Did so with what I could erase.The most obvious version is freeing up some space, both on the drive you're installing to and the one your temporary files folder resides (if it's different).
Is it really working as intended in the sepataratism/revolution when a city just suddenly turns over to Barbarians and most of your culture gets swapped to barbarians?
I like the mechanism but it's so tedious to build that culture up again especially when barbarian culture is suddenly 5-6times of what i have meaning near constant city-swapping due to revolts
I wonder why I can't get the RI Huge NoAm Sasia map by WaywardRogue77 to appear in the scenario options even though I put it into PrivateMaps. The RI Crusades map doesn't appear in the scenario options either. I'm playing with 3.5 with the latest hotfix, not the SVN version.
I'm a bit confused... What are the conditions for signing open borders in recent SVNs now?
I'm really not a fan of the new UI theme, I find it quite difficult to read text on it.
That is better, thanks.
Comparing the game to old screenshots, it looks like the new font might be more jagged than the old one.
Also, with the larger font size the income overlaps with the age quite early, so you might want to expand that box as well.
This sounds very complain-y so I'd like to emphasize that I think you've done an excellent job on RI overall, and I just have a different perspective on what works well in this one specific case.
I'm liking the UI changes overall, however since my monitor is better and my eyes worse than in 2005, I still bump up the font sizes a few more notches manually in the interface file.
A big problem with SVN 5314, the new larger main screen lower left interface box overlaps the first 3 units on the unit bar making these units nearly impossible to select. I'm using an ultrawide monitor if that makes any difference. I don't know my way around CvMainInterface.py though I may trial and error a temporary fix myself...
"Fixed"
In game, in the BUG settings on the Plot List tab I changed Draw Method from BUG to Vanilla. When set to BUG, the first 3 units are behind the lower left box, when set to PLE they are in front of the box, and on Vanilla they are appropriately positioned next to the box. I'm not really sure what I'm giving up by not using the "BUG draw code".
Seconded.This is the UI overhaul I never realized that I needed. Thanks Walter, it's looking great!
GFont .Size0_Normal = GFont("Century Gothic", "Regular", 11, GFlags(GFontFeature, GFC_FONT_ALPHA));
GFont .Size0_Bold = GFont("Century Gothic", "Bold", 11, GFlags(GFontFeature, GFC_FONT_BOLD, GFC_FONT_ALPHA));
GFont .Size0_Italic = GFont("Century Gothic", "Italic", 11, GFlags(GFontFeature, GFC_FONT_ITALIC, GFC_FONT_ALPHA), 0, GRectMargin(1));
GFont .Size0_BoldItalic = GFont("Century Gothic", "Bold Italic", 11, GFlags(GFontFeature, GFC_FONT_BOLD, GFC_FONT_ITALIC, GFC_FONT_ALPHA), 0, GRectMargin(1));
GFont .Size1_Normal = GFont("Century Gothic", "Regular", 15, GFlags(GFontFeature, GFC_FONT_ALPHA), 0, GRectMargin(1));
GFont .Size1_Bold = GFont("Century Gothic", "Bold", 12, GFlags(GFontFeature, GFC_FONT_BOLD, GFC_FONT_ALPHA));
GFont .Size1_Italic = GFont("Century Gothic", "Italic", 12, GFlags(GFontFeature, GFC_FONT_ITALIC, GFC_FONT_ALPHA), 0, GRectMargin(1));
GFont .Size1_BoldItalic = GFont("Century Gothic", "Bold Italic", 12, GFlags(GFontFeature, GFC_FONT_BOLD, GFC_FONT_ITALIC, GFC_FONT_ALPHA), 0, GRectMargin(1));
GFont .Size2_Normal = GFont("Century Gothic", "Regular", 15, GFlags(GFontFeature, GFC_FONT_ALPHA), 0, GRectMargin(1));
GFont .Size2_Bold = GFont("Century Gothic", "Bold", 14, GFlags(GFontFeature, GFC_FONT_BOLD, GFC_FONT_ALPHA), 0, GRectMargin(1));
GFont .Size2_Italic = GFont("Century Gothic", "Italic", 14, GFlags(GFontFeature, GFC_FONT_ITALIC, GFC_FONT_ALPHA), 0, GRectMargin(1));
GFont .Size2_BoldItalic = GFont("Century Gothic", "Bold Italic", 14, GFlags(GFontFeature, GFC_FONT_BOLD, GFC_FONT_ITALIC, GFC_FONT_ALPHA), 0, GRectMargin(1));
GFont .Size3_Normal = GFont("Century Gothic", "Regular", 16, GFlags(GFontFeature, GFC_FONT_ALPHA));
GFont .Size3_Bold = GFont("Century Gothic", "Bold", 20, GFlags(GFontFeature, GFC_FONT_BOLD, GFC_FONT_ALPHA));
GFont .Size3_Italic = GFont("Century Gothic", "Italic", 15, GFlags(GFontFeature, GFC_FONT_ITALIC, GFC_FONT_ALPHA), 0, GRectMargin(1));
GFont .Size3_BoldItalic = GFont("Century Gothic", "Bold Italic", 15, GFlags(GFontFeature, GFC_FONT_BOLD, GFC_FONT_ITALIC, GFC_FONT_ALPHA), 0, GRectMargin(1));
GFont .Size4_Normal = GFont("Century Gothic", "Regular", 22, GFlags(GFontFeature, GFC_FONT_ALPHA));
GFont .Size4_Bold = GFont("Century Gothic", "Bold", 22, GFlags(GFontFeature, GFC_FONT_BOLD, GFC_FONT_ALPHA));
GFont .Size4_Italic = GFont("Century Gothic", "Italic", 22, GFlags(GFontFeature, GFC_FONT_ITALIC, GFC_FONT_ALPHA), 0, GRectMargin(1));
GFont .Size4_BoldItalic = GFont("Century Gothic", "Bold Italic", 22, GFlags(GFontFeature, GFC_FONT_BOLD, GFC_FONT_ITALIC, GFC_FONT_ALPHA), 0, GRectMargin(1));