preturn: our people aren't exactly happy as Warwick is going to discoder next turn.
London is switched to coal plant in 6 turns. Hmm, it's working on forest while leaving two BG alone. Switch Nottingham and Canterbury to coal plants also. We'll have a lot of pollution.
Disband reg warrior.
I temporarily hire taxman in Warwick.
I rush library in Coventry by 144g. It'll bring 7gpt 17 turns more if we keep the science rate, so it's well worth it.
IBT France wants to renew coal/ivory deal. I get ivory+7gpt by spices+8g. No more coal for now, but at least we'll build those coal plants.
See Chartres is combarded by bombers, and some advanced AI boats. We catch Byz spy.
(1)1405AD: some MM to make coal plant one turn earlier in London. I decide to disband an archer.
(2)1410AD: not much. I decide to build a worker out of Coventry as it's starving.
IBT
Refining -> Steel. Byz starts Manhattan Project.
(3)1415AD: Refining+WM+2gpt+97g give us
Electricity from Aztecs. We do have oil beside Cita but not connected! Aztecs doesn't seem to have oil, so one more resource to sell.
India has some money now so I renew spices for wines+117g+WM.
Steel in 12 turns with -4gpt.
I decide to make Warwick high shield to get Cathedral in 25 turns but it will starve in 20 turns. A bit rushing is needed at the end.
IBT Canterbury coal plant -> hospital in 6 and grow in 6 too. We catch Byz spy again.

China completes Hoover Dam.
(4)1420AD: Cadiz is going to riot too. I hire a taxman for now, and it's building library in 7 turns. I'll leave the decision to next player whether to switch to cathedral.
Electricity+Refinine gets us
Nationalism+122g+11gpt+WM from Korea. Korea has Facism and Aztecs has Facism/Communism.
I have a question: the rule says "one tech per turn by trade", does it mean "one tech", or "one tech trade"? Can I get two techs in the same deal from AI?
We actually can steal a tech faster than self-research (we are making 381gpt) But I self research for now.
IBT Aztecs and China MA vs France. We got Pollution.
(5)1425AD: London is now 2-turn riflemen factory. It should keep building this to replace old units, which can be disbanded to speed up other builds.
Hasing is going to riot too so a taxman is hired.
(6)1430AD: Saldae hits culture 100 and expands, but it expands to 3 tiles on one side only. Is it true that culture expansion cannot cover ocean tiles? News to me.
Aztecs get Espionage.
Good news is that Aztecs/Korea/India have no oil, and no other AI seem to have extra.
By a closer look at the map:
* Carthage does have two sources, so it's selling to someone.
* China has one source in the far south island (it does have a harbor), ring 1 of a size-1 town, which we could actually get if we settle very aggressively and rush some culture.
* Byzantine has one source.
* France has one source.
* India/Aztecs/Korea has no local source.
So i don't understand why Carthage has only one source in diplo screen. Who is receiving it? I'm confused.
IBT Korea and France make peace. India and Byz MA against France. India and Carthage sign MPP. Nottingham builds Stock Exchange and starts hospital.
(7)1435AD: Oil is connected and is worth more than Espionage to India. Steel is in 6 turns, so I get
Steel by oil+23gpt+189g. Start Combustion in 15 turns with +49gpt.
IBT Korea and France MA against Aztecs and China. This might be good news as Byzantine is rich (more than 10000g, and so Korea might have got some gold. Carthage and Korea make peace (gold transferred?) We catch Byzantine spy again.
(8)1440AD: Korea has no gold but got Espionage.
We can get
Sci Meth from France by Steel+WM+7gpt+52g, or Replaceable Parts by Steel+WM+55gpt+47g. I thought for a while and decide not to sponsor its research, so Sci Meth it is.
France has no Atomic Theory, so I guess she is researching it.
Now Carthage shows one extra oil. Good that we made the deal with India last turn.
IBT Coventry worker->cathedral. Byz starts SETI.
(9)1445AD:
(10)1450AD:
Not sure what the workers should be doing, so I'm chopping forests.
Aztecs have 33gpt to spare. I suggest we sell Sci Meth for that, and also get Espionage from Korea.
Question: do we want to try steal? We may do so every 5-10 turns depending on immediate, careful or safe. It's faster than self-research (I'd like to take Atomic Theory that way). But it may disturb the AI war and make them sign peace, and rifles against tanks isn't that funny..