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Reasons for not pre-ordering

I always wait for sales, even when it's a ridiculous amount ("Finally! That $15 game is $13. Now I can buy it!") -- and honestly, I haven't experienced Civ 5 & Civ 6 in their full depth.
 
I think I'll be waiting 8-10 years to snag Civ7 on a 90% discount

DoorMonster on Youtube has a fun skit about this. They also do a lot of Civ humor. I think the only game Civ 3 game I've actually bought full price for was Civ3 -- and Civ3 Conquests is the only game I've ever preordered! Somehow convinced my parents to let me drive to the closest games store (over an hour away) at night to pick it up.
 
DoorMonster on Youtube has a fun skit about this. They also do a lot of Civ humor. I think the only game Civ 3 game I've actually bought full price for was Civ3 -- and Civ3 Conquests is the only game I've ever preordered! Somehow convinced my parents to let me drive to the closest games store (over an hour away) at night to pick it up.

The only Civ 3 game I ever bought was also Civ 3! :lol::hug:

Seriously though, my reason for buying Civ VI at launch was especially because I got to experience all the bugs, all the improvements, and all the upgrades.

I like what Civ VI is now, but I love that I got to experience it when we didn't even have a production queue. I know a lot of people would say it's not worth the money in an unfixed state, but that depends on your outlook. If your aim is to experience its development, it can be well worth the money.

With that mindset, pre-ordering is no different from buying it on day 1. Take into account that when I pre-ordered Civ V I got the physical deluxe edition at a steep discount (I think I paid around 40 dollars), I'd happily do so again.
 
I didn't buy Civ6 because the art style completely put me off. I got the base game for free on Epic around the time the second expansion pack was released (never turn down a free game). I tried it and was instantly hooked. So purchasing the (then) complete edition on Steam when it was on sale was a no-brainer for me.

But if it hadn't been for Epic I might never have played Civ6
 
Since most games at launch start with tons of bugs and tons of patch fix..and are barely playable..so here is the big reason to start buy game couple months later when devs fix they're game. And Im talking not only about 2k company, but all of them. All games at release suck, because you cant play without bugs, crashes, freezes or some other errors, which requires patching, day launch fix..and I could go on..
 
I'll vote with my wallet and the wallet only buys games that are genuinely good products.
 
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Civ 6 was a very poor game compared to civ 5

I'm gonna have to respectfully disagree. From day 1, Civ 6 far outperformed Civ 5's multitude of antifun mechanics designed to force the player into a single, ahistorical playstyle through repeated punishments whenever they tried to break away from it and explore the game to it's fullest.
 
I'm gonna have to respectfully disagree. From day 1, Civ 6 far outperformed Civ 5's multitude of antifun mechanics designed to force the player into a single, ahistorical playstyle through repeated punishments whenever they tried to break away from it and explore the game to it's fullest.
Thanks for your opinion. 6 looks childish while 5 looks ahead of its time. 6 has added unjustified complexity and features. 6 made me uninstall it after 10 hours, I have thousands of hours in 5. A clearly better product for me so I will not buy Civ 7 unless it is like 5.
 
Thanks for your opinion. 6 looks childish while 5 looks ahead of its time. 6 has added unjustified complexity and features. 6 made me uninstall it after 10 hours, I have thousands of hours in 5. A clearly better product for me so I will not buy Civ 7 unless it is like 5.

I care much more about gameplay than I do about cosmetics, but you should feel free to let the latter decide which game to play.
 
I will pre-order if I have a system that can run it. If I don't, I will wait. I trust them to make a game that I will enjoy that will be improved to be even better over time. Pre-Orders are good for the development team since it'll help them get money to pay people before release. If you don't want to preorder it, it's fine not to.
 
Not talking about looks, I do enjoy a lot more about Civ5, with all its imperfections. Civ6 is more like mediocre across the board.

The biggest problem with 6 is management. Lack of immersion (in general); specifically for AI. Repetitive music.

For me the downsides there are worse than the downsides in 5. Which to me are not really downsides. For example, the wide discouragement. Yea maybe too strong, but better something than nothing (in 6 if I don't expand I'm losing advantage whereas with 5 it's more okay to not expand)
Happiness too, like it's not perfect, but again, better than basically having a nothing feature (aka Amenities)

Housing for example, really drab mechanic. Like even if tall was viable this makes it really irritating for tall players.
A large city should be scary. Hard to take, powerhouse, etc.
But you can't really grow that way in 6 as you could in 5. In 5 the big cities were much harder to capture, relatively.

World Congress in 6 sucked maybe the largest balls of any mechanic I've ever wanted to return.

I don't want to go on and on but the people in the chat make it sound like 6 is 100% better in gameplay which just is not true.

Yes there's some improvements. I enjoy Corps and Armies. I enjoy National Parks. I enjoy Religious focus. I enjoy Policy Cards (seemingly in the minority although could use rework to be fundamentally more concrete)

So in my conclusion, it might be the case that Civ6 has more features. Some more disliked features were totally stripped from Civ5 (rather than properly adjusted). And it might be the case that Civ6 has more city management, and more planning.
It might be the case that it's more designed than Civ5. But it lost its base simplicity, immersion and beauty in the process.
 
Lack of immersion
I will grant that Civ 6 feels lacking here at times, but then Civ 5 always seemed to be all about "wait with building a city until just after you unlocked a civic to avoid the penalty, and spend all your time min-maxing the global happiness number at the top of the screen because if you look the other way for just one second you don't just get a slap on the wrist, your entire hand gets cut off for your crimes against the natural order of stagnation", and I know which one is a bigger deal to me.
 
Just to elaborate a bit about my reason for not pre-ordering: The devs left Civ 6 unfinished as I see it. Both Civ 4&5 turned out great in the end with mods like Rhye´s and Fall/Dawn of Civilization (Civ4) and Vox Populi (Civ5). But for Civ 6 we just got bloat mechanics in the form of DCLs where the AI is more confused the more we add. Sure, we got every civ/leader one could wish for and shiny mechanics. But they did not wrap it up themselves, and they did not give modders the tools needed to "perfect" Civ 6.

So, now the question is if we are gonna see a repeat in Civ 7 where we get a promising base game and tons of DCLs that only offer AI and game mechanic "cosmetics".

I feel that I don´t want to encourage the way the series is going by offering pre-order support for Civ 7 for the same deal as Civ 6 became.
 
The devs left Civ 6 unfinished as I see it. Both Civ 4&5 turned out great in the end with mods like Rhye´s and Fall/Dawn of Civilization (Civ4) and Vox Populi (Civ5).

Umm... if mods are needed for the game to turn out great, it's unfinished as well, so I don't see why you're singling out Civ VI here?
 
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