Ok, thought so. I'll just need to see whether these dedications then still add enough value. What are people's experiences? How many eurekas or inspirations do you tend to randomly get per era when you switch off trigger visibility completely?
Version 2.6
- Updated for Spring 2018 Patch.
To get this to work with CQUI, just delete the URS folder out of CQUI. (That folder controls their Unit Report Screen sub-mod, which conflicts with this one. I checked every report screen and this one super-dominates their URS.) For me that folder was here:
C:\Steam\SteamApps\workshop\content\289070\1125169247\Integrations\URS
Version 2.7
- Added: CQUI compatible.
- Changed: Minor tuning for several boosts.
Version 3.0
- Updated for Gathering Storm.
- Works with Better Tech Tree mod (v1.3).
- Fixed: Boosts have default game value e.g. 50% for vanilla and 40% for R&F and GS.
Please note that all new techs and civics from GS have only 1 boost now (the default one). I will add more once I get more familiar with the new features of GS.
Hello, Infixo. I can do the translation but I need to see which lines I have missed in the last time half a year back in the old version. I'd love to finish translation but the old lines were regrouped and all these days i don't have much time to read and track them. If you send me new lines only in separate file - I'll do it fast. At this time I played only one game with Gathering Storm WITHOUT any mods to see how the game develops... And what should i say: without your mods, Infixo, and without some other good people's mods the game AI and pacing are still very weak. I'm already used to your mods. You can consider it a very good compliment. Especially the mod on the artificial intellect. Without it, the computer is noticeably weaker. I felt a difference.@Tolerant I have released v3.0 of the mod that is updated for GS. There are ~25 new boosts. Can you make an update for your translation so I can include it in the mod?