RBP8 - Culture Conquerors

OK, glad we got that sorted out. Skyfish is up again, followed by Charis. Vive la Zulu! :hammer:

To refresh on my earlier comments: I'd probably avoid whipping Paris any more; we aren't that far from Republic. We could also disband military in the city to get the temple built.

Oh, and cancel those granaries being built if we're about to capture the Pyramids :D
 
Oh thanks a lot CB !
You bet I wanna take Paris ;) but more important is to keep you in the game !
Great stuff, I have now gotten it my friends.
 
Ok I have played 2 turns into my round and it's pretty obvious that we are able to wipe out all of France very quickly (I probably could do it on my round).
I wanted to check with you guys on the following :
Is it in line with the spirit of the game to in a way "farm" the French to increase our Great Leader chances ?
We could take out Paris and maybe 2 more cities but then wait for our Elites to heal up and, while still not signing peace, just make the war last that little bit longer in order to have a max number of Elites and thus increase our GL chances.
Also there is still plenty of barbs and at the moment and we have only 2 elite warriors and no Elite sword so the chance of popping a Leader is very slim.

What do you think ?

I believe we should do it because :
- we could very easily finish the war with France and end up with no Great Leaders.
- we could disband a lot of swords in Paris in order to rush a Temple, that will in itself lengthen greatly the time we are at war with France.
- I find it is in the spirit of the game to rush culture in Paris, ASAP and by any means possible, even if that cost us time, money and effort while at war with France.

Let me know as I will go on playing in about 6/7 hours.
 
Yes. The challenge to complete a 20k, with the further military restrictions, should be sufficient by itself that we can pursue it by whatever means desired.

I would draw a line here: at intentionally leaving France with one city to produce a trickle of units for our elites to slaughter. Wipe them out if it comes to that, but that's some time away yet.
 
preturn : Continue (start ;) ) the process of getting reg warrior to MP duty and getting our Elite warriors to the frontline and vet warriors to barracks cities.
One big weed is that those Dyes right on our doorstep in Bapedi are not hooked up yet...
OK I Know we hate roading through Jungle but we are paying 10% lux for nothing here.

1-730: Damned French rush something as the city is now size 1 ! "The power of cats" would say someone I know ;)
Defended by 4 spears, we lose only one sword but get 2 promos to Elite (out of 4 victories) with very minor hp lost.
We capture Paris and the Pyramids and start building a Temple.
Granaries changed to Temple in Ngome (under Cultural pressure from Canterbury) and Mpondo (no other better choice).

ibt : French warrior loses vs our vet sword in jungle, we get another Elite promo.

2-710: we kill some barbs, have an SoD moving towards Lyons, another one towards Avignon. Have a chariot on the French Iron to pillage next turn (if he survives).
ibt : Helio completes Colossus, our only horse in france retreats from a counter by an archer, indians & babs building great library.
No resister in Paris anymore : either I sacrifice 8 or 9 swords or I can go on leaderfishing I choose the latter. Join workers + Whipping was not really a possibility I 'm afraid...

3-690 : we capture Lyons almost without resistance, no promos. We pillage their Iron.

ibt : french start Great Library :goodjob: our Elite sword defeats a french sword counter.

4-670 : troop movements.
ibt : the barbs attack a French archer that was annoying me :lol: , they're gassed already, no counter.

5-650 : more troop build up near Avignon, troop movements, healing of Elites.

6-630 : we auto-raze Avignon but still no GL despite 2 elite victories. French have Republic ! ..and would be glad to give it to us if we stopped that genocide.
Hu...no thanks ! Will count on some other AI buying it from them. Research stopped. We make +39gpt and have 630g. Temple plans for Paris changed.

7-610 : English still do not have Republic. Moving troops again. Irrigating those mined Games in Paris.

ibt : Elephantine Completes the Great Library :eek: :eek: :( :mad: :cry:
French found Dijon in Jungle just above Ngome, catching my 2 elite warriors and 1 elite sword going towards Marseilles by surprise.

8-590 : Our Elite sword kills a french warriorwith no damage...but still no GL.
The English actually discovered Construction and exchanged it for all their treasure (more than 300g) to France for Republic, that will help the French war effort.
We buy Republic for 20gpt and 170g : I want to keep my treasure for rushes in Paris and keep the English searching for us, giving them a big lump sum they could spend it all
on rushes themselves. We drop into Anarchy for 6 turns and lose 20gpt.

ibt : English build Great Wall.

9-570 : We kill a French sword near Chartres in the battle for the Iron and get promo. We encircle Dijon with 2 elites in hope of leaders.

ibt : English troops build up by our Jungle city. You can have it if you want I don't mind the 20gpt this will save us and the city is useless anyway.

10- We capture Marseilles with an Elite warrior but losing a vet sword, still no GL. Retreat an Elite warrior towards jungle city just in case the English want a taste of us.

We...need...more ...workers !
I had all fringe cities only producing workers almost and I believe we should go on.

It was a difficult turn, I could not convince myself it was better to disband all those swords for a Temple instead of going Leader fishing,
I did the latter because I could (gut) feel someone might actually complete the Great Library before us...guess what happened ? I had no idea this would happen so fast.
I knew it was risky and I assume my responsibilities. There is still hope of getting a GL so will see in a few turns how that works out...I am sure the subliminal power of Charis will "work wonders", literally.
I purposely took time to destroy the French just to increase our chances for a GL, waiting for Elites to heal, letting them attack only wounded untis, playing cat & mouse with the AI in order to use our 2 Elite warriors.
Getting Republic so fast, sort of compensates as we will have a Temple in Paris in 4 or 5 turns.

Sorry for handing over in Anarchy, I hate to do that but the clock's tickin' !

http://www.civfanatics.net/uploads4/RBP8-550_BC.zip
 
I could have missed out on the Dyes, no offense meant. The Spices indeed hooked up nicely.
 
CivGeneral holds back on his emotianal Explosion

I should be ready. Are there anything that I should Improve or suggestions I should do when I get the save. Thanks

Discurraged Aspiring Deity Player,
CivGeneral
 
The Great Elephant, Charishaka of the Zulu, was proud to be in command. Not
only in command, but at a time of great GLORY for his empire. We would swallow
the swallows known as France, and establish a new seat of power in the wondrous
city that would become known as Parishaka. In fact, mandate one was renaming of
the city. :hammer:

As he reviewed the annals of recent history, Charishaka was delighted to see
that we had captured the wondrous Pyramids in our new cultural center, although
it was shock and dismay to note that another, weaker civilization, spending too
much time with books, had been the first to build a Great Library. The other thing
he noted with sadness was that others had forsaken his beloved Impi, choosing to
delay their entrance on the world scene for a 'more opportune time'. Anarchy was
in fact reigning, but Charishaka would bring us a new and much more productive
form of government. He would also protect the empire with his favorite Impi.
He would push his men hard to help them become elite, and if at all possible,
see if a great leader would emerge. For surely such a leader could help build
a new cultural building dedicated to the King of Kings. A Sistine chapel would
be the highest form of culture available in the middle ages. The arts would also
serve us well if we could be ready for them, e.g. Bach's and Shakespeare's. It's
early yet, but we must know these things and be ready to work towards them.
Add in Forbidden Palace (3cpt) and Heroic Epic (4cpt) and there's no shortage
of good things to build.

Looking now at the save... we have the strongest military in the world?! Fantastic!
Tip for when in anarchy - the governor will assign clowns willy-nilly, be sure to
reset most to taxmen. We get an extra 5 gpt from this. Also, don't work forests or
hills, but set everything to max food, the only thing not fully corruped under anarchy.

[0] -550: We don't need reg warriors around for MP anymore, so I will disband
a few in towns where we're just a few shields short of finishing a build.
We do this in Isand and set up to do it in Hlobane and Zimbabwe next turn.

IBT the she-dog Joan dared to speak to the Great Elephant this turn.
"What could you possibly do to satisfy my lust, Joan?" She winkly coyly.
"No, no, no, you fool! My lust for war, my craving for adventure!"
"Er... construction?" "You are dismissed, Joan." Then her sword beat one
of ours. In other news, a stack of THREE warriors step up next to Ngome.
Do they mean funny business? It would be MOST unfortunate for them if so!
Once again I smack into the "can't create an embassy during anarchy" rule.

[1] -530: Marseilles resistance ends. rng isn't nice to us as we lose two battles
with swords and win a third. The only defender left in Orleans is a 1hp sword,
but no more attackers. Dijon, the silly city, is autorazed. And right with
an English settler nearby. We capture Chatres. Not only no leaders, no promotes.
I shift over what I can to Ngome. AI doesn't move 3-stacks for no reason.

Oh my! Big surprise! England sneak attacks us!! You want the good news or the
bad news? It's the same item!! Our Impi holds the city against three warriors.
You know what that means? Golden Age. In Anarchy. Actually, not THAT bad, it's
just 3 turns of it, and we can use this to jump start Parishaka. Still, not
the best timing.

[2] -510: Our elites fight like pansies, and go down in flames. Not good fishing.
Our impi, otoh, goes on offense vs an English warr-settler inside our border
and lays down the smack!

IBT Sword, although hurt, comes at us again, winning and stealing our cat!

[3] -490: Yet luck is not our total enemy. The sword leaving the city meant only
one defender left, so we capture Orleans, and get the cat back :P AND, the
sword at 1hp died to our horse. The cat then hits an exposed archer, and our
Impi kills it. With anarchy due to end next turn, I fix back the city tiles.

[4] -470: We're now in Republic, with 16 turns of GA in front of us. Income is
around +90gpt, nice. First thing is to rush the temple at Parishaka.
Luxury needs to go to 10%. Zimbabwe is over 20spt for the GA. Charishaka
vows an Impi per turn for the rest of his reign.

We found the city of 'Nandi' (the name of the Great Elephant's mother)
on the ruins of a French city east of Parishaka.

[5] -450: A nice fishing opportunity. Two warrs, one reg and one vet approach
Lyons. We have two swords and an elite warrior. Let's weaken then try the
warrior. Our sword loses, the other wins, and it's our elite vs their hurt
warrior. If we lose, Lyon will actually fall! Instead...

MPANDE! A noble leader trained by the hand of Charishaka!! :hammer:
Oh righteous and wonderful day!! We hadn't actually gotten around to saying
what to do with a leader, but I have to think the first one HAS to go to
a forbidden palace in Parishaka. A second one would be nice for Army leading
to Epic, but if no second one ever came, Parishaka is currently 95% corrupt.
He runs to FP site, and throws all his life into a great yet Forbidden Palace!
It'll take him an extra round to get there. The Great Elephant decides his swords
fight like French pansies, and vows not to make another one. Horses, with the
speed to match the Impi, shall be his offense. Four elite swords dead doing
little damage, while our elite *warrior* has risen to the challenge.

[6] -430: With the library at Parishaka a quarter done with chopping, we rush that
now. The chopped forest spot is a BG too, nice.

IBT After a horse fails to beat an archer and retreats, our impi tries, both
now at 1hp. The archer now returns fire, and loses, promoting our Impi to elite!

[7] -410: Our units have healed and reach Rheims. One horse wins, a second retreats.
A settler moves toward the ivory at our west border to protect them against
English poaching.

IBT Speaking of which, here comes an english settler-pair heading for the spot.

[8] -390: Charishaka says "Our pansymen show their mettle again, an elite dying to
a regular spear in Rheims. Then we summon forth a REAL military unit, and a 1hp
horse takes the city." :hammer:

RBP8-Zulu-410BC-FP.jpg


IBT Hammurabi the weak, the puny of spirit, demands Republic as *TRIBUTE*??
TRIBUTE from the Great Elephant?!??! He's is beyond insane, and his outrageous
demand receives no attention. I tell him that he will see the bust of his mother
covered in dung and surrounded by gadflies before he shall ever see tribute from
the mighty zulu empire. This obviously displeases him, and he makes the mistake
of declaring war on the mighty Zulu. Let him come, and commit suicide at our gates!
We shall fish for leaders of men on his pathetic little bowmen.

[9] -370: Ulundi's courthouse completes, allowing 17spt in GA. I have many courthouses
going btw, the GA is a good time for this. Besancon is autorazed.
Parishaka is getting well improved and is already size five and 10spt.

IBT An archer runs out of Tours - is it headed for Parishaka? A barb horseman is!
Speaking of barb horsemen, we're not far from the time of large uprisings.

[10] -350: That English settler pair left the safety of home, and got whacked.
This will bring Lizzie to the table. She won't give a tech for free, but
almost, Construction for just 6gpt. She has Currency, but that's an insult.
I see no reason not to stay at war for a while with her and if she sends more
troops or settlers, whack 'em with elites. As for Hammy, I can only hope he'll
send units for us to beat on.

Note to next leader: There is a settler on goto to the hill on the river which
covers all those ivory between Ngome and Intombe. If you prefer a different spot,
interrupt his move. The grass spot smack halfway between Nottngham and Canterbury
is also on a river, 3 squares from each of those, but further from our cities.

There is an *unmoved* settler on a square just outside Zimbabwe. He might head
to the ruin spot SE of Marseilles (ex-Dijon), the river spot 3 SE of Lyons,
to cover over ruin of Besancon, or wherever you like. Take along an Impi from Zimbabwe.

We're going at Monarchy at one scientist rate. If you can, let as many courthouses
complete without veto. They're as useful as factories+marketplaces combined right
now in the cities where they are going. Captured French cities are on temples to
help fight flip risk. I've not starved much since I've assumed the plan is to wipe
France off the planet. If we don't, Parishaka might flip. The only problem --
they have a small city, Rouen, on a tiny two square island. There's a risk it could
be impregnable until marines. If we demand the city in tribute, correct me if I'm wrong
but we could not start another war vs France and take their last city?
Look over the map, and if any questions, toss them out to the team.

The current capital is at Tours, and it absolutely must go, and soon. It's WAY too
close to Parishaka and our whole second ring. We're at 100g treasury and +104gpt.
Don't let the empty cities overly bother you either, I've been playing zone defense,
and no foe has shown any moxie in trying to go for them (although it may have
enticed Hammy to foolishness)

BTW, CivGeneral, do not be discouraged. The Zulu are in their Golden Age, bringing
culture to those who fear and fear to those who oppose! Merely aspire, and lead now the mighty Zulus! :hammer:

Save file 350BC RBP8

Good luck,
Charishaka, the Great Elephant
 
FORBIDDEN PALACE! Yay! :worship: Thanks to the great Charishaka!

I peeked at the save. I notice Construction is out there. I would suggest buying it from Egypt and rushing a colosseum for the liberated citizens of Parishaka to enjoy. Then the city can try to build a Great Wall as well.

Also, keep an eye out for grabbing Monarchy and the Hanging Gardens. The only cascade at the moment is two pretty lousy cities on the Great Lighthouse. Great Wall plus Hanging Gardens is as much culture as Sistine for 100 less shields, and we may even be able to get Sistine too.

I would not object to merging workers into Parishaka to take it to maximum size. Let it grow to 7 by itself, which it can do in two turns from now (when it reaches 6 next turn it can pull +10 food.) Of course, we need approximately 28.4 gazillion workers to hack out all this jungle. (If we want to set up a worker farm I won't object. It is funny, though, that Parishaka would be our best terrain site to do it. :crazyeye: I don't think we have any other sites capable of doing better than a worker every other turn, though.)

As for French cities - by regular rules we can take Rouen in a peace treaty, wait 20 turns, and come back for Tours. Our variant rule if strictly interpreted disallows that, though; I think I'd stick to the rule of only one war with France. If Rouen turns out to be impregnable, oh well; just keep Parishaka garrisoned, and the citizens will be converted to the glorious Zulu nationality quickly enough. There's already only two French citizens in the city.

With a massive power and economic advantage, it should be interesting to see how many medieval wonders we can stack up in the city. Can we get and stay far enough ahead to control the entire cascade?

CivGeneral, you are up. I'm on deck.
 
Those are good ideas T-Hawk. I did crank out a good half-dozen workers on my turn, expected before long to work then join Parishaka. In fact the only reasons I haven't done so yet is: major happiness issues, as it was mistreated by the French, and the fact that it's at about +6 good and doing nicely getting to size 7 itself. It would be highly appropriate for the rest of the kingdom to supply workers and population for our great city asap -- and to add native population to our second core. So a pre-sanitation worker farm sounds like a good idea to me.

The procurement of Construction, and possibly Great Wall, sounds very good too. I think we're due for Monarchy in about 30-34. Currency is out there but not cheap. With the GA economy boost, it would be particularly sweet to get marketplaces in asap in our best commerce cities. I would say to let Parishaka wait but a marketplace would allow it to reach size 12 in happiness, so would be very good.

CivGeneral, as far as the war on France... some more units should be healed or available soon, so take Tours asap. That will leave just island Rouen and Grenoble. Rush a galley and send two swords or similar to the island and park outside the city if we can land at all. Shuttle back and get more - don't loose the foothold if there is one. Only then can you go for Grenoble.

It's up to you when to take peace with England (as I mentioned, Construction is cheap there) - it depends how much we want to farm, but really, they're already out of steam and the units coming are only a small trickle.

Charis

PS in EDIT, responding to question below.
England has Currency, but given the insult at asking for it, they're probably the only ones who do. If a second civ can get it, it will make a nice construction broker.
 
Remember the colosseum will help Parishaka for happiness too, as will the Hanging Gardens if the city lands them. I wouldn't worry too much about a marketplace, but if we can slip it in between culture we can do it.

Currency is out there? I don't remember seeing it when I looked; I was looking for a brokerage between it and Construction...
 
Charis and T-hawk - Thanks for the tips :). Ill take it into note when I am on Turn 0.

@Charis - May I ask where did you get the pack to display that wonder discription

Ive Got the game, Since I am working on another set of turns for my Emperor Game, The Timline and Post would be eather posted late night tonight or Tomorrow.
 
CivGeneral,

Ah yes, those graphics! I've used them SO long I forget they're not standard. The wonder overlays got noted by a reader recently when it gave the wrong info on one of the wonders.

General answer:
The CF Customization forum, subforum Graphics Mods is THE place to go for this kind of cool stuff:
http://forums.civfanatics.com/forumdisplay.php?s=&forumid=61

For interface graphic changes specifically, there is a sticky showing previews of the good ones:
http://forums.civfanatics.com/showthread.php?s=&threadid=46100#post811351

As I look over the previews, I *think* I use the following -- in each case I've backup-copied the Art in the original Civ3 folder and replaced it with a graph modpack version. The PtW search path looks to the original civ directory, so these carry through automatically in PtW too (except of course on new wonders, etc.)

Wonder Screens - Il Mafioso's version
http://forums.civfanatics.com/showthread.php?s=&threadid=7630

Build Queue Icons by Nemo

Population Heads with Larger Mood Badges by EvanCiv -- Large (15x15) colored mood smiley on citizens (a must, imho)

I was also using an 'advisor' graphic pack, but the Mrs' requested I return to 'classic' advisors :p

I use an older version of Snoopy's terrain modpack (before the sea color got way blue)

I use a 'straight railroads' graphics mod as well. (Civ2 style)

Finally, SkankyBurns "Easy to see" Resource mod
http://forums.civfanatics.com/showthread.php?s=&threadid=15022

These just change graphics, they're not mods in the sense of changing the rules.

I hope that helps...
Charis
 
Originally posted by Charis
Wonder Screens - Il Mafioso's version
http://forums.civfanatics.com/showthread.php?s=&threadid=7630

Just remember that those civ traits listed on the right of the wonder screen are incorrect and come from the pre-release version of Civ3. Rome - Militaristic and Industrious? China - Industrious and Scientific? Don't go relying on that information if you want to trigger a wonder-based golden age! :lol:
 
The wonder overlays got noted by a reader recently when it gave the wrong info on one of the wonders.

Now guess who that "reader" was ;) ? :lol: :lol: :lol:

My favourite from this screen (and a definite ;) at the present hum...."events" let's say...hum... :
America Expansionist ...and Expansionist !
 
Due to cercamstances that has just happened yesterday. I would have to be skipped. THe reason is that yesterday, I just found out that the refrigerator (Frezzer part had stoped working properly).
Yesterday my family had to look for a new Refrigeratior to replace the old one. Today, I have to be ready at anytime to help with the instalation. In which prevented me from starting the game. I would not get a chance to play my 10 turns. Hopefully by the time I get the save again. Everything would be back to normal.

CivGeneral <- Skipped due to Technical difficulties with a certan household appliance and helping with the instalation of a certan household appliance
 
CivG do you live in the US...or in Germany ?
I can not for the life of me imagine people delivering and installing refrigerators on Sundays ! :lol:
 
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