for a long time, but in my experience doesn't come close to actually winning at anything.
Teddy Roosevelt [26]
Trajan/Rome [11]
Amanitore/Nubia [26]
Genghis Khan/Mongolia [18] John Curtin/Australia [29] (28+1) Which AI isn't easy to conquer? Relatively speaking, this guy. He's likely to have the most advanced troops available, and if you declare on him he'll be producing them even faster.
Mvemba a Nzinga/Kongo [32]
Poundmaker/Cree [24]
Seondeok/Korea [20] Teddy Roosevelt [23] (26-3) Again, that +5 combat strength bonus can be scary if he rushes you early... but ANY ancient era rush from an AI on deity is likely to put an end to you unless you have a really defensible position anyways, so it only goes so far in my eyes. What is Teddy going to do if he doesn't eliminate you early? Probably nothing.
Trajan/Rome [11]
Amanitore/Nubia [26]
Genghis Khan/Mongolia [18]
John Curtin/Australia [26] 29-3 Among everything left, this guy is the easiest to conquer. Even in case of war, when Curtin gets bonus production (usually likely to spend it on wonders / walls, so another benefit for a player), this would only mean more troops to exp. I would always prefer to conquer him than (refering to deity): a) pitati/ high exp xbows b) +10 strength cavalry c) super resistent swords and units spam coming from nowhere d) ok, Cree are not so hard to kill, but likely to have a lot of encampments due to district limits e) ranged units 1 era ahead f) +9 strength g) legion spam
Mvemba a Nzinga/Kongo [32]
Poundmaker/Cree [24]
Seondeok/Korea [21] 20+1 shouldn't be 3rd last ATM
Teddy Roosevelt [23]
Trajan/Rome [11]
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