Ok, we did get some very good input, and some *MORE* very good ideas for games. I've thought about an ALL fast unit game as well, that sounds good. The research-all-your-own is one that will be a nice antidote to our overuse of buying techs.
Here's what's currently brewing, and a plan...
- Falsfire is starting an Emperor Powderkeg game (24 civs!), and I
think it still has an open slot or two for those interested
- Charis, holiday season - I'm going to host an *open* succession game (no set roster or turn order, grab-the-game format), which will be Emperor, Arabs, 100K cultural based with a relig/culture theme - large map expected. More details soon. (RBP2)
- Sulla - the Menagerie is one that got several specific thumbs-up from people, so would you want to host that as RBP3? (see more below)
- Charis, in new year - At some point I will create (but not play in) an Emperor no-strategic-resource map (India??) as there was some interest in that
I have the following games on the new year agenda for the deity level RBE series (subject to interest of course)
- RBEn+1 Perpetual Oscillating War (POW) Deity : Mongols on a rugged map
- RBEn+2 Defiant Nationalists Deity (this will be good, rules almost done)
- RBEn+m Always War Deity! Carthage or Rome or Zulu or Greek or Ottomans or Germans. The fact that both Arathorn and Urug have severe misgivings that it might be impossible make this a "MUST" do, but AFTER the POW and Defiant games for warmup
The following are my choices for other top choices in new year:
- A real European map with the European civs, probably an 'extra' civ or two
- Hedonists (50% lux, as suggested by T-Hawk) (America)
- Antimonetary - something combining ideas by Arathorn, Architect, and basically placing a key role on science and research
- This is not meant as a complete list or a "dis" on anyone's suggestions, just what most interests me
Also, right away, during holidays, I plan a deity level Korean warmongering game with an emphasis on early Math research and catapult stockpiles. Perhaps an Asian rumble. It's going to be quite hard, and may add some rules to force the war issue. I don't really expect any interest in this, but I'm itching to try it anyway, so I mention it here just on the off chance someone wants to take up that kind of game, and soon.
Specific comments on the Menagerie game:
Recommended Civ - one with the worst UU, America or England
The upgrade chain is in fact already set in the editor as far as whether
Keshiks or Samurai are higher up in the chain. So civs with no resources
would get Elephants, with Iron only would get Samurai, Horses only Keshiks,
and everyone else would get the 'top of chain' one. I would need to look in
editor to see if that is Riders, Ansars or something else. Actually, it would
probably be good to set as 'top of chain' the one we want where multiple
units occur, possibly with the shifting of some. My own suggestion-
Knights->Riders, Cav->Siphali, Spears->Numidians, Swords->Immortals,
(the AI will handle slow spears and swords better than fast), Horse->MW,
MedInf->Samurai (but with Chivalry), make Pikes->Legions (Feudalism)
The other ones are distinct- Jags, Bowmen, Vikings, Musketeer, Panzer, MoW,
Hwatch'a, F15, Conq, War Chariot. I like his UU-only variant rule, although
that will mean Musketeers will be our best defense! (or use Guerillas?)
:: When? ASAP - IF there is insufficient response for 'now', or an outcry to hold, early Jan would be ok
That's one wacky game, one open SG for the holidays, another that may be my solo or a small SG, and several strong and challenging RBE games for the new year (Order not important and if there is higher interest in another game I'll throw any of those back in the queue)
Charis