Ready-Made 'standard' Multi-Figure Units

Basically though, it seems to me that you are NOT allowed to to simply 'mirror', or change in any other way, something that is owned by someone else without their permisson.

Yes, Thats what I found; Unfortunately copyright law seems to have been writen by an american; It just makes no inherent sense- Copyrighting an image is like copyrighting a flower, or a rainbow IMHO~ just plain stupid! Especialy if you are using it for non-profit (Perhaps we could get ourselves declared a "educational resource") :)

The next problem is what happens when I want to make multi units for a mod I'm working on in the 20th century;
Yes there will be units that feature only infantry from PTW , but many of the units will include Artillery (such as the anti-tank gu below).
What can I do? include instructions in the mod on how players should create the units using stephs tool? What if Steph had never built his tool and I had to make them "by hand"? Would I expect each and every player to spend weeks making units for a mod that I'm provideing- And how do I ensure they are used purely for PTW mods?

I'm going to put these points to the guys at firaxis, Once an image is out in the public domain (and civ III as a player custonisable game should realy count as public domain shouldn't it?) It is there for people to do what they want to do with it. If this is not the case why include the units in the first place?
 

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SM, I agree totally. But my main question is if we make multi-units out of them, they will be our work, right? And since you can't replicate the rigonal unit from the MUnit, are we able to post them because technically they are our work and it won't take away from people getting PTW?
 
I wondering why they wouldn.t want to let the PTW unit to be used... it's not like as we trow PTW out ... we just use the graphic not the stat and all .. just the graphic....

well my 2 cents


PS Great job Kryten and Steph!
 
Gral'Tok- we just use the graphic not the stat
Yes, but im willing to bet that making the stats cost next to nothing;), graphics however, are a different story. Don't forget, a lot of people haven’t bought PtW yet.
Smoking mirror- Copyrighting an image is like copyrighting a flower, or a rainbow IMHO~ just plain stupid!
Not exactly, The graphics are part of the game, and making PtW units into Munits, is taking part (a major part) from PtW, and making it totally useless. . . Or close to it.
Computerdude- And since you can't replicate the original unit from the MUnit, are we able to post them because technically they are our work and it won't take away from people getting PTW?
Im not so sure you can't replicate it, since you have all animations, just slightly smaller, all anyone would need would to cut and paste one of them, and make it bigger. Not a hard thing to do. And then the second one, is that there are lots of people who think munits look better than their counter parts, so if they had a choice, they would choose munits over single units any day. This way, the makers of PtW munit conversions, are actually leading these people to breaking the law, unintentionally of course.

A way around the difficulties-
Some ways would be to ask Firaxis to make a download munits section, i.e. only the people who had registered for PtW could access it. I doubt they would do this, but it seems a possible happening.
 
there seems to be a problem with the attack flc of the bowman. When they're attacking to the right (90°), the arrows seem to stay there. They keep hanging in midair.
 
Nice to see that I'm not the only Belgian in here.. :D :D :D

I have a suggestion for making the Settler unit into an Munit, wouldn't it be possible to make the Settler into a couple? One man alone isn't going to be the right start for a new city, right?

Or is there a deus ex machina in the game who takes a rib and creates a woman, so that the city can grow? :crazyeye: :crazyeye:
 
*taps his watch* hmmm...late munits......I hear an approaching mob of kinboats fanatics come to take kryten away....

Hehe, take as much time as you want. :)
 
Hey! Leave Kryten alone. It's bad enough tring to get units done on time for the unruly CFC mob; but he also has to put up with Rimmer and Lister. ;) (Inside joke.) Although if the Fanatics multi-unit had pitchforks added in with the torches....
 
The Cat doesn't help either. (;)Another Inside Joke) Also, should the Privateer be a single figure? Imagine one of those going up against a bunch of Galleies or Caravels? They're transports! They wouldn't stand a chance!
 
Kryten where are those multi units from the middle ages?!?! :D
I really need to implent some to my scenario. Btw you did an awesome job with the ancient units!
 
so was I.
 
Hmmm... well the clock is ticking, in my current game I'm approaching the end of the ancient era, and I'm not sure I can bear to lose the MUnits... but seriously, he has had to do the patch, and fix the hoplite shadow, so he's probably behind shedule... (he also might have Holly at his heels :D)

BTW... is it just me, or the the swordsmen have no attack animation?
 
AHHHHHH!! KILLER SHEEP!!

j/k

It's probably just you.
 
I do apologise for being 3 days late with the Ready-Made Middle Ages Multi-Figure Modpack.
But The Great Apple was right.....delays due to fixing the sound patch, the Hoplite shadows, trying to get the Middle Ages sounds to work correctly, difficulties with the Samurai unit, attacks by double-glazing salesmen, solar flares.....(I shall come back and edit this post later when I think of better excuses).

(Now I know why Fraxis never gives exact times for new patches and expansion disk release dates!)

Anyway, the next modpack is ready and I'm uploading all the units now, which will take a couple of hours as my connection is so slow.
:)
 
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