RBC16 - Sleeveless

preturn: I switch min research from Republic to Feudalism. We are in good shape except the two charthaginian towns.

Since we have a lot of money, I establish embassies when they are cheap:
Korea: Seoul is size 4, 6spt/2fpt, 3 spears, building spear, has iron/horses.
India: Delhi is size 3, 7spt/2fpt, 2 spears, building settler, has iron and 1 lux.
Aztecs: Tenochtitlan is size 8, 8spt, 3 spears, building Great Wall, has horses and 4 lux.
China: Beijing is size 6, 10spt/2fpt, 4 spears, 1 warrior and 2 settlers! Building MoM in 12 turns, has horses and 3 lux.
France: Paris is size 2, 4spt/2fpt, 4 spears, building settler, has iron/horses and no lux.

Aztecs know China, Byzantines and Carthage. China knows Korea. Carthage knows Byzantines. No other AI contacts.

It seems France has a big island to itself

IBT Byz completes Great Lighthouse. It will make her more likely to find others.

(1)730BC: spear/settler goes north for settling.

Cita grows to size-2.

(2)710BC:
(3)690BC:
IBT India completes Great Wall.

(4)670BC: Aztecs enter Middle Ages too.

(5)650BC: So does China.

Warwick is found and starts a harbor.

(6)630BC: Carthage gets Feudalism. I can see a reg NM in Cirta. Hastings is going to riot so hire a scientist.

(7)610BC:
(8)590BC:
IBT Byz declares on Carthage. This is good. France starts Zeus. 9 barb horses appear!

(9)570BC: Kill several horses. Have to cancel worker action.
IBT our 2 archers are killed.

(10)550BC: only 4 horses left. China entered Middle Ages too.

We are producing archers now, and we should be ready to attack in 10 turns with about 10-12 archers. We should clear the barb camp asap.

AI is catching up. France is way behind but has the biggest territory. We should consider invading it at some point?

Since Byz is at war with Carthage, maybe there is a chance to broker with her free tech. Byz only lacks Currency to enter Middle Ages.

Do we want to send the next settler to the horses island SW to India? Or not bother?
 
10-12 ought to be enough unless it is rushed full of units as flip prevention.

Do we have any sort of artillery ?
 
An invasion of France will require a huge support effort. Something I don't think we're capable of at the moment. I think we need to think about what our purpose for going to war would be. What do we want to get out of it.
 
We might want to invade the three alien cities on our own continent before we sail across the world to attack France. :)

550BC: There are a couple of barb horse left. I manage to dispatch them without further losses.

530BC: Seeing China sailing a ship along our north coast, I send our new settler south to rendezvous with the galley. I'm going to grab the island off Korea's coast.

510BC: China settles on one of our dots. The AIs are not cooperating with the notion that this is "our" continent.

490BC: I sell a tech to France.

470BC: Lost one of our curraughs trying to sail across to a new land mass I spotted off the SE coast of France.

Late: Built temples in London and a second good city, granary nearly done in third good city. I added two workers. Settled Newcastle. I kept checking for deals on Republic, but only two civs have it so I held off. Carthage built the Great Library, in addition to being several techs ahead of everybody else. India and China went to war, yet India does not even have mapmaking yet. :rolleyes:

Our situation is a tad more bleak than I intended, but we'll see what we can do with it.

rbc16-350bc.jpg



Sleeveless in 350BC


- Sirian
 
Sirian said:
Our situation is a tad more bleak than I intended, but we'll see what we can do with it.
A master of understatement. I believe our favorite Swede is up.
 
Got it. Estimate 95% chance of completing tonight.

470BC: Lost one of our curraughs trying to sail across to a new land mass I spotted off the SE coast of France
* No suicide ships
:nono: :p :)

Unless I misinterpreted and it was a barbarian galley who sunk us.


Grimjack
 
350BC, Expansion phase almost over, only a spot or two in the tundra left.
China is 'fighting' India, and Carthage is 'fighting' Byzans. Our military is six archers and two spearmen.
Perhaps a bit premature to go to war against Carthage, and I would like the iron city to be our first target.
( In case we go to war. We have a good enough situation so we could quite easily get a diplomatic victory. )

It is with a nit of nervousness I veto a granary in Warwick. Warwick would lose a lot of potential food while we built our harbor, so I switched the granary to a harbor, losing one turns production ( this turns. )
This way Warwick will end up size three instead of two when we have harbor and granary. Hope I got my priorities right here.

As to Nottingham, I will think a bit if I want temple or harbor next after the granary.

IBT: Spot a barbarian horse coming out of the fogs to the east.
Nottingham produce Granary, and is set on Harbor in a difficult decision. Aqueduct and Temple are also valid choices. Warwick finish a harbor, and is set on Granary. Indians start Artemis.

330BC I sink a barbarian galley in a fit of stupidity. ( No reason to risk our galley on chasing barbarians. )
Aztecs wants 7 gpt for one of his luxes, and since 10% lux tax is only 3 gpt, I will not buy. I cannot sell our silks for both of his luxes either, so I will let them pass our citizenry by.

IBT: I spot another Carthage ship heaading for our shores. Sigh. Likely the settler coming out of London will be our last for a while because there are no more spots to settle on.

310BC I am dancing trying to lure the barbarian horse to move next to our archers, but fail. Hopefully next turn.
I buy Republic from Aztecs for 744 gold and 15 gpt. I will wait one turn before revolution so I can finish the settler out of London.

IBT: London produce a settler, and I start a marketplace.

290BC Try to promote two archers on two barbarian warriors, but fail to do so.
I do not know what the Aztecs have done, now they only have 188 gold left. I want them to balance the Cartaginians, preventing them from growing to fat.
I sell Code of Laws to India, getting them to pay 210 + 2 gpt.
We get a lucky break, and only three turns of Anarchy.

IBT: Aztecs smell blood, and I am tempted to defy them. If I had bothered to fix our bookkeeping and paid him all the money for Republic in gpt, I would have told him to shove it, but now we will likely want him to help us against Carthage, so I give him an additional 65 gold he 'forgot' to charge for Republic. A curragh of ours sink a barbarian ship.

270BC Nada

250BC I take a chance, and trade Monarchy from France at Monopoly for Map Making, Literature and Code of Laws. I hope no one will get it during the next couple of turns, so I can trade for something else.

IBT: hahahahahaha, I watch in glee as I see a Carthage settler pair getting wasted by two barbarian horsemen. Hahahahahahah
Go republic at the elections, and Grimjack is voted President.

230BC Now that I have the power, I rush a harbor in Newcastle. I do the rounds, looking for someone that likes to be king. China goes first, but they are a bit cheap. 195 + 2 gpt + Monarchy gets us Monotheism.
I then further grease the Aztecs granting them Monarchy in exchange for two luxes and some gpt. I know this is a cheap sell, and I probably should have saved, but I went ahead while they had luxes to sell.
After some consideration I rush the Barracks in Hastings. We want to build a couple of units here before we strike at Carthage.

IBT: Lots of people start Hanging gardens.

210BC Earn 25 bucks wasting a barbarian camp.

190Bc We have roaded up another spices, and it is time to see what I can get for it. I can deal with either China or Carthage for a lux, but neither choice is very appetizing, considering we might want to have a choice in whichever foreigner we want to oust first. I really want the iron Carthage poached, but the Chinese might be easier to oust right now, before they get their riders. Of course our army is so impressive they will fall down dead laughing at us. I deem it will take more than twenty turns before we have enough archers to take out mercenaries. I get furs and 22 gold from Carthage for our spices.
The added lux makes it possible to go a short while without lux tax.

IBT: Carthage starts Knights Templar :(

170 Our settler heading east towards the dot on the promontory ( Edge, piece that sticks out into the ocean. ( I am having language problems. )) it is joined in a race with a Carthage settler.
Hastings worker is done, but instead of merging him, he will have to wait for a ride to the mainland. The ride will be available as soon as it is no longer useful in blocking the passage north for the Carthage galleys.

150BC I reread the rules, and move my galley right now, as we need to race without blocking. It will get very exciting.
I cannot manage to figure out how to get a screenshot on this portable comp, so I will leave it up to someone else to snag a picture of our eastern coast.
Settler can settle where he is, but we have a dot from our dotmap one step east.
Aztecs can land a settler or not, and in that case we had better settle.
Carthage is probably headed to where we have our fortified veteran archer, as that is the tile where the barbarian horses wasted the last settler from them.

Next leader chose between infra or military. I chose infra, and I suspect we might build infra until we get longbows.

Also, consider rushing the granary in Warwick before it grows.

I also realized a flaw in my plan for a diplomatic victory, seeing as we cannot build wonders. The game just went much harder :)

Grimjack
 

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I've got it. It may take until late Monday to get it played.
 
Pre-flight – 150 BC – Get out the rules and review them. Get out Sirian’s dot map and check to see where that settler is going. Mapstat says we have some flip pressure at Warwick and Newcastle, about 1%, so I change which coastal tiles are being worked.

Check out the various screens. We are weak militarily and culturally, and anyway you want to measure us… we’re weak. We can have feudalism in 20 turns with lone scientist or… 20 turns.

Cities are managed nicely. Can’t argue with the builds either. Except the temple in Newcastle. I change it to a library. Hit enter.

IBT – Joan doesn’t want to continue the ROP.
Canterbury: cat=>cat

1. 130 BC – We get to the dot first. The Carthaginians are headed off to the north to settle.

IBT – Cancel that, a Carthagian town is built two south of where our settler stands. :gripe:
Nottingham: harbor=>library (to get the whale)

2. 110 BC – Pick up our Hastings worker. I’ll transport him to Newcastle. We now have an extra spices on line. I peddle it around. I can get incense & 5G from Mao, or 5gpt & 42G from Monty. No one else has a harbor built yet. Since we’re already running at 0% lux, I sell it to Monty for the cash.

IBT – The peace loving Gandhi demands Monarchy. Sure you little punk. But you’ll get yours!!! The Carthagians have built another city. We’re shutout in the NE of our own continent! Time for some military.

Middle: China & India sign peace.
Canterbury: cat=>worker=>warrior=>warrior
Hastings: Spear=>Granary
London: market=>warrior
Theology is out there, and Feudalism is widely known (we’d be @ 5th)
As if the Chinese weren’t cultural giants already, they complete Artemis. The French get the HG.
I decide to build an iron colony, since Hannibal hasn’t used that iron yet. Lux bumps up to 10%. It costs us 7gpt, so not trading for the incense still makes sense.

Get the worker over to Newcastle.

Since a mass warrior upgrade would probably be considered having something up our sleeve, I switch London and Canterbury over to swords. I do upgrade the one warrior that we just built for 60G. We still can’t buy Feudalism.


Late: Carthage and Byzantium sign peace. Hannibal starts Leo’s.
London: sword=>sword
Several civs start KT.


After Action: Well we got shut out of the last city. We have two swords, six archers and a cat. Might need a little more before we get to go on the war path.

Save: http://www.civfanatics.net/uploads8/RBC16_-_50_AD.zip
 
I would say the number one goal should be to liberate our own continent. There is bound to be a load of resources considering the effort expended by Carthage to steal it from us.

The question is if we should warm up on the Chinese before they get riders, or hit Carthage asap before they have more than a few knights.

I would say to go for Carthage, sign up the Aztecs and Chinese, hoping Carthage would bump the chinese of our continent for us.
Two more swords, and a couple of cats, and it might approach overkill.

Grimjack
 
Might want to get a sword over to each of our islands. Carthage has boats all over the place. One offensive units in each location should be enough offensive defense. So in that case you will need four more swords. I'd get at least four cats. Those NuMercs will be an challenge for our swords.
 
Oh, I think that goes to me next.

I should have it played tonight.

Couple of swords and cats, coming up. :)
 
Some of you guys who are in like sixteen SGs at a time... :eek: How do you manage it? :crazyeye: Doesn't leave much time for tourney play. Can man or woman survive on SGs alone? :)

- Sirian
 
Sirian said:
Some of you guys who are in like sixteen SGs at a time... :eek: How do you manage it? :crazyeye: Doesn't leave much time for tourney play. Can man or woman survive on SGs alone? :)

- Sirian

Well, first of all, I *try* to limit myself to about five at any given time. As you may notice, I have failed miserably of late. :rolleyes: Though this is partially due to several games I had expressed interest in being started at once.

As for tourney play, well, I'm just not up to those standards. It's not so much that I can't, although I am by no means an 'elite' player. It's more like I just can't stay concentrated for long on my own games. I will often neglect MM and such in my games because I am just not patient enough. With a SG, I know I only need to stay focused for 10 turns at a time.

So yeah, I can survive on SG's alone, though I usually have a solo game or two going for when I'm not up in any games. (it does happen, as does the reverse)
 
I have limited myself to one quality tourney at a time. Right now that is the Epic. For me the GOTM is very one dimensional. Get to domination limit as quickly as possible, then choose your victory type. Plus I really enjoy the comradery and teamwork of the SG.
 
First off, sorry for the slight delay, I got distracted by my solo game last night. Go figure. :shrug:

Second, I think Bugsy just likes to check and see when I actually download the save. As you may have noticed, I generally grab it when I'm ready to play.

Where am I going with all this, you ask? Just trying to give a reason why Bugs might attach an empty zip folder....:p
 
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