@oedali Yes, AI goes for RV less frequent. It is by desgn. I wanted only RV-suited Civs to go for it. All other Civs have reduced "likeness" for Prophet Points and Faith. My goal was for them to NOT start the game with Holy Site but rather Campus or invest in infrastructure.
Well... I explained a couple of times for Domination victory that it doesn’t work like this, BUT there is a difference in RV.That made me think of something - to make a challenging game, if I disable all victory conditions except RV with this mod, does that mean they would all go for GP? What would the ones who don’t get a GP do rest of the game? (Go for score victory?)
Excuse me?... you are a technician !!! AI after too expensive buys strategic and rare resources (change if can)
I think it's a compliment and a request in one post .Excuse me?
The mod is working ok, there were no changes that would require big updates.@Infixo are you going to update this mod after each Pack/Community Update within the New Frontier Pass? as I understand, currently there is no support for Pack 2 yet.
... for you wonderful fashions and thank you very much for the done work !!! expensive strategic and rare resources for AI very facilitate a game (correct, please)Excuse me?
Version 1.8
- Updated for DLC Ethiopia - support for Menelik II, Diplo Quarter is favored when going for Diplo Victory.
- Updated all belief flavors to reflect latest NF changes.
Please note that New Personas are not yet included - these are separate DLCs. They work by using default params.