Charis
Realms Beyond
Some would call it the running of the bulls, but throughout Crete a Golden
Age was seen unlike any before. Some remembered the sting of Chinese and
Iroquois barbs and wanted blood. Others wanted peace, and did not want
to further our reputation as "Cretans". The advisors convened in Knossos...
Eighteen glorious cities, 38 units, including 20 normal mil units and 6 mighty
bulls. Mil advisor report: Big Barbarian outburst near, entire world is in
Monarchy except Despotic England. Entire world is at war. We're weak compared to
EVERYONE except England?? Ack! Can this stand??
Land? Ah! A break in the land between China and Egypt, so... we're SMACK in
the middle! China can be 'contained' with the choke point city/area of
Macao. Wormtown and a wall of units would be the chokepoint vs Russia,
if we can capture the cities south of there. We need settlers out the wazoo,
just for unclaimed land, never mind captured land. Hellespont and Rafkos form
the Eastern choke, although we have expansions further East and would like to
continue growing in that direction. It just widens up a lot past there however.
Foes? Eight puny cities for England. 17 for expansionist USA, 16 for China with
lots of room left to expand. 13+4 for Russia. We're first in population and GNP,
income, productivity... we top the charts
Knossos is #2 city behind Salamanca.
We're third in land area, doing awful vs disease, and dead last in military
service. That Great Wall doesn't scare me in the *least*. It doubles the effect
of walls in towns that have them, so +50% to +100%, and has zero effect on
size seven cities. Total culture... 274
What do they know?! China has less??
That's just pathetic
Tech? OMG! We *are* in the middle ages, and researching Feudalism!! The dominance
of our Bull Riders is short-lived at best! Must... get... Sun Tzu... (After
colloseum, Colossus prebuild for SunTzu is an option, although it can't be
allowed to complete as is)
The *desired* plan would be... sack Macao and set up a fortress there, then
end the war with China. Take on England and grab one to several cities, build
several Bull Riders and while we still face spears, gogogogo. We DO have seven
barracks, more than expected. All in core cities. Of these Pungetoss and Goryna
are building courthouses, and should continue. (It's effect is like a factory
if you're losing 1/2 shields to waste!) Vai, Malia and Hellespont turn to Bulls
before resuming their marketplace. That's all I can afford to switch. As much as
I want a stronger military, the infrastructure is too weak.
150 BC (0) -
Immediate plan: hmmm... York is "out of the lanes" but two before it and two
after it are BOTH still river spots. The nearer one is unclaimed -- we can
settle there asap. Vai is switched to Settler, due next turn. We have 2-3 bulls
we can send to Macao and one slower spear. That's ALL we can spare, the war will
have to end there. Can't afford war with Russia yet either. 8-\
130 BC (1) - HA!! China and England sign a military alliance against us!
Could that be brilliant deduction by the AI? Or blind luck? Good luck?
Bad luck? In any case, Liz chooses **VERY** unwisely and we're going to
BRING IT!
China and Russia sign an alliance vs Iroquois. (Uh oh... not Russia in
vs us too I hope!) We sell Russia incense for Literature and 150 gold,
to make it disadvantageous for them to get silly thoughts. They won't
ally vs the Chinese though
(Yes vs Iro but they couldn't actually do
anything) An english spearman on leave when war was declared finds himself
in the distinctly WRONG neighborhood at night, and is gored!
We toy with idea of trying to research Feudalism, but almost the whole
world studying Monotheism, we can buy it far cheaper.
110 BC (2) - Littos spear made elite by a barb.
90 BC (3) - Rome and England come to peace. Russians moves around 100,000
units. (Sheesh, or seemed like it anyway. All horses, which means...
Cossacks later
)
End of last turn we moved two Bulls into Koutoloufari, three steps away from
York. The first, and elite, now attacks. And autorazes York!!?? Sheesh!
The power of surprise Bull rush! Woo! We even capture a catapult (cough,
our nations first!) The second bull picks off a wandering English archer.
Up by Smutville... a bull goes for the upcoming Chinese spear. Hmmm, he's
Elite. Wouldn't a GL be nice... THESEUS!!
It was YOU riding
the mighty Bull??! Hazaa!
70 BC (4) - Vet spear takes on TWO chinese swords and wins becoming elite.
Cathy says "GET OUT OR WAR!" Er... would you like a right of passage,
Cathy, seeing as you're tromping around my land like you own the place?!"
"You have chosen wisely she says." "No, girl, YOU have!"
Durn now horses are REALLY flying! They hit Warwick but are repelled.
Hey now, we're going to raze Warwick
Oh shoot, they get in Taurus'
way. Well, we can't capture and no settler anyway, Russia will get it.
Knossos... settler, bull, barracks, start towards university, or prebuild
Sun Tzu? What to do with Theseus?
As a military society, with lots of fighting ahead, and knowing how rockin'
a bull army could be, especially now, I'm thinking Army and Epic. *AND*
such an army could raze London
So let's form one, then Epic in Knossos.
Courthouse in Pungentoss Weedae confirmed as good move - it lands and now
our output is the solid 10/turn (12 minus two).
An English ship disappears SW of Doxologia in our dye territory. A bull
and settler are ordered there to investigate and 'correct' the situation.
50 BC (5) - Phew! Our exposed elite spear and hurt bull are ambushed by
three Chinese swords and one spear. Bull wins first, spear drops quickly
to 1 hp then wins, the bull to 1hp then retreats, and no one left to attack
either 1hp unit. That was close. Regrouping is in order, and we'll bring
up the army in a turn or two to deal with this.
More Russian horses STREAM towards Warwick.
Iro start Great Library. Aztecs complete Colossus. No one switches.
We found Pamplona
in lane formation on floods and river.
There does Theseus meet with the three bravest of all bull riders in the
nation for a solemn ceremony...
The Running of the Bulls!!
An army is formed.
Age was seen unlike any before. Some remembered the sting of Chinese and
Iroquois barbs and wanted blood. Others wanted peace, and did not want
to further our reputation as "Cretans". The advisors convened in Knossos...
Eighteen glorious cities, 38 units, including 20 normal mil units and 6 mighty
bulls. Mil advisor report: Big Barbarian outburst near, entire world is in
Monarchy except Despotic England. Entire world is at war. We're weak compared to
EVERYONE except England?? Ack! Can this stand??
Land? Ah! A break in the land between China and Egypt, so... we're SMACK in
the middle! China can be 'contained' with the choke point city/area of
Macao. Wormtown and a wall of units would be the chokepoint vs Russia,
if we can capture the cities south of there. We need settlers out the wazoo,
just for unclaimed land, never mind captured land. Hellespont and Rafkos form
the Eastern choke, although we have expansions further East and would like to
continue growing in that direction. It just widens up a lot past there however.
Foes? Eight puny cities for England. 17 for expansionist USA, 16 for China with
lots of room left to expand. 13+4 for Russia. We're first in population and GNP,
income, productivity... we top the charts

We're third in land area, doing awful vs disease, and dead last in military
service. That Great Wall doesn't scare me in the *least*. It doubles the effect
of walls in towns that have them, so +50% to +100%, and has zero effect on
size seven cities. Total culture... 274

That's just pathetic

Tech? OMG! We *are* in the middle ages, and researching Feudalism!! The dominance
of our Bull Riders is short-lived at best! Must... get... Sun Tzu... (After
colloseum, Colossus prebuild for SunTzu is an option, although it can't be
allowed to complete as is)
The *desired* plan would be... sack Macao and set up a fortress there, then
end the war with China. Take on England and grab one to several cities, build
several Bull Riders and while we still face spears, gogogogo. We DO have seven
barracks, more than expected. All in core cities. Of these Pungetoss and Goryna
are building courthouses, and should continue. (It's effect is like a factory
if you're losing 1/2 shields to waste!) Vai, Malia and Hellespont turn to Bulls
before resuming their marketplace. That's all I can afford to switch. As much as
I want a stronger military, the infrastructure is too weak.
150 BC (0) -
Immediate plan: hmmm... York is "out of the lanes" but two before it and two
after it are BOTH still river spots. The nearer one is unclaimed -- we can
settle there asap. Vai is switched to Settler, due next turn. We have 2-3 bulls
we can send to Macao and one slower spear. That's ALL we can spare, the war will
have to end there. Can't afford war with Russia yet either. 8-\
130 BC (1) - HA!! China and England sign a military alliance against us!
Could that be brilliant deduction by the AI? Or blind luck? Good luck?
Bad luck? In any case, Liz chooses **VERY** unwisely and we're going to
BRING IT!
China and Russia sign an alliance vs Iroquois. (Uh oh... not Russia in
vs us too I hope!) We sell Russia incense for Literature and 150 gold,
to make it disadvantageous for them to get silly thoughts. They won't
ally vs the Chinese though

anything) An english spearman on leave when war was declared finds himself
in the distinctly WRONG neighborhood at night, and is gored!

We toy with idea of trying to research Feudalism, but almost the whole
world studying Monotheism, we can buy it far cheaper.
110 BC (2) - Littos spear made elite by a barb.
90 BC (3) - Rome and England come to peace. Russians moves around 100,000
units. (Sheesh, or seemed like it anyway. All horses, which means...
Cossacks later

End of last turn we moved two Bulls into Koutoloufari, three steps away from
York. The first, and elite, now attacks. And autorazes York!!?? Sheesh!
The power of surprise Bull rush! Woo! We even capture a catapult (cough,
our nations first!) The second bull picks off a wandering English archer.
Up by Smutville... a bull goes for the upcoming Chinese spear. Hmmm, he's
Elite. Wouldn't a GL be nice... THESEUS!!

the mighty Bull??! Hazaa!
70 BC (4) - Vet spear takes on TWO chinese swords and wins becoming elite.
Cathy says "GET OUT OR WAR!" Er... would you like a right of passage,
Cathy, seeing as you're tromping around my land like you own the place?!"
"You have chosen wisely she says." "No, girl, YOU have!"

Durn now horses are REALLY flying! They hit Warwick but are repelled.
Hey now, we're going to raze Warwick

way. Well, we can't capture and no settler anyway, Russia will get it.
Knossos... settler, bull, barracks, start towards university, or prebuild
Sun Tzu? What to do with Theseus?
As a military society, with lots of fighting ahead, and knowing how rockin'
a bull army could be, especially now, I'm thinking Army and Epic. *AND*
such an army could raze London

Courthouse in Pungentoss Weedae confirmed as good move - it lands and now
our output is the solid 10/turn (12 minus two).
An English ship disappears SW of Doxologia in our dye territory. A bull
and settler are ordered there to investigate and 'correct' the situation.
50 BC (5) - Phew! Our exposed elite spear and hurt bull are ambushed by
three Chinese swords and one spear. Bull wins first, spear drops quickly
to 1 hp then wins, the bull to 1hp then retreats, and no one left to attack
either 1hp unit. That was close. Regrouping is in order, and we'll bring
up the army in a turn or two to deal with this.
More Russian horses STREAM towards Warwick.
Iro start Great Library. Aztecs complete Colossus. No one switches.
We found Pamplona

There does Theseus meet with the three bravest of all bull riders in the
nation for a solemn ceremony...
The Running of the Bulls!!
