RealMod

NikNaks

Deity
Joined
Jul 25, 2006
Messages
2,972
Location
England
Here goes...



RealMod

"Keep it Real"

Installation Instructions:

Extract the file into your '<CivInstallDirectory>/Mods/' folder (e.g. C:/Program Files/Firaxis Games/Sid Meier's Civilization 4/Mods/)
Down for the time being

Version History:
Spoiler :
v0.6
Updated to EDU v2.35
Updated to Progor's Sevopedia Upgrade
Added in Pirates Mod
Fixed most formation problems
Fixed a few unit graphic problems

v0.51
Added in ActualQuotes 2 by WillowMound

v0.5
First Release

Components:
White Rabbit's 'Ethnically Diverse Units'
fenceman's 'Classical Religions mod'
seZereth and Porges' 'Regiments'
Sevo's 'Sevopedia'


Components:
White Rabbit's 'Ethnically Diverse Units'
fenceman's 'Classical Religions mod'
seZereth and Porges' 'Regiments'
Sevo's 'Sevopedia' (with Vovan's UnitUpgrades)(Upgraded by Progor)
Willowmound's 'ActualQuotes'
The Lopez' 'Pirates Mod'

Thanks to:
White Rabbit,
Fenceman,
Sevo,
Willowmound,
Vovan,
Progor
seZereth,
Porges and
TheLopez for the original mods as well as woodelf for the new religious buildings (havent been able to implement them yet)
and anyone else I've missed out of the credits

Comments appreciated!
 
Known Issues:
Not Warlords compatible (please test)
Settlers' scale is still incorrect
New missionaries are identical
No special building for new religions
A few buttons need editing
Need a new title screen

Future Plans:
Update to new versions of existing mod components
Incorporate some aspects of Eusebius' World Religions Mod
Add in part of Revolution
Incorporate some of Total Realism
Create a lower res version with 5-Formations by anhu
New buildings by woodelf
JUnitReligion Mod

Next Release (v0.61):
New Tartans for Swordsmen (courtesy of Mozza)
 
well, i&#180;ll try it when a link is up !!!

greetz

HahnHolio
 
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