spurrrrrrrrr
Chieftain
Hi there community,
my friends and me are constantly struggeling by fighting against the barbarians in the early and midgame phase. There really is no game without one of us beeing wiped or harased out by them in the mid/early game phases, especially on high difficulty levels, which we like to play on.
According to this my question is: Is there a way of reducing the amount of barbarians spawning? Isn't there some xml-file we can simply edit or could we do something similar like that to reduce the barbarians appearance?
We're playing on "Tamed wilderness" already and still don't know what to do about this mess. We also disabled any option which could possibly increase barbarian activity.
We really like FFH & Wild Mana but even after the latest patch we, as experienced (junkie)players, still are like: Zomg!!!-FFS!!!-WTH!!!?! Constant streams of marauding and besieging overpowered barbs who sometimes attack well coordnated, combined with some casually spawning Fire Elementals, Hill Giants, Griffins in round "much too early"!?!
How do you guys deal with that? Until now, we just don't.
Thanx for answering my first thread.
spurrrrrrrrr
(FFh, Wild Mana 7.01, Difficulty: Immortal)
my friends and me are constantly struggeling by fighting against the barbarians in the early and midgame phase. There really is no game without one of us beeing wiped or harased out by them in the mid/early game phases, especially on high difficulty levels, which we like to play on.
According to this my question is: Is there a way of reducing the amount of barbarians spawning? Isn't there some xml-file we can simply edit or could we do something similar like that to reduce the barbarians appearance?
We're playing on "Tamed wilderness" already and still don't know what to do about this mess. We also disabled any option which could possibly increase barbarian activity.
We really like FFH & Wild Mana but even after the latest patch we, as experienced (junkie)players, still are like: Zomg!!!-FFS!!!-WTH!!!?! Constant streams of marauding and besieging overpowered barbs who sometimes attack well coordnated, combined with some casually spawning Fire Elementals, Hill Giants, Griffins in round "much too early"!?!
How do you guys deal with that? Until now, we just don't.
Thanx for answering my first thread.
spurrrrrrrrr
(FFh, Wild Mana 7.01, Difficulty: Immortal)